Player Matchup

Cu Chulainn
Cu Chulainn
El_Macho_011
Cu Chulainn
Level 65
God Stats
7W - 13L
1,309 SR
Queue Stats
107W - 171L
1,316 Elo+
Party 1
Nox
Nox
LordeASAP
Nox
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
155W - 218L
1,303 Elo+
Party 1
Cthulhu
Cthulhu
kkpitta
Cthulhu
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 45L
1,304 Elo+
Party 4
Izanami
Izanami
kkpitta420
Izanami
Level 79
God Stats
3W - 6L
1,383 SR
Queue Stats
144W - 189L
1,300 Elo+
Party 4
Da Ji
Da Ji
red_firebyrd
Da Ji
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
226W - 305L
1,273 Elo+
Party 1
Team Averages
Level 72
1,438 SR
1,299 Elo+

VS

Team Averages
Level 83
1,473 SR
1,254 Elo+
Nox
Nox
Goldenlotus8787
Nox
Level 117
God Stats
5W - 5L
1,606 SR
Queue Stats
330W - 314L
1,397 Elo+
Party 2
Jormungandr
Jormungandr
RKODUDE602
Jormungandr
Level 18
God Stats
24W - 41L
1,208 SR
Queue Stats
99W - 173L
1,137 Elo+
Party 3
Arachne
Arachne
XXXTAPATIO23XXX
Arachne
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 181L
1,131 Elo+
Party 3
Xbalanque
Xbalanque
a66a6sIn
Xbalanque
Level 149
God Stats
49W - 38L
1,559 SR
Queue Stats
72W - 67L
1,409 Elo+
Party 2
Bellona
Bellona
mollymik
Bellona
Level 68
God Stats
4W - 9L
1,492 SR
Queue Stats
169W - 224L
1,192 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
El_Macho_011
Cu Chulainn
15
6 / 3 / 2
9,732
512
14,848
24,899
24,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 10 / 2
8,826
465
4,584
12,705
4,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
kkpitta
Cthulhu
13
1 / 7 / 4
8,534
449
7,607
15,629
8,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
kkpitta420
Izanami
15
7 / 10 / 3
9,924
522
15,838
16,700
6,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 7 / 4
9,997
526
10,683
17,294
6,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
17 / 4 / 4
11,609
611
16,204
12,134
4,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
RKODUDE602
Jormungandr
15
6 / 5 / 13
9,405
495
9,910
15,615
14,471
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
5 / 5 / 9
9,958
524
11,259
16,472
5,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xbalanque
a66a6sIn
Xbalanque
17
8 / 2 / 14
11,003
579
19,498
17,059
10,217
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bellona
mollymik
Bellona
14
0 / 4 / 3
8,439
444
5,891
13,684
7,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
79
20
Kills
36
37
Deaths
20
15
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
El_Macho_011
Cu Chulainn
6
3
2
2.33
W
17
4
4
4.75
L
2
10
2
0.3
W
Jormungandr
RKODUDE602
Jormungandr
6
5
13
2.5
W
5
5
9
1.9
W
Xbalanque
a66a6sIn
Xbalanque
8
2
14
7.5
L
Cthulhu
kkpitta
Cthulhu
1
7
4
0.43
L
Izanami
kkpitta420
Izanami
7
10
3
0.85
W
Bellona
mollymik
Bellona
0
4
3
0.38
L
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,560
Damage
62,762
87,227
Taken
74,964
51,927
Mitigated
43,250
20,323
Healing
21,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
El_Macho_011
Cu Chulainn
14,848
358
0
8,710
24,899
24,532
62
7,184
17,563
17,107
40,541
W
16,204
1,572
0
2,530
12,134
4,703
630
3,707
8,117
52,720
0
L
4,584
851
0
384
12,705
4,914
33
6,912
5,483
33,897
0
W
Jormungandr
RKODUDE602
Jormungandr
9,910
1,796
0
4,230
15,615
14,471
409
3,288
11,992
39,848
0
W
11,259
8,074
0
3,711
16,472
5,920
1,995
3,547
12,468
0
56,633
W
Xbalanque
a66a6sIn
Xbalanque
19,498
5,361
896
8,010
17,059
10,217
2,621
3,858
13,111
0
74,546
L
Cthulhu
kkpitta
Cthulhu
7,607
764
0
3,764
15,629
8,970
447
2,914
12,686
38,781
0
L
Izanami
kkpitta420
Izanami
15,838
9,419
0
3,453
16,700
6,885
1,325
4,853
11,779
0
73,815
W
Bellona
mollymik
Bellona
5,891
1,372
0
2,026
13,684
7,939
1,960
1,731
10,949
0
42,778
L
10,683
3,119
0
4,012
17,294
6,626
0
3,658
13,532
0
54,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,013
Gold Earned
50,414
443
Minions Killed
432
0
Camps Cleared
0
1,644,965
Distance Traveled
1,755,088
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,732
512
97
5
0
346,401
2
W
Nox
11,609
611
98
5
0
338,028
3
L
Nox
8,826
465
61
3
0
295,959
3
W
Jormungandr
9,405
495
55
3
0
350,709
0
W
Arachne
9,958
524
81
4
0
387,498
0
W
Xbalanque
11,003
579
116
6
0
347,512
2
L
Cthulhu
8,534
449
64
3
0
350,297
0
L
Izanami
9,924
522
127
7
0
300,748
1
W
Bellona
8,439
444
82
4
0
331,341
4
L
Da Ji
9,997
526
94
5
0
351,560
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role