Player Matchup

Achilles
Achilles
 
Achilles
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Davosito
Ymir
Level 153
God Stats
128W - 168L
1,482 SR
Queue Stats
854W - 870L
1,490 Elo+
Solo
Thanatos
Thanatos
LazarusVaporize
Thanatos
Level 98
God Stats
30W - 23L
1,437 SR
Queue Stats
500W - 497L
1,412 Elo+
Solo
Merlin
Merlin
LeviathanDa3mon
Merlin
Level 100
God Stats
4W - 8L
1,359 SR
Queue Stats
345W - 360L
1,443 Elo+
Party 1
Charybdis
Charybdis
dankhelp
Charybdis
Level 127
God Stats
1W - 2L
1,179 SR
Queue Stats
715W - 720L
1,417 Elo+
Party 1
Team Averages
Level 117
1,391 SR
1,452 Elo+

VS

Team Averages
Level 88
1,485 SR
1,445 Elo+
Neith
Neith
 
Neith
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Awakened_Whale
Sobek
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 207L
1,410 Elo+
Party 2
Set
Set
Inugamii-
Set
Level 88
God Stats
19W - 34L
1,425 SR
Queue Stats
164W - 175L
1,434 Elo+
Party 2
Thoth
Thoth
KenGremory
Thoth
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
226W - 241L
1,445 Elo+
Party 2
Danzaburou
Danzaburou
bakenekoo-
Danzaburou
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 110L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
2 / 3 / 7
7,655
547
8,439
11,121
6,472
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ymir
12
0 / 1 / 9
7,114
508
5,541
6,524
3,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
14
11 / 2 / 2
8,676
620
6,999
9,701
3,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 0 / 2
7,665
548
5,187
5,487
1,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
dankhelp
Charybdis
14
9 / 1 / 1
8,438
603
8,808
9,571
3,019
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
3 / 3 / 1
8,607
615
7,187
7,523
2,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 5 / 1
5,851
418
2,253
13,544
7,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 6 / 1
7,163
512
1,815
8,981
4,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
10
1 / 3 / 1
6,616
473
3,202
7,770
2,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
bakenekoo-
Danzaburou
10
0 / 6 / 3
6,446
460
4,067
10,716
2,649
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
23
Kills
7
7
Deaths
23
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
3
7
1.83
L
Neith
 
Neith
3
3
1
1.17
L
1
5
1
0.3
W
Ymir
0
1
9
4.5
L
2
6
1
0.42
L
Thoth
1
3
1
0.5
W
Thanatos
11
2
2
6
W
1
0
2
2
L
Danzaburou
bakenekoo-
Danzaburou
0
6
3
0.25
W
Charybdis
dankhelp
Charybdis
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,974
Damage
18,524
42,404
Taken
48,534
18,020
Mitigated
18,537
16,412
Healing
10,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
8,439
1,211
0
2,811
11,121
6,472
108
412
10,679
0
47,673
L
Neith
 
Neith
7,187
3,050
0
2,208
7,523
2,008
672
258
7,265
0
46,549
L
2,253
182
0
2,006
13,544
7,685
0
4,244
8,810
12,832
0
W
Ymir
5,541
1,145
361
1,171
6,524
3,133
34
1,895
4,473
35,406
0
L
1,815
720
0
1,904
8,981
4,149
0
646
8,335
0
37,229
L
Thoth
3,202
124
60
526
7,770
2,046
0
2,975
4,700
32,258
0
W
Thanatos
6,999
1,250
0
8,386
9,701
3,620
1,471
690
8,931
0
49,213
W
5,187
422
0
675
5,487
1,776
980
967
4,432
54,430
0
L
Danzaburou
bakenekoo-
Danzaburou
4,067
1,846
0
3,341
10,716
2,649
0
2,138
8,369
0
34,999
W
Charybdis
dankhelp
Charybdis
8,808
5,312
0
3,008
9,571
3,019
984
1,071
8,434
0
50,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,548
Gold Earned
34,683
401
Minions Killed
318
0
Camps Cleared
0
1,399,384
Distance Traveled
1,297,853
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,655
547
80
6
0
281,244
3
L
Neith
8,607
615
89
6
0
263,000
4
L
Sobek
5,851
418
13
1
0
248,774
0
W
Ymir
7,114
508
51
4
0
253,194
3
L
Set
7,163
512
77
6
0
272,516
1
L
Thoth
6,616
473
68
5
0
268,043
4
W
Thanatos
8,676
620
74
5
0
308,442
4
W
Merlin
7,665
548
97
7
0
295,576
6
L
Danzaburou
6,446
460
71
5
0
245,520
5
W
Charybdis
8,438
603
99
7
0
260,928
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role