Player Matchup

Sol
Sol
Gryff19
Sol
Level 27
God Stats
7W - 7L
1,628 SR
Queue Stats
117W - 138L
1,337 Elo+
Party 1
Thanatos
Thanatos
InflictedCoffee
Thanatos
Level 29
God Stats
9W - 9L
1,436 SR
Queue Stats
131W - 152L
1,361 Elo+
Party 1
Nemesis
Nemesis
Sin Chomp
Nemesis
Level 26
God Stats
2W - 0L
1,765 SR
Queue Stats
10W - 10L
1,512 Elo+
Solo
Hou Yi
Hou Yi
Zen_Fuego
Hou Yi
Level 28
God Stats
25W - 17L
1,556 SR
Queue Stats
60W - 63L
1,409 Elo+
Solo
Athena
Athena
xBlueDreamx313
Athena
Level 19
God Stats
25W - 26L
1,529 SR
Queue Stats
94W - 123L
1,333 Elo+
Party 1
Team Averages
Level 26
1,583 SR
1,390 Elo+

VS

Team Averages
Level 21
1,526 SR
1,374 Elo+
Neith
Neith
AESlR
Neith
Level 8
God Stats
11W - 12L
1,401 SR
Queue Stats
11W - 13L
1,259 Elo+
Party 2
Charybdis
Charybdis
AbsoluteZero94
Charybdis
Level 17
God Stats
1W - 1L
1,747 SR
Queue Stats
22W - 32L
1,301 Elo+
Party 2
Jing Wei
Jing Wei
BlackFlash25389
Jing Wei
Level 28
God Stats
5W - 5L
1,436 SR
Queue Stats
254W - 283L
1,371 Elo+
Solo
Artio
Artio
IntenseBell1047
Artio
Level 25
God Stats
6W - 6L
1,637 SR
Queue Stats
94W - 78L
1,533 Elo+
Solo
Agni
Agni
bunnyxxwarlock
Agni
Level 25
God Stats
8W - 8L
1,408 SR
Queue Stats
15W - 12L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
12
3 / 0 / 3
7,201
554
7,449
4,879
1,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
12
1 / 1 / 3
6,928
533
3,086
7,290
2,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
Sin Chomp
Nemesis
12
1 / 1 / 0
7,304
562
6,303
12,780
6,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hou Yi
Zen_Fuego
Hou Yi
14
16 / 1 / 2
9,096
700
14,040
9,913
3,488
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 4 / 6
6,489
499
3,248
12,768
13,441
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AESlR
Neith
8
2 / 4 / 0
5,666
436
4,216
7,964
1,859
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
AbsoluteZero94
Charybdis
9
0 / 5 / 2
5,731
441
4,582
8,157
2,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jing Wei
8
1 / 8 / 2
5,412
416
3,857
9,928
2,257
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 0 / 1
7,195
553
8,974
12,005
7,778
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 5 / 1
6,234
480
3,472
9,291
2,480
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
22
Kills
7
7
Deaths
22
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
AESlR
Neith
2
4
0
0.5
L
Charybdis
AbsoluteZero94
Charybdis
0
5
2
0.2
L
Jing Wei
1
8
2
0.25
W
Sol
3
0
3
4.5
W
Thanatos
1
1
3
2.5
L
2
0
1
2.5
W
Nemesis
Sin Chomp
Nemesis
1
1
0
1
W
Hou Yi
Zen_Fuego
Hou Yi
16
1
2
17
L
2
5
1
0.5
W
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,126
Damage
25,101
47,630
Taken
47,345
28,063
Mitigated
17,069
22,180
Healing
10,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AESlR
Neith
4,216
2,748
0
1,688
7,964
1,859
572
556
7,408
0
22,140
L
Charybdis
AbsoluteZero94
Charybdis
4,582
2,087
0
362
8,157
2,695
480
1,417
6,740
0
30,031
L
Jing Wei
3,857
2,703
0
1,254
9,928
2,257
0
2,689
7,192
0
17,777
W
Sol
7,449
1,116
0
1,464
4,879
1,830
3,403
2,684
2,195
35,208
2,996
W
Thanatos
3,086
514
0
7,031
7,290
2,876
616
1,024
6,266
0
47,784
L
8,974
1,394
64
5,532
12,005
7,778
0
2,404
8,553
45,384
0
W
Nemesis
Sin Chomp
Nemesis
6,303
1,454
0
6,311
12,780
6,428
263
6,821
5,959
0
42,532
W
Hou Yi
Zen_Fuego
Hou Yi
14,040
7,976
0
5,311
9,913
3,488
972
480
9,433
0
50,524
L
3,472
470
0
2,021
9,291
2,480
0
3,394
5,851
27,470
0
W
3,248
792
1,007
1,056
12,768
13,441
428
1,437
11,331
11,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,018
Gold Earned
30,238
355
Minions Killed
273
0
Camps Cleared
0
1,232,747
Distance Traveled
1,224,137
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,666
436
42
3
0
256,640
0
L
Charybdis
5,731
441
58
4
0
225,680
1
L
Jing Wei
5,412
416
30
2
0
257,089
2
W
Sol
7,201
554
76
6
0
243,890
1
W
Thanatos
6,928
533
88
7
0
291,382
3
L
Artio
7,195
553
92
7
0
263,256
2
W
Nemesis
7,304
562
93
7
0
238,332
2
W
Hou Yi
9,096
700
87
7
0
230,167
0
L
Agni
6,234
480
51
4
0
221,472
1
W
Athena
6,489
499
11
1
0
228,976
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role