Player Matchup

Sol
Sol
KristieKillings
Sol
Level 107
God Stats
3W - 7L
1,275 SR
Queue Stats
77W - 120L
1,366 Elo+
Solo
Vamana
Vamana
LeFrenchBean
Vamana
Level 121
God Stats
1W - 5L
1,335 SR
Queue Stats
125W - 114L
1,554 Elo+
Party 2
Bacchus
Bacchus
TickleMyNarwhal
Bacchus
Level 57
God Stats
2W - 1L
1,458 SR
Queue Stats
15W - 25L
1,370 Elo+
Party 2
Team Averages
Level 95
1,356 SR
1,430 Elo+

VS

Team Averages
Level 70
1,265 SR
1,388 Elo+
Sun Wukong
Sun Wukong
Mike Litoris569
Sun Wukong
Level 38
God Stats
1W - 3L
1,105 SR
Queue Stats
90W - 111L
1,390 Elo+
Party 1
Neith
Neith
Nicholsen34
Neith
Level 124
God Stats
6W - 5L
1,327 SR
Queue Stats
103W - 112L
1,372 Elo+
Party 1
Scylla
Scylla
SINCDAKU
Scylla
Level 47
God Stats
20W - 17L
1,364 SR
Queue Stats
219W - 307L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 11
8,700
870
6,678
8,475
2,398
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
13
8 / 2 / 8
9,459
946
9,896
11,630
7,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
6 / 1 / 7
8,962
896
5,151
10,378
8,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Mike Litoris569
Sun Wukong
10
1 / 7 / 4
7,763
776
5,476
10,779
5,317
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

11
3 / 6 / 2
7,978
798
6,867
10,133
3,336
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
SINCDAKU
Scylla
9
1 / 7 / 2
6,533
653
4,052
7,474
2,456
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
19
Kills
5
6
Deaths
20
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
3
11
3.5
W
Vamana
8
2
8
6
L
Sun Wukong
Mike Litoris569
Sun Wukong
1
7
4
0.43
L
3
6
2
0.67
L
Scylla
SINCDAKU
Scylla
1
7
2
0.29
W
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,725
Damage
16,395
30,483
Taken
28,386
18,240
Mitigated
11,109
10,576
Healing
2,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,678
1,928
0
1,968
8,475
2,398
1,938
1,164
7,113
23,099
0
W
Vamana
9,896
4,767
0
4,056
11,630
7,188
144
1,829
9,729
0
44,953
L
Sun Wukong
Mike Litoris569
Sun Wukong
5,476
1,233
0
286
10,779
5,317
0
3,801
6,978
0
12,550
L
6,867
2,806
0
1,773
10,133
3,336
0
4,985
5,148
0
22,157
L
Scylla
SINCDAKU
Scylla
4,052
351
0
290
7,474
2,456
0
3,043
4,431
13,817
0
W
5,151
129
319
4,233
10,378
8,654
288
1,471
8,789
17,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,121
Gold Earned
22,274
120
Minions Killed
71
8
Camps Cleared
1
633,712
Distance Traveled
513,715
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,700
870
36
4
0
193,016
1
W
Vamana
9,459
946
61
6
7
211,868
1
L
Sun Wukong
7,763
776
19
2
0
184,077
0
L
Neith
7,978
798
40
4
0
170,013
3
L
Scylla
6,533
653
12
1
1
159,625
1
W
Bacchus
8,962
896
23
2
1
228,828
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role