Player Matchup

Baron Samedi
Baron Samedi
CpT PoussiQc
Baron Samedi
Level 156
God Stats
4W - 1L
1,592 SR
Queue Stats
153W - 122L
1,531 Elo+
Solo
Nike
Nike
JmedYo00
Nike
Level 125
God Stats
77W - 45L
1,665 SR
Queue Stats
560W - 480L
1,593 Elo+
Party 2
Chaac
Chaac
xShadyAstroX
Chaac
Level 127
God Stats
2W - 2L
1,576 SR
Queue Stats
185W - 121L
1,659 Elo+
Party 2
Team Averages
Level 136
1,611 SR
1,594 Elo+

VS

Team Averages
Level 109
1,537 SR
1,515 Elo+
Zhong Kui
Zhong Kui
Derzzie
Zhong Kui
Level 121
God Stats
7W - 10L
1,411 SR
Queue Stats
227W - 206L
1,523 Elo+
Party 1
Fenrir
Fenrir
ItsMeBone327
Fenrir
Level 64
God Stats
1W - 1L
1,581 SR
Queue Stats
29W - 19L
1,517 Elo+
Solo
Hercules
Hercules
Oh Traxdaddy
Hercules
Level 141
God Stats
9W - 15L
1,621 SR
Queue Stats
239W - 233L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CpT PoussiQc
Baron Samedi
13
3 / 1 / 9
9,567
683
11,204
4,429
2,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nike
13
3 / 0 / 11
9,523
680
9,534
11,754
11,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
8 / 4 / 4
10,240
731
14,104
13,961
10,252
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Derzzie
Zhong Kui
12
1 / 3 / 3
8,377
598
9,402
12,880
7,989
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
11
3 / 6 / 1
8,405
600
3,569
12,663
4,056
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
Oh Traxdaddy
Hercules
11
1 / 5 / 4
8,217
587
5,209
17,239
17,514
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
14
Kills
5
5
Deaths
14
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CpT PoussiQc
Baron Samedi
3
1
9
7.5
L
Zhong Kui
Derzzie
Zhong Kui
1
3
3
0.83
L
Fenrir
3
6
1
0.58
W
Nike
3
0
11
8.5
L
Hercules
Oh Traxdaddy
Hercules
1
5
4
0.6
W
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,842
Damage
18,180
30,144
Taken
42,782
24,632
Mitigated
29,559
14,827
Healing
10,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CpT PoussiQc
Baron Samedi
11,204
731
1,676
1,488
4,429
2,827
511
946
3,483
31,169
0
L
Zhong Kui
Derzzie
Zhong Kui
9,402
1,186
0
4,363
12,880
7,989
0
2,857
9,748
39,106
0
L
Fenrir
3,569
154
0
2,418
12,663
4,056
0
2,374
10,044
0
15,878
W
Nike
9,534
762
0
4,488
11,754
11,553
169
3,949
7,805
0
26,115
L
Hercules
Oh Traxdaddy
Hercules
5,209
853
249
3,243
17,239
17,514
0
6,846
9,792
0
16,163
W
14,104
2,095
0
7,175
13,961
10,252
1,064
5,308
8,653
0
45,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,330
Gold Earned
24,999
160
Minions Killed
108
9
Camps Cleared
3
808,084
Distance Traveled
731,937
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,567
683
54
4
5
238,449
2
L
Zhong Kui
8,377
598
65
5
1
246,830
1
L
Fenrir
8,405
600
22
2
0
249,248
1
W
Nike
9,523
680
39
3
1
299,799
5
L
Hercules
8,217
587
21
2
2
235,859
2
W
Chaac
10,240
731
67
5
3
269,836
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role