Player Matchup

Kukulkan
Kukulkan
DarkFlightRevo
Kukulkan
Level 64
God Stats
15W - 13L
1,532 SR
Queue Stats
15W - 14L
1,471 Elo+
Party 1
Loki
Loki
Debenis
Loki
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,471 Elo+
Party 1
Horus
Horus
FourAMWave
Horus
Level 98
God Stats
26W - 18L
1,554 SR
Queue Stats
162W - 168L
1,460 Elo+
Party 2
Bacchus
Bacchus
chiefy1000
Bacchus
Level 102
God Stats
1W - 2L
1,196 SR
Queue Stats
262W - 289L
1,459 Elo+
Party 2
Izanami
Izanami
maximusaurelias
Izanami
Level 160
God Stats
16W - 15L
1,577 SR
Queue Stats
825W - 840L
1,471 Elo+
Solo
Team Averages
Level 107
1,472 SR
1,466 Elo+

VS

Team Averages
Level 91
1,463 SR
1,413 Elo+
Serqet
Serqet
Bebocx
Serqet
Level 133
God Stats
0W - 1L
1,313 SR
Queue Stats
60W - 72L
1,439 Elo+
Party 3
Scylla
Scylla
Itzelie
Scylla
Level 29
God Stats
1W - 3L
1,447 SR
Queue Stats
7W - 16L
1,330 Elo+
Party 3
Janus
Janus
TDonyourFace
Janus
Level 22
God Stats
1W - 4L
1,450 SR
Queue Stats
40W - 51L
1,420 Elo+
Solo
Nike
Nike
dudeperson619
Nike
Level 122
God Stats
9W - 2L
1,805 SR
Queue Stats
87W - 93L
1,421 Elo+
Party 3
Charybdis
Charybdis
sgtzombiepepper
Charybdis
Level 149
God Stats
5W - 5L
1,298 SR
Queue Stats
100W - 115L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
4 / 1 / 11
10,977
784
16,821
7,521
3,549
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Loki
Debenis
Loki
19
11 / 2 / 7
13,108
936
10,226
10,018
4,362
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
16
2 / 1 / 9
9,978
713
5,969
14,343
10,725
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Bacchus
chiefy1000
Bacchus
15
0 / 4 / 11
9,562
683
6,662
16,074
13,271
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
5 / 2 / 9
11,692
835
12,599
12,099
4,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Bebocx
Serqet
16
4 / 4 / 4
10,799
771
11,560
13,798
4,754
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
Itzelie
Scylla
16
2 / 5 / 4
9,394
671
5,611
12,484
3,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
2 / 6 / 3
9,875
705
6,692
10,616
3,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 3 / 7
10,034
717
8,298
13,940
9,277
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
sgtzombiepepper
Charybdis
17
1 / 4 / 6
9,611
687
13,215
13,128
4,787
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
34
22
Kills
10
10
Deaths
22
47
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Serqet
Bebocx
Serqet
4
4
4
1.5
W
Kukulkan
4
1
11
9.5
W
Loki
Debenis
Loki
11
2
7
7.25
W
Horus
2
1
9
6.5
L
Scylla
Itzelie
Scylla
2
5
4
0.8
L
2
6
3
0.58
W
Bacchus
chiefy1000
Bacchus
0
4
11
1.38
L
1
3
7
1.5
W
5
2
9
4.75
L
Charybdis
sgtzombiepepper
Charybdis
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,277
Damage
45,376
60,055
Taken
63,966
36,563
Mitigated
25,170
18,866
Healing
5,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Bebocx
Serqet
11,560
2,442
0
92
13,798
4,754
0
6,724
7,074
0
24,963
W
Kukulkan
16,821
841
1,061
1,548
7,521
3,549
969
2,684
4,696
50,327
0
W
Loki
Debenis
Loki
10,226
4,537
0
568
10,018
4,362
879
1,787
8,031
0
29,163
W
Horus
5,969
2,860
5,201
6,356
14,343
10,725
1,121
3,072
11,031
0
15,216
L
Scylla
Itzelie
Scylla
5,611
756
0
912
12,484
3,350
0
3,541
8,943
20,399
0
L
6,692
489
0
0
10,616
3,002
2
4,441
6,175
34,513
0
W
Bacchus
chiefy1000
Bacchus
6,662
429
332
2,710
16,074
13,271
30
2,470
13,604
20,164
0
L
8,298
1,296
1,438
744
13,940
9,277
68
4,765
9,175
0
21,043
W
12,599
9,114
0
1,090
12,099
4,656
3,531
2,367
8,762
0
50,715
L
Charybdis
sgtzombiepepper
Charybdis
13,215
5,937
0
1,886
13,128
4,787
1,022
4,232
8,896
0
46,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,317
Gold Earned
49,713
305
Minions Killed
290
7
Camps Cleared
6
1,381,949
Distance Traveled
1,205,559
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,799
771
36
3
3
269,891
3
W
Kukulkan
10,977
784
97
7
1
289,951
7
W
Loki
13,108
936
34
2
4
293,985
0
W
Horus
9,978
713
24
2
0
290,637
1
L
Scylla
9,394
671
39
3
0
191,312
1
L
Janus
9,875
705
96
7
1
255,046
4
W
Bacchus
9,562
683
32
2
1
249,373
2
L
Nike
10,034
717
33
2
0
241,508
0
W
Izanami
11,692
835
118
8
1
258,003
3
L
Charybdis
9,611
687
86
6
2
247,802
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role