Player Matchup

Zeus
Zeus
MlK3 WAZOWSKI
Zeus
Level 41
God Stats
48W - 32L
1,627 SR
Queue Stats
72W - 73L
1,451 Elo+
Party 1
Kumbhakarna
Kumbhakarna
WeeWooMobile
Kumbhakarna
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 5L
1,677 Elo+
Solo
Neith
Neith
temp-906450
Neith
Level 69
God Stats
50W - 55L
1,506 SR
Queue Stats
51W - 56L
1,455 Elo+
Party 1
Team Averages
Level 39
1,544 SR
1,528 Elo+

VS

Team Averages
Level 95
1,474 SR
1,502 Elo+
Sun Wukong
Sun Wukong
Sxmxraii
Sun Wukong
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 43L
1,548 Elo+
Party 2
Sylvanus
Sylvanus
anunca78
Sylvanus
Level 109
God Stats
7W - 0L
1,601 SR
Queue Stats
40W - 15L
1,734 Elo+
Party 2
Discordia
Discordia
zFookMe
Discordia
Level 58
God Stats
11W - 22L
1,320 SR
Queue Stats
165W - 287L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 1
8,101
540
11,481
13,266
4,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
WeeWooMobile
Kumbhakarna
8
0 / 1 / 2
7,644
510
1,443
4,796
2,870
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 0 / 0
8,482
565
4,457
8,549
3,036
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Sxmxraii
Sun Wukong
13
4 / 0 / 3
9,625
642
6,419
11,468
10,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
anunca78
Sylvanus
13
1 / 1 / 3
9,042
603
4,325
12,932
16,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
zFookMe
Discordia
13
3 / 1 / 3
9,693
646
11,623
10,670
4,941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
2
Kills
8
8
Deaths
2
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
Sun Wukong
Sxmxraii
Sun Wukong
4
0
3
5.5
L
Kumbhakarna
WeeWooMobile
Kumbhakarna
0
1
2
1
W
Sylvanus
anunca78
Sylvanus
1
1
3
2.5
L
1
0
0
1
W
Discordia
zFookMe
Discordia
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,381
Damage
22,367
26,611
Taken
35,070
10,247
Mitigated
32,462
3,096
Healing
8,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,481
274
0
0
13,266
4,341
0
8,941
3,930
33,702
0
W
Sun Wukong
Sxmxraii
Sun Wukong
6,419
376
0
2,411
11,468
10,676
294
3,356
8,112
0
29,061
L
Kumbhakarna
WeeWooMobile
Kumbhakarna
1,443
442
0
909
4,796
2,870
0
2,198
2,361
4,760
0
W
Sylvanus
anunca78
Sylvanus
4,325
896
1,495
2,630
12,932
16,845
836
5,177
7,755
16,623
4,736
L
4,457
1,316
0
2,187
8,549
3,036
0
4,553
3,732
0
31,920
W
Discordia
zFookMe
Discordia
11,623
368
266
2,001
10,670
4,941
1,404
5,081
5,589
46,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,227
Gold Earned
28,360
115
Minions Killed
165
3
Camps Cleared
8
817,859
Distance Traveled
809,180
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,101
540
38
3
2
231,413
0
W
Sun Wukong
9,625
642
42
3
3
285,119
0
L
Kumbhakarna
7,644
510
5
0
0
328,672
0
W
Sylvanus
9,042
603
45
3
3
256,129
1
L
Neith
8,482
565
72
5
1
257,774
1
W
Discordia
9,693
646
78
5
2
267,932
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role