Player Matchup

Morgan Le Fay
Morgan Le Fay
AthleticSloth27
Morgan Le Fay
Level 107
God Stats
12W - 7L
1,615 SR
Queue Stats
309W - 202L
1,613 Elo+
Party 1
Jormungandr
Jormungandr
TheSplitBananas
Jormungandr
Level 130
God Stats
5W - 9L
1,597 SR
Queue Stats
402W - 336L
1,493 Elo+
Party 1
Set
Set
WhoNoahMe
Set
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
191W - 132L
1,504 Elo+
Party 1
Team Averages
Level 100
1,571 SR
1,537 Elo+

VS

Team Averages
Level 134
1,420 SR
1,526 Elo+
Chaac
Chaac
Blizzy_Bomaye
Chaac
Level 123
God Stats
1W - 5L
1,268 SR
Queue Stats
29W - 36L
1,650 Elo+
Solo
Mulan
Mulan
XixNoseBleedxiX
Mulan
Level 160
God Stats
61W - 42L
1,388 SR
Queue Stats
659W - 662L
1,564 Elo+
Solo
Baron Samedi
Baron Samedi
erickva
Baron Samedi
Level 118
God Stats
7W - 5L
1,603 SR
Queue Stats
89W - 113L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AthleticSloth27
Morgan Le Fay
13
1 / 5 / 0
10,017
557
13,593
10,790
4,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
TheSplitBananas
Jormungandr
13
1 / 5 / 1
10,591
588
6,156
18,937
19,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 7 / 2
9,614
534
13,146
15,850
10,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 14
11,059
614
9,149
13,116
10,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
8 / 1 / 9
11,928
663
13,560
16,070
17,046
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
erickva
Baron Samedi
16
6 / 1 / 10
11,524
640
13,987
15,005
6,335
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
50
2
Kills
17
17
Deaths
2
3
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AthleticSloth27
Morgan Le Fay
1
5
0
0.2
W
3
0
14
10
L
Jormungandr
TheSplitBananas
Jormungandr
1
5
1
0.3
L
0
7
2
0.14
W
8
1
9
12.5
W
Baron Samedi
erickva
Baron Samedi
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,895
Damage
36,696
45,577
Taken
44,191
34,646
Mitigated
33,551
6,464
Healing
20,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AthleticSloth27
Morgan Le Fay
13,593
247
0
2,129
10,790
4,378
352
4,558
6,107
39,519
0
W
9,149
1,928
923
4,254
13,116
10,170
914
6,653
5,797
0
26,852
L
Jormungandr
TheSplitBananas
Jormungandr
6,156
875
0
2,090
18,937
19,653
0
5,197
13,096
31,029
0
L
13,146
4,557
0
2,245
15,850
10,615
114
6,482
9,062
0
31,820
W
13,560
2,732
0
2,370
16,070
17,046
547
7,107
7,927
5,214
29,068
W
Baron Samedi
erickva
Baron Samedi
13,987
787
3,771
8,743
15,005
6,335
1,418
5,196
8,880
53,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,222
Gold Earned
34,511
177
Minions Killed
171
6
Camps Cleared
8
881,641
Distance Traveled
968,893
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,017
557
54
3
3
301,023
3
W
Chaac
11,059
614
30
2
1
340,008
1
L
Jormungandr
10,591
588
68
4
1
275,282
2
L
Set
9,614
534
55
3
2
305,336
0
W
Mulan
11,928
663
41
2
4
339,006
4
W
Baron Samedi
11,524
640
100
6
3
289,879
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role