Player Matchup

Janus
Janus
FrostFireMG
Janus
Level 28
God Stats
4W - 5L
1,513 SR
Queue Stats
81W - 83L
1,556 Elo+
Solo
Osiris
Osiris
GordotheBeast231
Osiris
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 69L
1,555 Elo+
Solo
Danzaburou
Danzaburou
Sideswipe772
Danzaburou
Level 26
God Stats
0W - 3L
1,298 SR
Queue Stats
45W - 38L
1,619 Elo+
Solo
Ullr
Ullr
YouRocKancelThat
Ullr
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
188W - 191L
1,647 Elo+
Solo
Geb
Geb
patubat
Geb
Level 27
God Stats
3W - 3L
1,850 SR
Queue Stats
158W - 172L
1,539 Elo+
Solo
Team Averages
Level 23
1,532 SR
1,583 Elo+

VS

Team Averages
Level 27
1,560 SR
1,671 Elo+
Sun Wukong
Sun Wukong
Crooked-Sheriff
Sun Wukong
Level 29
God Stats
1W - 1L
1,278 SR
Queue Stats
114W - 77L
1,735 Elo+
Party 1
Izanami
Izanami
Lil-PoleCat69
Izanami
Level 10
God Stats
6W - 2L
1,874 SR
Queue Stats
86W - 74L
1,926 Elo+
Party 1
Zhong Kui
Zhong Kui
RxyzI x
Zhong Kui
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
295W - 340L
1,433 Elo+
Solo
Anhur
Anhur
Snow JIV
Anhur
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,629 Elo+
Solo
Ymir
Ymir
cbuckets_3
Ymir
Level 68
God Stats
27W - 24L
1,651 SR
Queue Stats
61W - 53L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
6,075
506
4,544
6,547
1,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 7 / 0
6,316
526
4,634
10,918
6,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Sideswipe772
Danzaburou
11
3 / 1 / 0
6,314
526
4,695
6,067
1,642
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 4
5,700
475
3,637
9,240
2,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Geb
9
0 / 3 / 3
5,510
459
2,837
8,573
5,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Crooked-Sheriff
Sun Wukong
13
6 / 1 / 7
8,188
682
9,495
10,240
6,554
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
13
4 / 3 / 5
7,366
614
6,106
9,749
3,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
RxyzI x
Zhong Kui
12
2 / 0 / 7
7,122
594
3,458
5,161
3,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Snow JIV
Anhur
13
1 / 1 / 0
7,416
618
2,593
7,680
2,109
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
6 / 1 / 3
7,216
601
4,156
5,706
2,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
6
Kills
19
19
Deaths
6
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Crooked-Sheriff
Sun Wukong
6
1
7
9.5
L
1
4
0
0.25
L
2
7
0
0.29
W
Izanami
4
3
5
2.17
W
Zhong Kui
RxyzI x
Zhong Kui
2
0
7
5.5
L
Danzaburou
Sideswipe772
Danzaburou
3
1
0
3
W
Anhur
Snow JIV
Anhur
1
1
0
1
L
0
4
4
0.5
W
6
1
3
7.5
L
Geb
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,347
Damage
25,808
41,345
Taken
38,536
18,932
Mitigated
18,245
9,136
Healing
17,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Crooked-Sheriff
Sun Wukong
9,495
1,775
0
4,684
10,240
6,554
0
1,320
8,894
5,330
39,084
L
4,544
136
0
1,398
6,547
1,805
0
1,506
5,041
38,419
0
L
4,634
2,204
0
2,859
10,918
6,908
0
2,641
8,277
0
29,057
W
Izanami
6,106
2,998
0
4,058
9,749
3,508
0
1,906
7,741
0
56,263
W
Zhong Kui
RxyzI x
Zhong Kui
3,458
515
0
3,537
5,161
3,083
1,810
1,900
3,113
37,401
0
L
Danzaburou
Sideswipe772
Danzaburou
4,695
1,951
0
2,403
6,067
1,642
714
230
5,837
0
35,344
W
Anhur
Snow JIV
Anhur
2,593
1,365
0
3,562
7,680
2,109
2,450
895
6,785
0
52,883
L
3,637
1,619
0
1,606
9,240
2,850
600
3,124
6,116
0
21,195
W
4,156
1,095
0
1,754
5,706
2,991
57
1,066
4,622
29,515
2,905
L
Geb
2,837
418
0
870
8,573
5,727
0
1,561
7,012
14,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,915
Gold Earned
37,308
278
Minions Killed
425
0
Camps Cleared
0
1,152,645
Distance Traveled
1,169,163
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,188
682
80
7
0
248,030
1
L
Janus
6,075
506
82
7
0
244,039
5
L
Osiris
6,316
526
57
5
0
212,265
0
W
Izanami
7,366
614
101
8
0
235,527
0
W
Zhong Kui
7,122
594
76
6
0
230,303
1
L
Danzaburou
6,314
526
67
6
0
223,257
7
W
Anhur
7,416
618
106
9
0
211,436
0
L
Ullr
5,700
475
49
4
0
228,538
2
W
Ymir
7,216
601
62
5
0
243,867
4
L
Geb
5,510
459
23
2
0
244,546
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role