Player Matchup

Arachne
Arachne
D1ss3d3n7
Arachne
Level 16
God Stats
1W - 1L
1,689 SR
Queue Stats
120W - 113L
1,605 Elo+
Solo
Thor
Thor
NakalimutanKo69
Thor
Level 4
God Stats
0W - 1L
1,274 SR
Queue Stats
5W - 11L
1,508 Elo+
Party 1
Kukulkan
Kukulkan
UbuntuLinux
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,524 Elo+
Solo
Medusa
Medusa
captaingalahad
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,229 Elo+
Party 1
Ah Puch
Ah Puch
lukastopre
Ah Puch
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,460 Elo+
Party 1
Team Averages
Level 7
1,493 SR
1,465 Elo+

VS

Team Averages
Level 14
1,574 SR
1,560 Elo+
Kukulkan
Kukulkan
KeniSMITE
Kukulkan
Level 5
God Stats
2W - 1L
1,512 SR
Queue Stats
10W - 11L
1,718 Elo+
Solo
Cupid
Cupid
Lokin58
Cupid
Level 9
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 41L
1,538 Elo+
Solo
Horus
Horus
StuffUniverse
Horus
Level 13
God Stats
34W - 26L
1,607 SR
Queue Stats
123W - 130L
1,442 Elo+
Solo
Yemoja
Yemoja
TedPikol
Yemoja
Level 16
God Stats
31W - 19L
1,530 SR
Queue Stats
72W - 75L
1,560 Elo+
Solo
Serqet
Serqet
artemiswulfgar
Serqet
Level 26
God Stats
3W - 3L
1,722 SR
Queue Stats
121W - 119L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
D1ss3d3n7
Arachne
13
5 / 1 / 1
7,878
606
6,929
10,401
4,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 9 / 1
4,933
379
2,841
8,677
2,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
UbuntuLinux
Kukulkan
9
0 / 6 / 2
5,861
451
2,823
5,359
1,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 7 / 1
5,169
398
3,834
8,986
1,405
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
lukastopre
Ah Puch
10
1 / 5 / 1
5,575
429
3,252
8,355
2,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KeniSMITE
Kukulkan
13
4 / 3 / 0
7,692
592
4,511
5,678
2,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
Lokin58
Cupid
14
11 / 0 / 2
8,495
653
9,994
6,917
3,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 1 / 4
7,319
563
3,186
8,649
6,056
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
TedPikol
Yemoja
11
1 / 1 / 9
6,994
538
4,027
7,913
7,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
10 / 1 / 4
8,656
666
8,649
8,967
3,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
6
Kills
28
28
Deaths
6
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Arachne
D1ss3d3n7
Arachne
5
1
1
5.5
W
Kukulkan
KeniSMITE
Kukulkan
4
3
0
1.33
W
Cupid
Lokin58
Cupid
11
0
2
12
L
0
9
1
0.06
W
2
1
4
4
W
Yemoja
TedPikol
Yemoja
1
1
9
5.5
L
Kukulkan
UbuntuLinux
Kukulkan
0
6
2
0.17
W
10
1
4
12
L
0
7
1
0.07
L
Ah Puch
lukastopre
Ah Puch
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,679
Damage
30,367
41,778
Taken
38,124
11,588
Mitigated
21,772
6,121
Healing
16,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
D1ss3d3n7
Arachne
6,929
4,479
0
3,866
10,401
4,398
0
892
8,798
0
46,367
W
Kukulkan
KeniSMITE
Kukulkan
4,511
682
0
0
5,678
2,330
975
2,190
3,488
45,589
0
W
Cupid
Lokin58
Cupid
9,994
5,064
160
3,870
6,917
3,213
1,819
453
6,464
0
59,116
L
2,841
1,147
0
280
8,677
2,298
0
2,114
6,541
0
15,003
W
3,186
1,632
455
4,482
8,649
6,056
472
1,841
6,808
0
27,900
W
Yemoja
TedPikol
Yemoja
4,027
341
661
2,210
7,913
7,051
0
543
7,370
19,461
0
L
Kukulkan
UbuntuLinux
Kukulkan
2,823
1,102
0
252
5,359
1,314
0
0
5,296
18,985
0
W
8,649
2,855
0
4,382
8,967
3,122
0
1,054
7,913
0
52,625
L
3,834
2,138
0
723
8,986
1,405
56
1,874
7,008
0
21,472
L
Ah Puch
lukastopre
Ah Puch
3,252
271
0
1,000
8,355
2,173
494
3,482
4,747
24,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,416
Gold Earned
39,156
215
Minions Killed
408
0
Camps Cleared
0
1,242,562
Distance Traveled
1,226,223
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,878
606
88
7
0
312,924
0
W
Kukulkan
7,692
592
121
9
0
218,937
1
W
Cupid
8,495
653
109
8
0
254,979
0
L
Thor
4,933
379
16
1
0
239,644
1
W
Horus
7,319
563
59
5
0
223,413
0
W
Yemoja
6,994
538
28
2
0
236,427
8
L
Kukulkan
5,861
451
47
4
0
217,838
1
W
Serqet
8,656
666
91
7
0
292,467
0
L
Medusa
5,169
398
29
2
0
239,164
0
L
Ah Puch
5,575
429
35
3
0
232,992
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role