Player Matchup

Janus
Janus
Mugi69Wara
Janus
Level 23
God Stats
12W - 12L
1,497 SR
Queue Stats
99W - 100L
1,335 Elo+
Party 1
Gilgamesh
Gilgamesh
Regicide115
Gilgamesh
Level 100
God Stats
24W - 12L
1,686 SR
Queue Stats
129W - 116L
1,418 Elo+
Party 1
Medusa
Medusa
Tayzzr
Medusa
Level 107
God Stats
5W - 3L
1,589 SR
Queue Stats
108W - 94L
1,453 Elo+
Party 1
Team Averages
Level 77
1,591 SR
1,402 Elo+

VS

Team Averages
Level 33
1,408 SR
1,293 Elo+
Artio
Artio
GroggyDiagram00
Artio
Level 29
God Stats
3W - 3L
1,519 SR
Queue Stats
8W - 20L
1,204 Elo+
Party 2
Amaterasu
Amaterasu
Just A Tako
Amaterasu
Level 10
God Stats
2W - 4L
1,340 SR
Queue Stats
2W - 6L
1,401 Elo+
Solo
Izanami
Izanami
ModularPoem5857
Izanami
Level 61
God Stats
0W - 2L
1,364 SR
Queue Stats
17W - 35L
1,275 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
2 / 0 / 15
9,455
675
3,907
3,270
1,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Regicide115
Gilgamesh
15
12 / 0 / 11
11,018
787
17,714
13,415
7,537
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Medusa
Tayzzr
Medusa
16
11 / 1 / 12
10,904
779
16,166
11,689
4,770
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 10 / 0
8,058
576
4,970
18,436
8,346
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
Just A Tako
Amaterasu
10
0 / 8 / 1
7,456
533
5,136
13,932
10,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
0 / 7 / 1
8,172
584
10,088
12,863
4,209
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
3
25
Kills
1
1
Deaths
25
38
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
10
0
0.1
L
Amaterasu
Just A Tako
Amaterasu
0
8
1
0.06
L
0
7
1
0.07
W
Janus
2
0
15
9.5
W
Gilgamesh
Regicide115
Gilgamesh
12
0
11
17.5
W
Medusa
Tayzzr
Medusa
11
1
12
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,787
Damage
20,194
28,374
Taken
45,231
13,390
Mitigated
23,007
11,285
Healing
6,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,970
119
842
2,199
18,436
8,346
0
1,908
16,528
14,515
0
L
Amaterasu
Just A Tako
Amaterasu
5,136
1,705
0
2,192
13,932
10,452
0
1,119
12,813
0
10,926
L
10,088
4,904
0
1,570
12,863
4,209
80
1,188
11,675
0
47,619
W
Janus
3,907
252
0
767
3,270
1,083
254
1,394
1,876
22,678
0
W
Gilgamesh
Regicide115
Gilgamesh
17,714
7,613
219
5,600
13,415
7,537
844
2,598
10,817
0
34,096
W
Medusa
Tayzzr
Medusa
16,166
7,760
0
4,699
11,689
4,770
1,322
1,734
9,955
0
60,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,377
Gold Earned
23,686
157
Minions Killed
124
9
Camps Cleared
1
788,840
Distance Traveled
706,935
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,058
576
16
1
1
234,952
1
L
Amaterasu
7,456
533
9
1
0
243,834
0
L
Izanami
8,172
584
99
7
0
228,149
3
W
Janus
9,455
675
29
2
1
253,146
0
W
Gilgamesh
11,018
787
29
2
3
276,556
0
W
Medusa
10,904
779
99
7
5
259,138
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role