Player Matchup

Cernunnos
Cernunnos
Blaid Baker
Cernunnos
Level 63
God Stats
27W - 21L
1,462 SR
Queue Stats
232W - 240L
1,441 Elo+
Party 2
Gilgamesh
Gilgamesh
CricketChris504
Gilgamesh
Level 87
God Stats
12W - 8L
1,584 SR
Queue Stats
270W - 208L
1,634 Elo+
Party 2
Anubis
Anubis
FlungPuPanda423
Anubis
Level 76
God Stats
8W - 2L
1,755 SR
Queue Stats
121W - 110L
1,511 Elo+
Party 2
Team Averages
Level 75
1,600 SR
1,529 Elo+

VS

Team Averages
Level 96
1,439 SR
1,453 Elo+
Charybdis
Charybdis
advanced_teacup2
Charybdis
Level 13
God Stats
11W - 3L
1,500 SR
Queue Stats
244W - 45L
1,630 Elo+
Solo
Gilgamesh
Gilgamesh
velociraptor656
Gilgamesh
Level 126
God Stats
1W - 3L
1,465 SR
Queue Stats
178W - 275L
1,349 Elo+
Party 1
Ra
Ra
zixmoox
Ra
Level 149
God Stats
0W - 2L
1,352 SR
Queue Stats
47W - 59L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Blaid Baker
Cernunnos
13
3 / 1 / 12
8,498
773
5,702
4,318
1,444
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
CricketChris504
Gilgamesh
12
7 / 1 / 7
8,817
802
8,947
8,418
4,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
8 / 0 / 9
9,180
835
9,400
9,771
4,541
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
10
1 / 5 / 1
6,937
631
6,912
9,512
2,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
velociraptor656
Gilgamesh
10
0 / 8 / 2
6,575
598
3,463
12,360
8,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

10
1 / 5 / 1
6,960
633
4,529
6,214
1,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
18
Kills
2
2
Deaths
18
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Blaid Baker
Cernunnos
3
1
12
9
W
Gilgamesh
CricketChris504
Gilgamesh
7
1
7
10.5
W
8
0
9
12.5
L
Charybdis
1
5
1
0.3
L
Gilgamesh
velociraptor656
Gilgamesh
0
8
2
0.13
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,049
Damage
14,904
22,507
Taken
28,086
10,671
Mitigated
12,627
8,368
Healing
2,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Blaid Baker
Cernunnos
5,702
2,534
0
1,376
4,318
1,444
1,305
629
3,583
0
21,734
W
Gilgamesh
CricketChris504
Gilgamesh
8,947
3,012
0
489
8,418
4,686
1,030
1,895
6,285
0
21,691
W
9,400
284
0
6,503
9,771
4,541
689
1,774
7,789
38,492
0
L
Charybdis
6,912
2,624
0
939
9,512
2,889
0
3,549
5,963
0
27,324
L
Gilgamesh
velociraptor656
Gilgamesh
3,463
677
0
426
12,360
8,268
0
3,068
9,292
0
15,088
L
4,529
212
249
768
6,214
1,470
0
3,075
3,139
18,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,495
Gold Earned
20,472
138
Minions Killed
108
7
Camps Cleared
4
586,027
Distance Traveled
521,682
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,498
773
38
3
2
188,885
0
W
Gilgamesh
8,817
802
31
3
2
218,989
1
W
Anubis
9,180
835
69
6
3
178,153
2
L
Charybdis
6,937
631
38
3
0
161,373
2
L
Gilgamesh
6,575
598
17
2
2
184,949
3
L
Ra
6,960
633
53
5
2
175,360
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role