Player Matchup

Janus
Janus
Dinkenheim
Janus
Level 7
God Stats
2W - 1L
1,800 SR
Queue Stats
4W - 1L
1,748 Elo+
Party 2
Heimdallr
Heimdallr
MintyJuull
Heimdallr
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,361 Elo+
Party 2
Zhong Kui
Zhong Kui
PeenGreenis
Zhong Kui
Level 109
God Stats
1W - 1L
1,298 SR
Queue Stats
10W - 12L
1,533 Elo+
Party 2
Khepri
Khepri
TheLoneBadger_
Khepri
Level 106
God Stats
10W - 2L
1,629 SR
Queue Stats
13W - 4L
1,682 Elo+
Party 2
Thanatos
Thanatos
godisafreshman
Thanatos
Level 117
God Stats
0W - 1L
1,125 SR
Queue Stats
9W - 5L
1,592 Elo+
Party 2
Team Averages
Level 80
1,470 SR
1,583 Elo+

VS

Team Averages
Level 44
1,685 SR
1,561 Elo+
Gilgamesh
Gilgamesh
BluEPillCosby
Gilgamesh
Level 68
God Stats
16W - 12L
1,591 SR
Queue Stats
251W - 269L
1,415 Elo+
Party 1
Mulan
Mulan
BunnyWalker
Mulan
Level 40
God Stats
30W - 28L
1,607 SR
Queue Stats
190W - 184L
1,603 Elo+
Solo
Freya
Freya
GoIdExperience-
Freya
Level 44
God Stats
5W - 2L
1,764 SR
Queue Stats
88W - 51L
1,594 Elo+
Party 1
Nemesis
Nemesis
Violet_DeChateau
Nemesis
Level 44
God Stats
39W - 31L
1,720 SR
Queue Stats
267W - 185L
1,661 Elo+
Solo
Cernunnos
Cernunnos
YUNG-GUILLERMO
Cernunnos
Level 25
God Stats
6W - 2L
1,742 SR
Queue Stats
27W - 28L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
11
0 / 5 / 2
6,840
456
4,190
11,141
3,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
MintyJuull
Heimdallr
10
0 / 7 / 0
5,887
392
2,871
10,194
3,251
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
PeenGreenis
Zhong Kui
14
1 / 4 / 1
8,502
567
8,393
14,606
9,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 4 / 0
5,926
395
2,939
9,209
8,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
12
4 / 8 / 1
8,159
544
8,731
12,485
5,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BluEPillCosby
Gilgamesh
14
1 / 1 / 4
7,854
524
8,618
12,909
9,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
3 / 1 / 9
8,150
543
5,653
10,149
9,721
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
7 / 2 / 2
9,074
605
12,086
11,415
4,237
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
11 / 1 / 4
9,765
651
12,066
10,543
4,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
YUNG-GUILLERMO
Cernunnos
14
6 / 0 / 5
8,560
571
8,600
5,984
2,259
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
52
5
Kills
28
28
Deaths
5
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BluEPillCosby
Gilgamesh
1
1
4
3
W
3
1
9
7.5
L
Janus
0
5
2
0.2
W
7
2
2
4
L
Heimdallr
MintyJuull
Heimdallr
0
7
0
0
L
Zhong Kui
PeenGreenis
Zhong Kui
1
4
1
0.38
L
0
4
0
0
W
11
1
4
13
W
Cernunnos
YUNG-GUILLERMO
Cernunnos
6
0
5
8.5
L
Thanatos
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,124
Damage
47,023
57,635
Taken
51,000
28,733
Mitigated
30,512
17,145
Healing
18,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BluEPillCosby
Gilgamesh
8,618
1,634
0
4,771
12,909
9,572
60
5,741
7,083
0
35,750
W
5,653
1,671
47
4,373
10,149
9,721
1,296
2,151
7,990
0
34,858
L
Janus
4,190
239
0
1,116
11,141
3,158
0
6,005
5,136
36,879
0
W
12,086
3,884
0
6,011
11,415
4,237
1,324
2,527
8,590
59,519
0
L
Heimdallr
MintyJuull
Heimdallr
2,871
728
0
1,231
10,194
3,251
0
1,010
9,184
0
25,230
L
Zhong Kui
PeenGreenis
Zhong Kui
8,393
1,780
0
6,864
14,606
9,020
0
0
13,491
41,889
8,981
L
2,939
282
0
2,000
9,209
8,242
0
807
8,402
19,961
0
W
12,066
7,193
0
1,398
10,543
4,723
0
1,967
8,464
0
70,026
W
Cernunnos
YUNG-GUILLERMO
Cernunnos
8,600
4,880
0
2,040
5,984
2,259
1,963
1,687
4,297
0
53,648
L
Thanatos
8,731
2,959
0
5,934
12,485
5,062
0
4,264
8,085
0
31,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,314
Gold Earned
43,403
307
Minions Killed
427
0
Camps Cleared
0
1,437,770
Distance Traveled
1,473,702
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,854
524
66
4
0
284,444
3
W
Mulan
8,150
543
57
4
0
276,554
5
L
Janus
6,840
456
77
5
0
312,298
1
W
Freya
9,074
605
98
7
0
274,356
3
L
Heimdallr
5,887
392
48
3
0
290,075
1
L
Zhong Kui
8,502
567
117
8
0
255,707
4
L
Khepri
5,926
395
18
1
0
292,560
2
W
Nemesis
9,765
651
115
8
0
353,073
0
W
Cernunnos
8,560
571
91
6
0
285,275
3
L
Thanatos
8,159
544
47
3
0
287,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role