Player Matchup

Merlin
Merlin
AbsoluteMISMA
Merlin
Level 29
God Stats
4W - 6L
1,422 SR
Queue Stats
27W - 32L
1,483 Elo+
Party 3
Athena
Athena
Nerrfed
Athena
Level 24
God Stats
8W - 4L
1,660 SR
Queue Stats
65W - 64L
1,487 Elo+
Party 2
Charybdis
Charybdis
TenaciousDally
Charybdis
Level 23
God Stats
24W - 16L
1,561 SR
Queue Stats
45W - 46L
1,445 Elo+
Party 2
Odin
Odin
iSkidrom
Odin
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,479 Elo+
Solo
Mercury
Mercury
oODRAo
Mercury
Level 24
God Stats
0W - 2L
1,333 SR
Queue Stats
28W - 32L
1,483 Elo+
Party 3
Team Averages
Level 24
1,495 SR
1,475 Elo+

VS

Team Averages
Level 13
1,564 SR
1,547 Elo+
Bakasura
Bakasura
C0VID
Bakasura
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,721 Elo+
Party 1
Odin
Odin
ItzSlowseph
Odin
Level 17
God Stats
13W - 4L
1,834 SR
Queue Stats
30W - 25L
1,480 Elo+
Solo
Ra
Ra
SonOfHan
Ra
Level 14
God Stats
5W - 5L
1,426 SR
Queue Stats
9W - 9L
1,428 Elo+
Party 1
Izanami
Izanami
iiZZaaNN
Izanami
Level 20
God Stats
14W - 19L
1,295 SR
Queue Stats
60W - 47L
1,418 Elo+
Solo
Kumbhakarna
Kumbhakarna
nermz
Kumbhakarna
Level 6
God Stats
2W - 0L
1,764 SR
Queue Stats
3W - 0L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 3
7,876
492
6,483
7,905
2,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Nerrfed
Athena
11
2 / 3 / 2
7,540
471
4,583
15,145
10,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
TenaciousDally
Charybdis
11
0 / 4 / 2
6,468
404
4,341
11,367
3,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odin
10
0 / 1 / 3
6,152
385
4,059
7,738
5,975
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
oODRAo
Mercury
13
9 / 4 / 0
8,395
525
10,512
11,110
4,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
C0VID
Bakasura
17
11 / 5 / 2
10,338
646
12,686
14,716
8,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 2 / 5
7,553
472
5,205
9,370
4,452
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 4 / 3
7,381
461
1,727
5,759
1,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
iiZZaaNN
Izanami
13
4 / 1 / 6
8,291
518
8,441
9,145
2,737
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
nermz
Kumbhakarna
11
2 / 2 / 7
7,999
500
8,040
12,261
8,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
41
14
Kills
18
18
Deaths
14
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
W
Bakasura
C0VID
Bakasura
11
5
2
2.4
W
0
2
5
1.25
L
Athena
Nerrfed
Athena
2
3
2
1
W
1
4
3
0.63
L
Charybdis
TenaciousDally
Charybdis
0
4
2
0.25
L
Odin
0
1
3
1.5
W
Izanami
iiZZaaNN
Izanami
4
1
6
7
W
Kumbhakarna
nermz
Kumbhakarna
2
2
7
2.75
L
Mercury
oODRAo
Mercury
9
4
0
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,978
Damage
36,099
53,265
Taken
51,251
27,031
Mitigated
26,545
12,559
Healing
13,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,483
702
0
980
7,905
2,583
84
2,074
5,227
41,381
0
W
Bakasura
C0VID
Bakasura
12,686
8,295
0
5,156
14,716
8,781
50
2,079
12,557
0
62,570
W
5,205
1,670
0
1,840
9,370
4,452
148
1,209
8,161
0
27,904
L
Athena
Nerrfed
Athena
4,583
1,819
0
2,277
15,145
10,160
0
3,274
10,806
14,388
0
W
1,727
52
359
1,155
5,759
1,610
0
1,930
3,829
33,017
0
L
Charybdis
TenaciousDally
Charybdis
4,341
2,092
0
5,130
11,367
3,329
708
2,485
8,256
0
39,550
L
Odin
4,059
1,451
0
2,076
7,738
5,975
0
1,046
6,692
0
23,161
W
Izanami
iiZZaaNN
Izanami
8,441
4,809
0
1,516
9,145
2,737
1,214
1,126
8,019
0
53,402
W
Kumbhakarna
nermz
Kumbhakarna
8,040
726
563
2,773
12,261
8,965
32
4,722
7,539
22,035
0
L
Mercury
oODRAo
Mercury
10,512
4,286
0
2,096
11,110
4,984
389
1,196
9,009
0
45,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,431
Gold Earned
41,562
286
Minions Killed
344
0
Camps Cleared
0
1,426,922
Distance Traveled
1,528,635
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,876
492
70
4
0
261,146
3
W
Bakasura
10,338
646
116
7
0
334,555
1
W
Odin
7,553
472
49
3
0
297,906
7
L
Athena
7,540
471
18
1
0
306,360
5
W
Ra
7,381
461
65
4
0
270,331
0
L
Charybdis
6,468
404
75
5
0
244,127
2
L
Odin
6,152
385
40
3
0
275,264
2
W
Izanami
8,291
518
89
6
0
294,302
0
W
Kumbhakarna
7,999
500
25
2
0
331,541
11
L
Mercury
8,395
525
83
5
0
340,025
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role