Player Matchup

Cernunnos
Cernunnos
Farinhunter
Cernunnos
Level 89
God Stats
0W - 1L
1,266 SR
Queue Stats
128W - 163L
1,376 Elo+
Party 1
Discordia
Discordia
ShRooR
Discordia
Level 142
God Stats
105W - 105L
1,533 SR
Queue Stats
214W - 197L
1,575 Elo+
Solo
Ymir
Ymir
UrCryoTameIsMy
Ymir
Level 62
God Stats
7W - 7L
1,521 SR
Queue Stats
155W - 181L
1,410 Elo+
Party 1
Team Averages
Level 98
1,440 SR
1,454 Elo+

VS

Team Averages
Level 128
1,466 SR
1,605 Elo+
Hel
Hel
 
Hel
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
K1ngFlenderXD
Loki
Level 160
God Stats
2W - 2L
1,580 SR
Queue Stats
105W - 47L
1,673 Elo+
Party 2
Ymir
Ymir
xXN3M3S1S-S1NXx
Ymir
Level 65
God Stats
1W - 0L
1,319 SR
Queue Stats
2W - 0L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Farinhunter
Cernunnos
13
0 / 7 / 1
9,707
539
7,714
14,993
3,996
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
ShRooR
Discordia
13
0 / 7 / 0
9,617
534
10,299
14,385
4,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 6 / 0
10,143
564
3,720
18,388
16,671
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
19
9 / 0 / 10
13,409
745
17,309
17,556
12,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
11 / 1 / 8
13,162
731
21,137
16,156
9,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

3
0 / 0 / 0
8,578
477
0
0
0
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
38
1
Kills
20
20
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
9
0
10
14
L
Cernunnos
Farinhunter
Cernunnos
0
7
1
0.07
W
11
1
8
15
L
Discordia
ShRooR
Discordia
0
7
0
0
L
1
6
0
0.17
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,733
Damage
38,446
47,766
Taken
33,712
24,919
Mitigated
22,696
6,501
Healing
21,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
17,309
532
6,703
12,250
17,556
12,759
1,286
7,558
9,998
76,752
0
L
Cernunnos
Farinhunter
Cernunnos
7,714
3,484
0
1,417
14,993
3,996
99
6,487
8,005
0
32,584
W
21,137
4,278
0
2,528
16,156
9,937
2,089
6,884
9,272
0
58,686
L
Discordia
ShRooR
Discordia
10,299
532
0
2,204
14,385
4,252
0
6,873
6,947
58,261
0
L
3,720
554
172
2,708
18,388
16,671
0
4,672
13,111
24,062
0
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,467
Gold Earned
35,149
188
Minions Killed
195
7
Camps Cleared
9
860,727
Distance Traveled
741,437
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,409
745
148
8
3
374,365
3
L
Cernunnos
9,707
539
54
3
0
282,776
2
W
Loki
13,162
731
47
3
6
367,072
4
L
Discordia
9,617
534
104
6
5
294,829
7
L
Ymir
10,143
564
30
2
2
283,122
0
W
Ymir
8,578
477
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role