Player Matchup

Fafnir
Fafnir
Kiiimmchiii
Fafnir
Level 12
God Stats
1W - 1L
1,467 SR
Queue Stats
3W - 2L
1,265 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Plagues78
Cu Chulainn
Level 15
God Stats
11W - 8L
1,573 SR
Queue Stats
21W - 21L
1,417 Elo+
Party 1
Chronos
Chronos
Strabosphere
Chronos
Level 26
God Stats
13W - 15L
1,419 SR
Queue Stats
44W - 60L
1,338 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Ultrapie123
Tsukuyomi
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 38L
1,396 Elo+
Solo
Skadi
Skadi
kymosavvi
Skadi
Level 47
God Stats
5W - 2L
1,525 SR
Queue Stats
28W - 41L
1,296 Elo+
Party 1
Team Averages
Level 25
1,497 SR
1,343 Elo+

VS

Team Averages
Level 9
1,453 SR
1,378 Elo+
Yemoja
Yemoja
DanTheMan1603
Yemoja
Level 15
God Stats
7W - 15L
1,347 SR
Queue Stats
131W - 171L
1,366 Elo+
Party 2
Nox
Nox
JugadaTostyGod
Nox
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 24L
1,266 Elo+
Party 3
Thor
Thor
MilkDrinker6921
Thor
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 26L
1,249 Elo+
Party 3
Artemis
Artemis
Naesam
Artemis
Level 7
God Stats
4W - 6L
1,421 SR
Queue Stats
95W - 122L
1,768 Elo+
Party 2
Guan Yu
Guan Yu
O1Jona
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,239 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
2 / 2 / 10
11,864
494
5,776
15,093
17,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
Plagues78
Cu Chulainn
18
7 / 3 / 16
12,708
530
13,081
17,167
24,568
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chronos
Strabosphere
Chronos
16
1 / 7 / 7
10,960
457
11,945
17,860
6,092
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
Ultrapie123
Tsukuyomi
17
7 / 6 / 8
12,238
510
13,560
16,403
8,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Skadi
kymosavvi
Skadi
20
17 / 1 / 5
15,087
629
23,215
12,108
6,029
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 9
11,303
471
3,535
15,080
15,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 9 / 8
10,565
440
12,705
15,246
4,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
5 / 7 / 3
10,703
446
8,094
21,951
12,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
Naesam
Artemis
16
5 / 4 / 5
10,539
439
19,637
12,817
5,312
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
O1Jona
Guan Yu
17
6 / 10 / 3
12,208
509
8,639
23,926
25,768
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
47
34
Kills
19
19
Deaths
34
46
Assists
28
Player
Kills
Deaths
Assists
KDA
L
2
4
9
1.63
L
1
9
8
0.56
W
Fafnir
2
2
10
3.5
L
5
7
3
0.93
L
Artemis
Naesam
Artemis
5
4
5
1.88
L
Guan Yu
O1Jona
Guan Yu
6
10
3
0.75
W
Cu Chulainn
Plagues78
Cu Chulainn
7
3
16
5
W
Chronos
Strabosphere
Chronos
1
7
7
0.64
W
Tsukuyomi
Ultrapie123
Tsukuyomi
7
6
8
1.83
W
Skadi
kymosavvi
Skadi
17
1
5
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,577
Damage
52,610
78,631
Taken
89,020
62,772
Mitigated
63,955
19,703
Healing
19,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,535
313
5,954
4,366
15,080
15,341
247
6,723
8,357
17,285
0
L
12,705
1,231
0
465
15,246
4,950
1,435
3,108
12,138
50,251
0
W
Fafnir
5,776
2,031
0
4,794
15,093
17,846
856
4,031
11,062
19,821
0
L
8,094
1,277
0
1,687
21,951
12,584
0
4,942
17,009
0
63,607
L
Artemis
Naesam
Artemis
19,637
8,889
0
2,654
12,817
5,312
828
4,819
7,998
0
80,085
L
Guan Yu
O1Jona
Guan Yu
8,639
1,890
397
4,196
23,926
25,768
2,575
2,019
21,907
0
50,927
W
Cu Chulainn
Plagues78
Cu Chulainn
13,081
1,789
0
2,894
17,167
24,568
598
1,240
15,927
2,124
53,851
W
Chronos
Strabosphere
Chronos
11,945
5,444
0
5,539
17,860
6,092
3,606
3,390
14,470
73,209
0
W
Tsukuyomi
Ultrapie123
Tsukuyomi
13,560
3,639
0
4,035
16,403
8,237
0
3,142
13,261
0
83,674
W
Skadi
kymosavvi
Skadi
23,215
10,471
0
2,441
12,108
6,029
3,691
4,437
7,671
0
120,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,857
Gold Earned
55,318
523
Minions Killed
433
0
Camps Cleared
0
2,341,452
Distance Traveled
1,868,738
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,303
471
28
1
0
298,704
3
L
Nox
10,565
440
94
4
0
340,965
2
W
Fafnir
11,864
494
25
1
0
449,623
5
L
Thor
10,703
446
89
4
0
442,894
0
L
Artemis
10,539
439
123
5
0
335,972
1
L
Guan Yu
12,208
509
99
4
0
450,203
2
W
Cu Chulainn
12,708
530
83
3
0
454,450
2
W
Chronos
10,960
457
135
6
0
430,130
3
W
Tsukuyomi
12,238
510
103
4
0
513,687
2
W
Skadi
15,087
629
177
7
0
493,562
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role