Player Matchup

Xing Tian
Xing Tian
DGN frost1689
Xing Tian
Level 87
God Stats
5W - 1L
1,826 SR
Queue Stats
100W - 74L
1,540 Elo+
Party 1
Cthulhu
Cthulhu
Youby
Cthulhu
Level 102
God Stats
5W - 1L
1,675 SR
Queue Stats
28W - 19L
1,614 Elo+
Party 1
Gilgamesh
Gilgamesh
YourMoMzPasta
Gilgamesh
Level 149
God Stats
7W - 3L
1,640 SR
Queue Stats
138W - 97L
1,558 Elo+
Party 1
Team Averages
Level 113
1,713 SR
1,571 Elo+

VS

Team Averages
Level 62
1,418 SR
1,364 Elo+
Sylvanus
Sylvanus
FirstChildren
Sylvanus
Level 148
God Stats
38W - 48L
1,500 SR
Queue Stats
875W - 816L
1,594 Elo+
Solo
Chaac
Chaac
SoccerPanda145
Chaac
Level 5
God Stats
0W - 2L
1,273 SR
Queue Stats
0W - 8L
1,157 Elo+
Party 2
Scylla
Scylla
purplefurylol
Scylla
Level 34
God Stats
3W - 4L
1,480 SR
Queue Stats
60W - 95L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DGN frost1689
Xing Tian
16
4 / 4 / 7
12,887
614
10,394
17,423
12,590
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Youby
Cthulhu
16
1 / 0 / 12
12,759
608
10,241
11,410
13,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
YourMoMzPasta
Gilgamesh
18
9 / 1 / 4
14,490
690
20,531
24,510
18,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FirstChildren
Sylvanus
13
1 / 1 / 3
10,891
519
5,682
14,979
15,845
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
0 / 5 / 4
10,503
500
7,695
17,431
15,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
4 / 8 / 1
12,009
572
11,792
17,846
5,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
14
Kills
5
5
Deaths
14
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
DGN frost1689
Xing Tian
4
4
7
1.88
L
Sylvanus
FirstChildren
Sylvanus
1
1
3
2.5
L
0
5
4
0.4
W
Cthulhu
Youby
Cthulhu
1
0
12
7
W
Gilgamesh
YourMoMzPasta
Gilgamesh
9
1
4
11
L
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,166
Damage
25,169
53,343
Taken
50,256
44,950
Mitigated
37,008
17,462
Healing
12,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
DGN frost1689
Xing Tian
10,394
1,299
0
3,827
17,423
12,590
455
6,562
10,297
36,704
0
L
Sylvanus
FirstChildren
Sylvanus
5,682
711
3,203
5,113
14,979
15,845
0
6,081
7,680
22,710
0
L
7,695
905
0
2,612
17,431
15,346
0
5,853
10,326
0
18,338
W
Cthulhu
Youby
Cthulhu
10,241
317
673
4,111
11,410
13,608
789
4,347
6,401
31,666
0
W
Gilgamesh
YourMoMzPasta
Gilgamesh
20,531
5,655
0
8,851
24,510
18,752
786
7,593
15,594
0
84,891
L
11,792
589
341
1,228
17,846
5,817
0
7,138
9,663
61,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,136
Gold Earned
33,403
204
Minions Killed
158
13
Camps Cleared
3
1,090,401
Distance Traveled
917,324
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
12,887
614
45
2
3
327,309
2
L
Sylvanus
10,891
519
30
1
2
209,976
3
L
Chaac
10,503
500
22
1
0
366,480
0
W
Cthulhu
12,759
608
61
3
0
379,740
2
W
Gilgamesh
14,490
690
98
5
10
383,352
5
L
Scylla
12,009
572
106
5
1
340,868
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role