Player Matchup

Tsukuyomi
Tsukuyomi
Cresent_Storm353
Tsukuyomi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,349 Elo+
Party 4
Odin
Odin
DjDooza
Odin
Level 25
God Stats
7W - 14L
1,307 SR
Queue Stats
207W - 259L
1,422 Elo+
Party 2
Bacchus
Bacchus
MADNESS2DMETHOD
Bacchus
Level 54
God Stats
1W - 6L
1,299 SR
Queue Stats
5W - 15L
1,307 Elo+
Party 4
Kukulkan
Kukulkan
No_NeckEdd
Kukulkan
Level 6
God Stats
1W - 2L
1,679 SR
Queue Stats
4W - 6L
1,487 Elo+
Party 4
Fafnir
Fafnir
puunpatrol
Fafnir
Level 27
God Stats
3W - 2L
1,719 SR
Queue Stats
154W - 192L
1,435 Elo+
Party 2
Team Averages
Level 28
1,501 SR
1,400 Elo+

VS

Team Averages
Level 30
1,500 SR
1,444 Elo+
Loki
Loki
Faint_Man82
Loki
Level 26
God Stats
20W - 25L
1,390 SR
Queue Stats
56W - 71L
1,399 Elo+
Party 1
Ah Puch
Ah Puch
ak_rose004
Ah Puch
Level 27
God Stats
17W - 15L
1,460 SR
Queue Stats
107W - 127L
1,425 Elo+
Party 1
Da Ji
Da Ji
cRing3CrbN
Da Ji
Level 9
God Stats
6W - 9L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
nenepp
Danzaburou
Level 69
God Stats
5W - 3L
1,524 SR
Queue Stats
121W - 142L
1,389 Elo+
Party 3
Discordia
Discordia
tee-solo_lvling
Discordia
Level 17
God Stats
14W - 8L
1,625 SR
Queue Stats
66W - 73L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
17
3 / 5 / 2
10,472
436
9,003
17,797
8,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
DjDooza
Odin
17
3 / 2 / 2
11,015
459
9,985
16,117
10,805
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
0 / 7 / 4
8,516
355
6,185
16,646
17,213
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Kukulkan
No_NeckEdd
Kukulkan
15
1 / 6 / 0
9,552
398
6,801
10,236
4,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
puunpatrol
Fafnir
16
5 / 4 / 0
10,424
434
5,611
18,431
13,685
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 1
12,692
529
9,656
11,769
4,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
ak_rose004
Ah Puch
16
0 / 3 / 0
10,042
418
4,780
13,096
5,882
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Da Ji
16
1 / 5 / 6
10,404
434
8,230
14,458
6,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
nenepp
Danzaburou
20
11 / 4 / 5
13,569
565
23,386
22,294
8,253
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
tee-solo_lvling
Discordia
19
6 / 0 / 0
12,284
512
10,710
7,547
2,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
12
Kills
24
24
Deaths
12
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
3
5
2
0.8
L
Odin
DjDooza
Odin
3
2
2
2
W
6
0
1
6.5
L
0
7
4
0.29
L
Kukulkan
No_NeckEdd
Kukulkan
1
6
0
0.17
W
Ah Puch
ak_rose004
Ah Puch
0
3
0
0
W
Da Ji
1
5
6
0.8
W
Danzaburou
nenepp
Danzaburou
11
4
5
3.38
L
Fafnir
puunpatrol
Fafnir
5
4
0
1.25
W
Discordia
tee-solo_lvling
Discordia
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,585
Damage
56,762
79,227
Taken
69,164
54,967
Mitigated
28,577
19,547
Healing
22,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
9,003
1,388
233
4,875
17,797
8,997
0
2,156
15,489
0
81,869
L
Odin
DjDooza
Odin
9,985
1,311
0
2,984
16,117
10,805
1,542
6,411
9,606
8,240
52,985
W
9,656
2,298
0
6,334
11,769
4,626
0
1,374
10,395
0
111,520
L
6,185
643
694
4,324
16,646
17,213
5
1,052
15,505
24,248
0
L
Kukulkan
No_NeckEdd
Kukulkan
6,801
192
101
982
10,236
4,267
0
4,645
5,131
54,633
0
W
Ah Puch
ak_rose004
Ah Puch
4,780
619
0
4,401
13,096
5,882
462
908
12,188
58,674
0
W
Da Ji
8,230
1,255
0
1,425
14,458
6,886
0
3,780
10,678
0
70,765
W
Danzaburou
nenepp
Danzaburou
23,386
11,479
0
8,017
22,294
8,253
3,279
11,259
11,035
0
110,905
L
Fafnir
puunpatrol
Fafnir
5,611
2,650
0
5,354
18,431
13,685
713
385
18,006
48,522
0
W
Discordia
tee-solo_lvling
Discordia
10,710
76
114
1,855
7,547
2,930
512
2,447
5,100
77,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,979
Gold Earned
58,991
482
Minions Killed
700
0
Camps Cleared
0
2,228,208
Distance Traveled
2,245,649
25
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,472
436
124
5
0
482,661
6
L
Odin
11,015
459
125
5
0
441,764
2
W
Loki
12,692
529
161
7
0
527,351
1
L
Bacchus
8,516
355
38
2
0
434,420
6
L
Kukulkan
9,552
398
121
5
0
458,573
9
W
Ah Puch
10,042
418
118
5
0
367,809
3
W
Da Ji
10,404
434
96
4
0
482,434
4
W
Danzaburou
13,569
565
165
7
0
436,832
2
L
Fafnir
10,424
434
74
3
0
410,790
2
W
Discordia
12,284
512
160
7
0
431,223
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role