Player Matchup

Jing Wei
Jing Wei
Don John 017
Jing Wei
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 38L
1,232 Elo+
Solo
Chaac
Chaac
Faze damon3565
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Freya
Freya
Ghost Reconx395
Freya
Level 12
God Stats
3W - 4L
1,343 SR
Queue Stats
9W - 24L
1,160 Elo+
Party 2
Ra
Ra
ampxamp23
Ra
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Ares
Ares
bagpussbrown
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Team Averages
Level 10
1,469 SR
1,379 Elo+

VS

Team Averages
Level 18
1,356 SR
1,228 Elo+
Bakasura
Bakasura
Jhonattahn89
Bakasura
Level 14
God Stats
18W - 25L
1,324 SR
Queue Stats
38W - 62L
1,044 Elo+
Party 1
Loki
Loki
Kleittown
Loki
Level 17
God Stats
4W - 4L
1,253 SR
Queue Stats
47W - 52L
1,190 Elo+
Party 1
Hel
Hel
TheSouthpaw__
Hel
Level 27
God Stats
7W - 8L
1,415 SR
Queue Stats
51W - 55L
1,312 Elo+
Solo
Arachne
Arachne
WaterThatsNew
Arachne
Level 24
God Stats
11W - 10L
1,236 SR
Queue Stats
111W - 110L
1,239 Elo+
Solo
Hou Yi
Hou Yi
madara_uchihazxm
Hou Yi
Level 8
God Stats
10W - 9L
1,552 SR
Queue Stats
134W - 156L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Don John 017
Jing Wei
16
4 / 5 / 2
9,768
444
4,174
13,101
7,481
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 8 / 4
8,843
402
8,102
19,244
17,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 9 / 2
9,651
439
12,900
16,444
4,934
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

3
0 / 2 / 1
6,050
275
154
2,496
1,341
3
0 / 4 / 1
5,997
273
249
4,639
2,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Jhonattahn89
Bakasura
16
2 / 4 / 7
11,266
512
3,678
16,108
6,337
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Loki
16
2 / 12 / 2
10,960
498
3,144
14,739
8,273
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
4 / 2 / 2
12,812
582
10,826
12,155
4,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
20
5 / 3 / 3
13,064
594
8,702
16,851
7,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
14 / 1 / 2
14,513
660
16,881
16,733
7,729
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
11
Kills
27
28
Deaths
22
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Don John 017
Jing Wei
4
5
2
1
L
2
8
4
0.5
L
5
9
2
0.67
W
Bakasura
Jhonattahn89
Bakasura
2
4
7
1.38
W
Loki
2
12
2
0.25
W
4
2
2
2.5
W
Arachne
5
3
3
2.17
L
0
2
1
0.25
L
0
4
1
0.13
W
14
1
2
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,579
Damage
43,231
55,924
Taken
76,586
32,855
Mitigated
34,208
9,597
Healing
26,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Don John 017
Jing Wei
4,174
2,424
0
1,727
13,101
7,481
594
2,867
10,234
0
51,259
L
8,102
825
0
1,784
19,244
17,034
0
4,539
14,432
8,480
24,702
L
12,900
4,715
0
5,824
16,444
4,934
0
2,952
13,407
41,211
44
W
Bakasura
Jhonattahn89
Bakasura
3,678
2,886
0
7,556
16,108
6,337
2,284
1,260
14,691
0
68,914
W
Loki
3,144
1,518
0
124
14,739
8,273
2,558
2,759
11,892
0
56,061
W
10,826
600
0
6,910
12,155
4,637
4,638
4,071
7,865
79,343
0
W
Arachne
8,702
5,538
0
2,430
16,851
7,232
2,552
1,920
14,797
0
121,328
L
154
81
0
250
2,496
1,341
308
0
2,476
3,907
0
L
249
99
0
12
4,639
2,065
0
468
4,096
1,977
0
W
16,881
9,130
25
9,148
16,733
7,729
3,659
4,860
11,657
0
111,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,309
Gold Earned
62,615
198
Minions Killed
679
0
Camps Cleared
0
1,186,255
Distance Traveled
2,023,183
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,768
444
86
4
0
360,324
0
L
Chaac
8,843
402
50
2
0
315,426
0
L
Freya
9,651
439
57
3
0
357,865
0
W
Bakasura
11,266
512
99
5
0
475,351
6
W
Loki
10,960
498
87
4
0
341,436
0
W
Hel
12,812
582
149
7
0
412,589
1
W
Arachne
13,064
594
169
8
0
418,785
0
L
Ra
6,050
275
3
0
0
61,228
0
L
Ares
5,997
273
2
0
0
91,412
0
W
Hou Yi
14,513
660
175
8
0
375,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role