Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
 
Vamana
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
ID Flaming
Hachiman
Level 67
God Stats
8W - 3L
1,500 SR
Queue Stats
219W - 242L
1,441 Elo+
Party 2
Athena
Athena
PomMarshall
Athena
Level 42
God Stats
2W - 1L
1,816 SR
Queue Stats
55W - 56L
1,443 Elo+
Solo
Awilix
Awilix
xxtrapchickenxx
Awilix
Level 96
God Stats
3W - 4L
1,674 SR
Queue Stats
369W - 402L
1,495 Elo+
Party 2
Team Averages
Level 63
1,598 SR
1,476 Elo+

VS

Team Averages
Level 45
1,464 SR
1,473 Elo+
Gilgamesh
Gilgamesh
Ezarath3972
Gilgamesh
Level 29
God Stats
2W - 2L
1,324 SR
Queue Stats
115W - 128L
1,403 Elo+
Party 1
Artemis
Artemis
Freyastein
Artemis
Level 59
God Stats
21W - 14L
1,789 SR
Queue Stats
330W - 282L
1,585 Elo+
Party 3
Fenrir
Fenrir
Iceattack
Fenrir
Level 49
God Stats
29W - 40L
1,416 SR
Queue Stats
146W - 164L
1,366 Elo+
Solo
Ymir
Ymir
Sheemy
Ymir
Level 29
God Stats
236W - 179L
1,623 SR
Queue Stats
265W - 223L
1,589 Elo+
Party 3
Nu Wa
Nu Wa
UncivilWord
Nu Wa
Level 60
God Stats
4W - 5L
1,169 SR
Queue Stats
229W - 216L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
2 / 6 / 3
6,871
529
5,709
7,514
2,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
 
Vamana
11
1 / 4 / 1
6,334
487
3,415
7,821
3,429
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
ID Flaming
Hachiman
10
1 / 7 / 1
5,901
454
4,312
10,927
2,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
7
0 / 6 / 2
5,096
392
1,836
11,758
7,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
4 / 4 / 2
6,676
514
6,017
10,885
3,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ezarath3972
Gilgamesh
11
1 / 3 / 2
7,312
562
2,476
7,536
3,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Artemis
Freyastein
Artemis
14
11 / 1 / 7
9,097
700
14,497
7,844
2,368
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
Iceattack
Fenrir
12
6 / 1 / 4
7,773
598
2,830
5,958
1,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
Sheemy
Ymir
11
5 / 1 / 11
8,362
643
6,241
10,701
8,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
4 / 2 / 9
8,522
656
9,512
7,051
1,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
60
8
Kills
27
27
Deaths
8
9
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
6
3
0.58
L
Vamana
 
Vamana
1
4
1
0.38
W
Gilgamesh
Ezarath3972
Gilgamesh
1
3
2
0.67
W
Artemis
Freyastein
Artemis
11
1
7
14.5
L
Hachiman
ID Flaming
Hachiman
1
7
1
0.21
W
Fenrir
Iceattack
Fenrir
6
1
4
8
L
Athena
0
6
2
0.17
W
Ymir
Sheemy
Ymir
5
1
11
10.5
W
4
2
9
4.25
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,289
Damage
35,556
48,905
Taken
39,090
18,745
Mitigated
18,368
5,753
Healing
15,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,709
1,431
0
500
7,514
2,048
0
4,202
3,312
46,368
0
L
Vamana
 
Vamana
3,415
1,300
0
1,301
7,821
3,429
623
1,640
6,181
0
30,062
W
Gilgamesh
Ezarath3972
Gilgamesh
2,476
376
0
1,815
7,536
3,376
451
551
6,985
0
29,399
W
Artemis
Freyastein
Artemis
14,497
9,124
663
3,142
7,844
2,368
6,625
1,122
6,722
0
51,170
L
Hachiman
ID Flaming
Hachiman
4,312
1,864
0
1,637
10,927
2,409
0
3,145
7,782
0
31,714
W
Fenrir
Iceattack
Fenrir
2,830
450
0
1,964
5,958
1,934
2,609
1,622
4,336
0
27,658
L
Athena
1,836
275
112
1,723
11,758
7,669
0
3,875
7,883
14,865
0
W
Ymir
Sheemy
Ymir
6,241
969
317
4,762
10,701
8,753
806
956
9,745
22,839
0
W
9,512
2,601
0
2,988
7,051
1,937
416
3,294
3,757
55,211
0
L
6,017
2,731
0
480
10,885
3,190
0
2,891
7,994
0
36,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,878
Gold Earned
41,066
274
Minions Killed
358
0
Camps Cleared
0
1,197,627
Distance Traveled
1,279,111
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,871
529
75
6
0
222,566
1
L
Vamana
6,334
487
55
4
0
256,292
1
W
Gilgamesh
7,312
562
69
5
0
244,314
4
W
Artemis
9,097
700
102
8
0
241,558
3
L
Hachiman
5,901
454
65
5
0
213,892
1
W
Fenrir
7,773
598
54
4
0
278,394
2
L
Athena
5,096
392
20
2
0
219,704
1
W
Ymir
8,362
643
27
2
0
276,485
2
W
Nu Wa
8,522
656
106
8
0
238,360
2
L
Awilix
6,676
514
59
5
0
285,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role