Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Dave-LoBeat
Hades
Level 27
God Stats
4W - 5L
1,260 SR
Queue Stats
25W - 30L
1,259 Elo+
Party 1
Kuzenbo
Kuzenbo
E-L-MATAVIEJITAS
Kuzenbo
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 50L
1,754 Elo+
Party 1
Team Averages
Level 86
1,420 SR
1,504 Elo+

VS

Team Averages
Level 64
1,510 SR
1,297 Elo+
Gilgamesh
Gilgamesh
T3rran1st
Gilgamesh
Level 11
God Stats
11W - 9L
1,685 SR
Queue Stats
52W - 48L
1,274 Elo+
Solo
Baron Samedi
Baron Samedi
Terrorgenie
Baron Samedi
Level 88
God Stats
39W - 30L
1,492 SR
Queue Stats
596W - 810L
1,260 Elo+
Solo
Neith
Neith
philly123456789
Neith
Level 92
God Stats
6W - 10L
1,353 SR
Queue Stats
9W - 14L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
7 / 4 / 12
10,511
809
8,844
10,950
4,236
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
7 / 3 / 13
10,227
787
7,164
9,400
4,460
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

14
8 / 2 / 14
10,583
814
16,774
16,982
19,554
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
T3rran1st
Gilgamesh
11
2 / 10 / 7
8,841
680
11,493
16,628
7,488
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Terrorgenie
Baron Samedi
11
1 / 7 / 6
8,254
635
7,592
10,169
4,035
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
6 / 6 / 2
9,173
706
10,374
12,197
4,072
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
24
22
Kills
9
9
Deaths
23
39
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
7
4
12
3.25
W
7
3
13
4.5
W
8
2
14
7.5
L
Gilgamesh
T3rran1st
Gilgamesh
2
10
7
0.55
L
Baron Samedi
Terrorgenie
Baron Samedi
1
7
6
0.57
L
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,782
Damage
29,459
37,332
Taken
38,994
28,250
Mitigated
15,595
4,945
Healing
7,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
8,844
2,371
907
1,066
10,950
4,236
81
2,728
8,222
0
30,789
W
7,164
569
512
1,302
9,400
4,460
445
2,069
7,331
15,750
0
W
16,774
4,142
0
1,158
16,982
19,554
330
4,208
12,774
33,645
0
L
Gilgamesh
T3rran1st
Gilgamesh
11,493
4,069
0
2,415
16,628
7,488
35
7,761
8,867
2,493
20,170
L
Baron Samedi
Terrorgenie
Baron Samedi
7,592
280
612
1,860
10,169
4,035
46
8,491
1,678
27,962
0
L
10,374
6,872
0
2,860
12,197
4,072
245
8,346
3,851
0
27,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,321
Gold Earned
26,268
113
Minions Killed
121
6
Camps Cleared
5
711,183
Distance Traveled
617,736
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,511
809
55
4
2
254,414
2
W
Hades
10,227
787
24
2
1
233,997
0
W
Kuzenbo
10,583
814
34
3
3
222,772
2
L
Gilgamesh
8,841
680
32
2
1
223,118
0
L
Baron Samedi
8,254
635
47
4
1
199,920
1
L
Neith
9,173
706
42
3
3
194,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role