Player Matchup

Hel
Hel
AVI1D
Hel
Level 49
God Stats
11W - 9L
1,543 SR
Queue Stats
40W - 24L
1,570 Elo+
Party 3
Ganesha
Ganesha
AlphaOmega0013
Ganesha
Level 26
God Stats
4W - 5L
1,641 SR
Queue Stats
5W - 6L
1,507 Elo+
Party 3
Medusa
Medusa
BoyYardDeezNats
Medusa
Level 108
God Stats
13W - 6L
1,622 SR
Queue Stats
46W - 30L
1,565 Elo+
Party 3
Tsukuyomi
Tsukuyomi
DomCarl
Tsukuyomi
Level 61
God Stats
3W - 6L
1,457 SR
Queue Stats
198W - 158L
1,483 Elo+
Party 1
Hercules
Hercules
boonie1324
Hercules
Level 16
God Stats
2W - 5L
1,500 SR
Queue Stats
167W - 150L
1,496 Elo+
Party 1
Team Averages
Level 52
1,553 SR
1,524 Elo+

VS

Team Averages
Level 94
1,587 SR
1,557 Elo+
Mulan
Mulan
Firestorm87
Mulan
Level 44
God Stats
12W - 9L
1,584 SR
Queue Stats
75W - 78L
1,466 Elo+
Solo
Izanami
Izanami
FluffyPenguin99
Izanami
Level 124
God Stats
10W - 4L
1,630 SR
Queue Stats
104W - 88L
1,626 Elo+
Party 2
Mercury
Mercury
JonTheFireDemon
Mercury
Level 126
God Stats
1W - 0L
1,587 SR
Queue Stats
91W - 75L
1,610 Elo+
Party 2
Artio
Artio
MisterDraggy
Artio
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,468 Elo+
Party 2
Geb
Geb
SpookyKittens
Geb
Level 152
God Stats
3W - 0L
1,634 SR
Queue Stats
112W - 95L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
AVI1D
Hel
14
2 / 10 / 4
9,575
416
6,773
18,605
7,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 7 / 8
9,363
407
4,340
23,787
28,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 8 / 4
10,660
463
16,358
20,246
9,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
DomCarl
Tsukuyomi
17
7 / 8 / 4
11,808
513
18,413
20,800
9,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
boonie1324
Hercules
15
1 / 5 / 4
9,875
429
8,886
29,091
33,796
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 15
11,519
501
18,375
16,543
11,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
9 / 2 / 5
14,292
621
19,185
12,568
4,529
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

20
20 / 4 / 5
14,072
612
27,534
19,005
7,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 2 / 13
11,587
504
5,495
19,360
22,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
3 / 2 / 10
12,014
522
21,647
21,005
29,253
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
86
13
Kills
38
38
Deaths
13
24
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Hel
AVI1D
Hel
2
10
4
0.4
L
0
7
8
0.57
L
3
8
4
0.63
L
Tsukuyomi
DomCarl
Tsukuyomi
7
8
4
1.13
W
2
3
15
3.17
W
9
2
5
5.75
W
20
4
5
5.63
W
4
2
13
5.25
W
3
2
10
4
L
Hercules
boonie1324
Hercules
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,770
Damage
92,236
112,529
Taken
88,481
89,058
Mitigated
74,968
27,840
Healing
30,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
AVI1D
Hel
6,773
262
4,312
5,327
18,605
7,765
2,279
2,953
15,367
37,263
0
L
4,340
496
500
3,735
23,787
28,413
489
4,388
19,321
17,880
0
L
16,358
8,212
0
1,053
20,246
9,870
442
5,272
14,882
0
70,959
L
Tsukuyomi
DomCarl
Tsukuyomi
18,413
4,561
0
4,220
20,800
9,214
1,443
3,091
17,491
0
70,702
W
18,375
2,421
0
7,085
16,543
11,262
2,306
3,774
12,247
0
59,494
W
19,185
12,620
0
3,635
12,568
4,529
5,975
1,902
10,622
0
160,234
W
27,534
18,331
0
6,430
19,005
7,713
0
1,151
17,764
0
109,855
W
5,495
1,191
2,627
4,138
19,360
22,211
161
2,663
16,537
20,821
0
W
21,647
2,693
0
6,779
21,005
29,253
887
1,019
19,952
83,062
0
L
Hercules
boonie1324
Hercules
8,886
3,129
0
8,693
29,091
33,796
318
11,391
17,254
76
57,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,281
Gold Earned
63,484
424
Minions Killed
604
0
Camps Cleared
0
2,039,981
Distance Traveled
2,309,599
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,575
416
88
4
0
391,815
1
L
Ganesha
9,363
407
2
0
0
420,508
1
L
Medusa
10,660
463
130
6
0
410,381
1
L
Tsukuyomi
11,808
513
100
4
0
432,538
6
W
Mulan
11,519
501
91
4
0
485,166
5
W
Izanami
14,292
621
228
10
0
406,912
3
W
Mercury
14,072
612
139
6
0
497,169
2
W
Artio
11,587
504
29
1
0
472,769
3
W
Geb
12,014
522
117
5
0
447,583
0
L
Hercules
9,875
429
104
5
0
384,739
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role