Player Matchup

Ravana
Ravana
Silver I
ATWISTEDBURRITO
Ravana
Silver I
Level 145
God Stats
1W - 1L
1,455 SR
Queue Stats
17W - 23L
1,337 MMR
Party 1
Skadi
Skadi
Gold IV
Grayboness
Skadi
Gold IV
Level 126
God Stats
44W - 31L
1,633 SR
Queue Stats
90W - 86L
1,335 MMR
Solo
Nox
Nox
Silver I
Paowr
Nox
Silver I
Level 150
God Stats
0W - 1L
1,742 SR
Queue Stats
56W - 60L
1,302 MMR
Solo
Ah Puch
Ah Puch
Silver V
Yam1r1
Ah Puch
Silver V
Level 60
God Stats
2W - 1L
1,813 SR
Queue Stats
35W - 33L
1,310 MMR
Solo
Janus
Janus
Bronze III
xXBoofyXx
Janus
Bronze III
Level 48
God Stats
1W - 2L
1,575 SR
Queue Stats
1W - 3L
1,508 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 106
1,643 SR
1,358 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 103
1,573 SR
1,357 MMR
Neith
Neith
Gold III
A1Legged
Neith
Gold III
Level 155
God Stats
5W - 6L
1,572 SR
Queue Stats
478W - 479L
1,359 MMR
Solo
Tyr
Tyr
Gold V
BlooCh33ze
Tyr
Gold V
Level 40
God Stats
20W - 20L
1,504 SR
Queue Stats
29W - 34L
1,290 MMR
Solo
Sol
Sol
Gold II
SrNothing
Sol
Gold II
Level 160
God Stats
10W - 2L
1,720 SR
Queue Stats
231W - 228L
1,337 MMR
Party 2
Sun Wukong
Sun Wukong
Gold V
Ullrinic
Sun Wukong
Gold V
Level 95
God Stats
29W - 23L
1,590 SR
Queue Stats
38W - 42L
1,292 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
Voidely
Tsukuyomi
Gold II
Level 65
God Stats
6W - 4L
1,478 SR
Queue Stats
127W - 120L
1,508 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 1
7,605
585
4,091
7,761
2,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
12
2 / 4 / 3
6,884
530
10,504
7,214
1,847
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nox
Paowr
Nox
9
3 / 4 / 2
6,141
472
3,404
9,788
7,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
Yam1r1
Ah Puch
13
2 / 2 / 2
7,490
576
8,584
8,999
3,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Janus
xXBoofyXx
Janus
7
0 / 5 / 1
5,272
406
2,105
4,303
881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
OdinArtioUllrAthenaTiamat

VS

Bans
GebSylvanusGilgameshCerberusFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
A1Legged
Neith
11
3 / 4 / 2
6,867
528
3,313
6,612
1,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 1 / 6
6,708
516
2,620
11,338
7,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
2 / 1 / 10
8,000
615
7,475
6,835
2,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Ullrinic
Sun Wukong
12
2 / 3 / 3
7,721
594
5,871
13,362
7,390
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
Voidely
Tsukuyomi
15
10 / 0 / 5
9,000
692
9,264
8,636
2,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
9
Kills
17
17
Deaths
9
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Neith
A1Legged
Neith
3
4
2
1
L
2
2
1
1.25
W
0
1
6
3
L
Skadi
2
4
3
0.88
L
Nox
Paowr
Nox
3
4
2
1
W
2
1
10
7
W
Sun Wukong
Ullrinic
Sun Wukong
2
3
3
1.17
W
Tsukuyomi
Voidely
Tsukuyomi
10
0
5
12.5
L
Ah Puch
Yam1r1
Ah Puch
2
2
2
1.5
L
Janus
xXBoofyXx
Janus
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,688
Damage
28,543
38,065
Taken
46,783
16,805
Mitigated
21,744
10,840
Healing
18,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
A1Legged
Neith
3,313
1,684
0
1,403
6,612
1,500
0
778
5,834
0
34,117
L
4,091
611
0
3,322
7,761
2,986
0
1,283
6,478
0
50,966
W
2,620
313
0
5,917
11,338
7,802
0
2,884
8,383
1,340
21,233
L
Skadi
10,504
5,853
0
2,257
7,214
1,847
0
917
6,297
0
44,820
L
Nox
Paowr
Nox
3,404
629
0
2,427
9,788
7,198
26
3,012
6,776
13,184
0
W
7,475
2,573
0
2,308
6,835
2,265
1,181
2,864
3,857
49,444
0
W
Sun Wukong
Ullrinic
Sun Wukong
5,871
1,295
0
4,848
13,362
7,390
905
6,008
7,313
0
44,403
W
Tsukuyomi
Voidely
Tsukuyomi
9,264
2,578
0
3,947
8,636
2,787
0
1,508
7,092
0
54,101
L
Ah Puch
Yam1r1
Ah Puch
8,584
1,042
0
2,633
8,999
3,893
0
853
8,146
52,152
0
L
Janus
xXBoofyXx
Janus
2,105
125
0
201
4,303
881
0
1,496
2,807
19,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,392
Gold Earned
38,296
339
Minions Killed
402
0
Camps Cleared
0
1,190,809
Distance Traveled
1,357,817
18
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,867
528
61
5
0
232,305
4
L
Ravana
7,605
585
105
8
0
292,572
2
W
Tyr
6,708
516
41
3
0
300,605
6
L
Skadi
6,884
530
77
6
0
239,898
7
L
Nox
6,141
472
16
1
0
238,763
5
W
Sol
8,000
615
102
8
0
262,643
4
W
Sun Wukong
7,721
594
105
8
0
249,402
3
W
Tsukuyomi
9,000
692
93
7
0
312,862
8
L
Ah Puch
7,490
576
106
8
0
242,885
2
L
Janus
5,272
406
35
3
0
176,691
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role