Player Matchup

Merlin
Merlin
Flacko_NoFooFoo
Merlin
Level 69
God Stats
4W - 4L
1,472 SR
Queue Stats
115W - 138L
1,445 Elo+
Party 1
Apollo
Apollo
NotoriousLR
Apollo
Level 47
God Stats
24W - 17L
1,610 SR
Queue Stats
164W - 153L
1,480 Elo+
Party 1
Nemesis
Nemesis
SkateSome
Nemesis
Level 42
God Stats
10W - 6L
1,607 SR
Queue Stats
114W - 119L
1,431 Elo+
Party 1
Chaac
Chaac
gyrette
Chaac
Level 49
God Stats
6W - 5L
1,460 SR
Queue Stats
159W - 158L
1,471 Elo+
Party 2
Terra
Terra
zerozima
Terra
Level 61
God Stats
2W - 2L
1,665 SR
Queue Stats
146W - 147L
1,466 Elo+
Party 2
Team Averages
Level 54
1,563 SR
1,459 Elo+

VS

Team Averages
Level 89
1,564 SR
1,463 Elo+
Thanatos
Thanatos
 
Thanatos
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Kxeja
Sol
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
139W - 148L
1,421 Elo+
Party 3
Kukulkan
Kukulkan
Sensei Trill
Kukulkan
Level 109
God Stats
60W - 58L
1,595 SR
Queue Stats
437W - 416L
1,631 Elo+
Party 3
Artio
Artio
Wtue
Artio
Level 96
God Stats
6W - 3L
1,683 SR
Queue Stats
171W - 187L
1,395 Elo+
Party 3
Geb
Geb
xITZxDEVONxMANx
Geb
Level 42
God Stats
4W - 6L
1,541 SR
Queue Stats
13W - 23L
1,367 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 7
14,175
545
14,110
12,849
5,968
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apollo
20
7 / 2 / 3
15,580
599
17,406
18,351
7,235
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
SkateSome
Nemesis
20
1 / 3 / 14
13,201
508
14,025
20,863
9,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
gyrette
Chaac
20
9 / 2 / 7
14,860
572
18,058
27,550
32,020
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Terra
zerozima
Terra
20
5 / 1 / 9
13,843
532
9,986
27,815
31,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
1 / 10 / 2
10,975
422
8,703
23,858
9,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sol
Kxeja
Sol
19
3 / 3 / 1
12,494
481
9,614
16,157
6,618
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
Sensei Trill
Kukulkan
20
3 / 2 / 2
14,720
566
20,963
12,257
6,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
Wtue
Artio
19
2 / 5 / 1
11,743
452
11,325
23,909
30,225
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 7 / 4
10,018
385
4,749
22,204
18,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
19
27
Kills
9
10
Deaths
27
40
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
10
2
0.2
W
5
2
7
4.25
L
Sol
Kxeja
Sol
3
3
1
1.17
W
Apollo
7
2
3
4.25
L
Kukulkan
Sensei Trill
Kukulkan
3
2
2
2
W
Nemesis
SkateSome
Nemesis
1
3
14
2.67
L
Artio
Wtue
Artio
2
5
1
0.5
W
Chaac
gyrette
Chaac
9
2
7
6.25
L
0
7
4
0.29
W
Terra
zerozima
Terra
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,585
Damage
55,354
107,428
Taken
98,385
86,684
Mitigated
70,854
48,860
Healing
36,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
8,703
3,402
0
13,487
23,858
9,107
0
6,556
17,125
0
81,041
W
14,110
397
1,197
4,342
12,849
5,968
1,278
5,003
7,548
105,885
0
L
Sol
Kxeja
Sol
9,614
2,271
0
5,079
16,157
6,618
2,332
2,562
13,547
92,190
0
W
Apollo
17,406
10,342
0
5,823
18,351
7,235
5,683
8,322
9,951
0
171,817
L
Kukulkan
Sensei Trill
Kukulkan
20,963
163
0
3,416
12,257
6,033
0
5,867
5,944
127,160
0
W
Nemesis
SkateSome
Nemesis
14,025
7,453
0
8,576
20,863
9,781
1,117
9,215
11,542
0
103,648
L
Artio
Wtue
Artio
11,325
687
264
9,004
23,909
30,225
576
3,345
20,442
73,998
0
W
Chaac
gyrette
Chaac
18,058
4,350
0
13,293
27,550
32,020
1,744
10,513
16,907
0
99,629
L
4,749
477
665
4,344
22,204
18,871
0
4,921
17,080
12,344
0
W
Terra
zerozima
Terra
9,986
1,099
4,298
11,331
27,815
31,680
602
12,744
14,829
60,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,659
Gold Earned
59,950
824
Minions Killed
689
0
Camps Cleared
0
2,567,729
Distance Traveled
2,330,091
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,975
422
137
5
0
391,994
1
W
Merlin
14,175
545
176
7
0
504,708
3
L
Sol
12,494
481
166
6
0
459,653
6
W
Apollo
15,580
599
235
9
0
514,767
3
L
Kukulkan
14,720
566
249
10
0
518,846
13
W
Nemesis
13,201
508
147
6
0
557,387
1
L
Artio
11,743
452
129
5
0
458,862
0
W
Chaac
14,860
572
180
7
0
478,725
4
L
Geb
10,018
385
8
0
0
500,736
3
W
Terra
13,843
532
86
3
0
512,142
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role