Player Matchup

Kukulkan
Kukulkan
Juwul
Kukulkan
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
14W - 15L
1,615 Elo+
Party 1
Medusa
Medusa
KingBoraxe
Medusa
Level 26
God Stats
3W - 3L
1,443 SR
Queue Stats
21W - 29L
1,438 Elo+
Party 1
Odin
Odin
Troopaka
Odin
Level 19
God Stats
39W - 23L
1,776 SR
Queue Stats
73W - 56L
1,492 Elo+
Solo
Cabrakan
Cabrakan
Zachwitdasack
Cabrakan
Level 81
God Stats
5W - 3L
1,593 SR
Queue Stats
17W - 21L
1,406 Elo+
Party 1
Hel
Hel
ratchet829
Hel
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,365 Elo+
Party 1
Team Averages
Level 29
1,562 SR
1,463 Elo+

VS

Team Averages
Level 12
1,546 SR
1,446 Elo+
Kukulkan
Kukulkan
MzDSpDPrO
Kukulkan
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
138W - 112L
1,441 Elo+
Solo
Chang'e
Chang'e
Petrik_24
Chang'e
Level 13
God Stats
7W - 2L
1,683 SR
Queue Stats
36W - 38L
1,280 Elo+
Party 2
Tiamat
Tiamat
Schvartz1983
Tiamat
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,465 Elo+
Solo
Kumbhakarna
Kumbhakarna
ToyCHKITO
Kumbhakarna
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 6L
1,554 Elo+
Party 2
Pele
Pele
ninjassaxin
Pele
Level 26
God Stats
25W - 29L
1,547 SR
Queue Stats
166W - 170L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Juwul
Kukulkan
20
10 / 9 / 22
14,401
1,108
25,680
16,001
5,710
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
KingBoraxe
Medusa
20
18 / 6 / 19
16,180
1,245
41,092
17,406
6,926
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Odin
20
7 / 2 / 26
13,904
1,070
16,074
17,157
16,197
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cabrakan
Zachwitdasack
Cabrakan
20
5 / 6 / 34
13,938
1,072
20,595
22,998
35,536
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
7 / 5 / 29
13,791
1,061
12,083
13,234
5,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

93

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MzDSpDPrO
Kukulkan
20
8 / 9 / 11
15,102
1,162
29,844
21,057
9,247
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
Petrik_24
Chang'e
20
1 / 12 / 16
12,487
961
9,427
26,145
12,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
20
0 / 14 / 12
12,026
925
2,468
24,533
13,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
ToyCHKITO
Kumbhakarna
20
1 / 3 / 24
14,200
1,092
12,473
33,629
47,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
18 / 9 / 4
17,825
1,371
27,224
23,051
10,491
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

177
Kill Participation
95
47
Kills
28
28
Deaths
47
130
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Juwul
Kukulkan
10
9
22
2.33
W
Medusa
KingBoraxe
Medusa
18
6
19
4.58
L
Kukulkan
MzDSpDPrO
Kukulkan
8
9
11
1.5
L
Chang'e
Petrik_24
Chang'e
1
12
16
0.75
L
Tiamat
0
14
12
0.43
L
Kumbhakarna
ToyCHKITO
Kumbhakarna
1
3
24
4.33
W
Odin
7
2
26
10
W
Cabrakan
Zachwitdasack
Cabrakan
5
6
34
3.67
L
18
9
4
2.22
W
7
5
29
4.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,524
Damage
81,436
86,796
Taken
128,415
70,151
Mitigated
92,929
14,787
Healing
9,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Juwul
Kukulkan
25,680
2,344
0
890
16,001
5,710
0
9,947
6,054
50,352
0
W
Medusa
KingBoraxe
Medusa
41,092
19,570
924
1,436
17,406
6,926
0
8,967
8,439
0
74,086
L
Kukulkan
MzDSpDPrO
Kukulkan
29,844
4,873
0
1,074
21,057
9,247
0
12,394
8,663
63,640
0
L
Chang'e
Petrik_24
Chang'e
9,427
2,768
1,812
1,437
26,145
12,051
0
13,381
12,691
27,850
0
L
Tiamat
2,468
1,109
0
2,567
24,533
13,682
0
9,919
14,500
25,062
0
L
Kumbhakarna
ToyCHKITO
Kumbhakarna
12,473
1,278
0
355
33,629
47,458
0
14,028
19,331
30,303
0
W
Odin
16,074
4,534
1,809
616
17,157
16,197
0
9,829
7,328
630
36,191
W
Cabrakan
Zachwitdasack
Cabrakan
20,595
2,460
1,441
1,103
22,998
35,536
0
15,264
7,734
31,816
0
L
27,224
3,890
0
2,340
23,051
10,491
0
9,044
14,007
0
62,604
W
12,083
3,109
3,848
2,720
13,234
5,782
0
10,205
3,029
29,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,214
Gold Earned
71,640
240
Minions Killed
255
5
Camps Cleared
10
1,062,245
Distance Traveled
1,117,299
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,401
1,108
72
6
0
194,770
0
W
Medusa
16,180
1,245
64
5
0
201,139
0
L
Kukulkan
15,102
1,162
77
6
2
223,473
0
L
Chang'e
12,487
961
37
3
0
207,218
0
L
Tiamat
12,026
925
33
3
0
162,854
0
L
Kumbhakarna
14,200
1,092
45
3
0
263,429
1
W
Odin
13,904
1,070
45
3
3
258,108
2
W
Cabrakan
13,938
1,072
12
1
0
213,308
0
L
Pele
17,825
1,371
63
5
8
260,325
0
W
Hel
13,791
1,061
47
4
2
194,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role