Player Matchup

Hera
Hera
BLUlScorpion
Hera
Level 62
God Stats
50W - 39L
1,518 SR
Queue Stats
310W - 295L
1,500 Elo+
Party 2
Izanami
Izanami
HotMomSexer
Izanami
Level 89
God Stats
3W - 0L
1,486 SR
Queue Stats
58W - 60L
1,514 Elo+
Party 2
Hercules
Hercules
MagicToaster05
Hercules
Level 73
God Stats
12W - 13L
1,537 SR
Queue Stats
72W - 72L
1,503 Elo+
Party 2
Team Averages
Level 75
1,514 SR
1,506 Elo+

VS

Team Averages
Level 93
1,568 SR
1,527 Elo+
Hercules
Hercules
Asvp AIex
Hercules
Level 129
God Stats
10W - 10L
1,648 SR
Queue Stats
441W - 327L
1,647 Elo+
Party 1
Geb
Geb
KILLTHEIRHEALER
Geb
Level 64
God Stats
16W - 23L
1,406 SR
Queue Stats
48W - 61L
1,355 Elo+
Solo
Nox
Nox
SnapWhisper7158
Nox
Level 86
God Stats
3W - 3L
1,650 SR
Queue Stats
82W - 60L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 10
11,466
717
11,928
6,003
2,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
HotMomSexer
Izanami
14
6 / 3 / 7
11,084
693
15,158
10,028
3,642
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
14
3 / 3 / 10
10,347
647
9,532
15,068
7,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Asvp AIex
Hercules
13
3 / 6 / 2
9,988
624
10,470
19,951
18,975
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
1 / 2 / 3
8,834
552
6,716
10,017
8,948
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 8 / 2
9,244
578
7,091
13,419
4,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
15
Kills
6
6
Deaths
16
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hercules
Asvp AIex
Hercules
3
6
2
0.67
W
6
0
10
11
W
Izanami
HotMomSexer
Izanami
6
3
7
3.17
L
1
2
3
1.25
W
Hercules
3
3
10
2.67
L
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,618
Damage
24,277
31,099
Taken
43,387
13,234
Mitigated
32,156
9,396
Healing
9,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Asvp AIex
Hercules
10,470
3,875
736
5,039
19,951
18,975
0
6,842
12,667
0
35,034
W
11,928
2,672
0
1,881
6,003
2,483
403
1,633
4,370
44,226
0
W
Izanami
HotMomSexer
Izanami
15,158
8,659
0
2,610
10,028
3,642
1,900
5,191
4,837
0
57,488
L
6,716
142
612
1,175
10,017
8,948
0
2,102
7,707
19,710
0
W
Hercules
9,532
3,249
0
4,905
15,068
7,109
372
7,813
7,255
0
18,782
L
7,091
1,125
251
1,547
13,419
4,233
0
2,557
10,678
33,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,897
Gold Earned
28,066
195
Minions Killed
134
9
Camps Cleared
6
844,437
Distance Traveled
836,679
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,988
624
68
4
3
261,770
3
W
Hera
11,466
717
88
6
2
302,992
8
W
Izanami
11,084
693
91
6
4
248,683
2
L
Geb
8,834
552
19
1
0
346,460
3
W
Hercules
10,347
647
16
1
3
292,762
4
L
Nox
9,244
578
47
3
3
228,449
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role