Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
CivilColonel
Bellona
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,868 Elo+
Party 2
Sol
Sol
Phantomsayin
Sol
Level 24
God Stats
2W - 4L
1,829 SR
Queue Stats
29W - 19L
1,742 Elo+
Solo
Nemesis
Nemesis
artemiswulfgar
Nemesis
Level 26
God Stats
5W - 2L
1,663 SR
Queue Stats
121W - 119L
1,526 Elo+
Solo
Merlin
Merlin
pooshhh
Merlin
Level 29
God Stats
2W - 2L
1,738 SR
Queue Stats
339W - 355L
1,608 Elo+
Solo
Team Averages
Level 38
1,646 SR
1,649 Elo+

VS

Team Averages
Level 47
1,623 SR
1,611 Elo+
Mercury
Mercury
BeMyGFXD
Mercury
Level 12
God Stats
3W - 1L
1,999 SR
Queue Stats
16W - 9L
1,714 Elo+
Party 1
Cerberus
Cerberus
EddyPool
Cerberus
Level 8
God Stats
1W - 2L
1,453 SR
Queue Stats
17W - 19L
1,506 Elo+
Solo
Mulan
Mulan
ExiledPanda717
Mulan
Level 27
God Stats
7W - 6L
1,310 SR
Queue Stats
82W - 77L
1,560 Elo+
Solo
Xbalanque
Xbalanque
X3extremosxD
Xbalanque
Level 160
God Stats
2W - 2L
1,850 SR
Queue Stats
42W - 28L
1,665 Elo+
Party 1
Anubis
Anubis
takis1809
Anubis
Level 27
God Stats
9W - 11L
1,503 SR
Queue Stats
42W - 30L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 3 / 2
5,602
560
3,726
5,922
2,054
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
CivilColonel
Bellona
7
0 / 2 / 3
4,665
467
1,053
4,394
2,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
8 / 0 / 2
7,364
736
7,671
7,162
2,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
5 / 1 / 1
6,704
670
4,746
5,473
2,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
pooshhh
Merlin
10
0 / 1 / 1
5,298
530
1,413
2,393
536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BeMyGFXD
Mercury
10
3 / 1 / 0
5,687
569
1,442
4,606
1,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
EddyPool
Cerberus
3
0 / 3 / 1
3,831
383
512
3,854
1,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 2 / 1
5,830
583
3,255
6,723
5,093
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
X3extremosxD
Xbalanque
9
1 / 5 / 1
5,036
504
5,599
6,765
1,600
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
takis1809
Anubis
10
2 / 2 / 1
5,564
556
1,674
4,775
1,384
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
13
Kills
7
7
Deaths
13
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
3
2
0.33
L
Mercury
BeMyGFXD
Mercury
3
1
0
3
W
Bellona
CivilColonel
Bellona
0
2
3
0.75
L
Cerberus
EddyPool
Cerberus
0
3
1
0.17
L
1
2
1
0.75
W
8
0
2
9
L
Xbalanque
X3extremosxD
Xbalanque
1
5
1
0.3
W
5
1
1
5.5
W
Merlin
pooshhh
Merlin
0
1
1
0.5
L
Anubis
takis1809
Anubis
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,609
Damage
12,482
25,344
Taken
26,723
10,114
Mitigated
11,041
9,022
Healing
8,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
3,726
1,123
0
1,050
5,922
2,054
0
0
5,922
0
25,784
L
Mercury
BeMyGFXD
Mercury
1,442
561
0
1,655
4,606
1,662
0
1,187
3,419
0
26,016
W
Bellona
CivilColonel
Bellona
1,053
254
0
250
4,394
2,729
100
954
3,440
2,361
4,521
L
Cerberus
EddyPool
Cerberus
512
69
0
886
3,854
1,302
0
2,555
1,299
2,294
0
L
3,255
181
0
2,153
6,723
5,093
0
220
6,503
0
29,971
W
7,671
3,330
0
5,662
7,162
2,485
428
266
6,896
39,462
8,248
L
Xbalanque
X3extremosxD
Xbalanque
5,599
2,449
0
1,742
6,765
1,600
0
3,289
3,476
0
28,731
W
4,746
1,670
0
1,418
5,473
2,310
0
485
4,988
0
39,342
W
Merlin
pooshhh
Merlin
1,413
49
0
642
2,393
536
612
481
1,912
25,913
0
L
Anubis
takis1809
Anubis
1,674
0
0
2,138
4,775
1,384
0
1,063
3,712
27,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,633
Gold Earned
25,948
302
Minions Killed
225
0
Camps Cleared
0
954,175
Distance Traveled
760,684
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,602
560
62
6
0
188,974
0
L
Mercury
5,687
569
52
5
0
168,150
2
W
Bellona
4,665
467
20
2
0
182,824
2
L
Cerberus
3,831
383
5
1
0
83,326
0
L
Mulan
5,830
583
71
7
0
182,585
2
W
Sol
7,364
736
98
10
0
175,402
3
L
Xbalanque
5,036
504
51
5
0
162,363
2
W
Nemesis
6,704
670
73
7
0
216,616
1
W
Merlin
5,298
530
49
5
0
190,359
0
L
Anubis
5,564
556
46
5
0
164,260
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role