Player Matchup

Bacchus
Bacchus
SmokeDabsBro
Bacchus
Level 109
God Stats
61W - 50L
1,568 SR
Queue Stats
566W - 423L
1,587 Elo+
Party 2
Camazotz
Camazotz
dubstepyoda
Camazotz
Level 122
God Stats
14W - 14L
1,521 SR
Queue Stats
735W - 672L
1,424 Elo+
Party 2
Nu Wa
Nu Wa
taylorkush420
Nu Wa
Level 107
God Stats
7W - 4L
1,693 SR
Queue Stats
313W - 296L
1,485 Elo+
Party 2
Team Averages
Level 113
1,594 SR
1,498 Elo+

VS

Team Averages
Level 84
1,563 SR
1,486 Elo+
Danzaburou
Danzaburou
DaGr8Anubis
Danzaburou
Level 125
God Stats
8W - 4L
1,672 SR
Queue Stats
74W - 71L
1,514 Elo+
Party 1
Hercules
Hercules
Elcuhhh
Hercules
Level 95
God Stats
25W - 24L
1,523 SR
Queue Stats
82W - 80L
1,498 Elo+
Party 1
Ra
Ra
ItsAppleVirus
Ra
Level 32
God Stats
3W - 3L
1,494 SR
Queue Stats
33W - 42L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
SmokeDabsBro
Bacchus
11
3 / 1 / 7
8,322
757
5,625
9,941
12,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
dubstepyoda
Camazotz
11
2 / 1 / 7
7,283
662
9,241
14,381
11,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

12
5 / 1 / 5
8,200
745
10,036
6,209
2,035
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DaGr8Anubis
Danzaburou
9
1 / 4 / 1
7,008
637
8,290
9,483
2,876
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Elcuhhh
Hercules
11
2 / 1 / 1
7,319
665
8,029
13,485
12,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 5 / 3
6,592
599
6,400
6,455
2,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
10
Kills
3
3
Deaths
10
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DaGr8Anubis
Danzaburou
1
4
1
0.38
L
Hercules
Elcuhhh
Hercules
2
1
1
2.5
L
0
5
3
0.3
W
Bacchus
SmokeDabsBro
Bacchus
3
1
7
6.5
W
Camazotz
dubstepyoda
Camazotz
2
1
7
5.5
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,902
Damage
22,719
30,531
Taken
29,423
25,957
Mitigated
17,463
12,167
Healing
7,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DaGr8Anubis
Danzaburou
8,290
2,440
0
1,459
9,483
2,876
320
6,075
3,157
0
33,500
L
Hercules
Elcuhhh
Hercules
8,029
2,196
0
4,121
13,485
12,361
0
6,142
6,449
0
19,048
L
6,400
688
1,197
1,100
6,455
2,226
182
3,676
2,442
16,683
0
W
Bacchus
SmokeDabsBro
Bacchus
5,625
652
0
2,516
9,941
12,531
69
2,379
6,974
14,048
0
W
Camazotz
dubstepyoda
Camazotz
9,241
1,740
0
7,010
14,381
11,391
49
3,032
10,277
0
21,206
W
10,036
4,103
0
2,641
6,209
2,035
0
1,307
4,701
32,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,805
Gold Earned
20,919
108
Minions Killed
108
7
Camps Cleared
2
661,847
Distance Traveled
577,663
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,008
637
51
5
2
183,506
2
L
Hercules
7,319
665
24
2
0
220,616
3
L
Ra
6,592
599
33
3
0
173,541
0
W
Bacchus
8,322
757
24
2
3
230,867
2
W
Camazotz
7,283
662
24
2
3
239,832
3
W
Nu Wa
8,200
745
60
5
1
191,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role