Player Matchup

Skadi
Skadi
Audsi
Skadi
Level 26
God Stats
2W - 0L
1,676 SR
Queue Stats
33W - 34L
1,490 Elo+
Party 2
Ra
Ra
BreetheBlue
Ra
Level 8
God Stats
1W - 3L
1,209 SR
Queue Stats
17W - 9L
1,667 Elo+
Party 2
Horus
Horus
DarkMaddr
Horus
Level 17
God Stats
21W - 11L
1,308 SR
Queue Stats
62W - 43L
1,483 Elo+
Party 1
Bacchus
Bacchus
SnoopyLovesYou
Bacchus
Level 19
God Stats
31W - 27L
1,548 SR
Queue Stats
178W - 181L
1,467 Elo+
Party 1
Zeus
Zeus
tjima
Zeus
Level 6
God Stats
6W - 5L
1,502 SR
Queue Stats
8W - 10L
1,483 Elo+
Solo
Team Averages
Level 15
1,449 SR
1,518 Elo+

VS

Team Averages
Level 16
1,543 SR
1,531 Elo+
Neith
Neith
Fze Nxm
Neith
Level 4
God Stats
2W - 5L
1,616 SR
Queue Stats
3W - 6L
1,641 Elo+
Party 3
Thanatos
Thanatos
LightingDresn
Thanatos
Level 25
God Stats
22W - 24L
1,464 SR
Queue Stats
52W - 45L
1,408 Elo+
Solo
Yemoja
Yemoja
SpartanAndTheSun
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 33L
1,461 Elo+
Solo
Chang'e
Chang'e
abandonallhope8
Chang'e
Level 18
God Stats
22W - 25L
1,633 SR
Queue Stats
64W - 63L
1,536 Elo+
Solo
Sun Wukong
Sun Wukong
blumoe
Sun Wukong
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,607 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Audsi
Skadi
17
2 / 4 / 9
10,017
911
12,261
9,914
4,137
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
4 / 2 / 8
10,719
974
13,939
9,461
4,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
DarkMaddr
Horus
17
3 / 0 / 11
11,183
1,017
9,327
10,450
12,219
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
1 / 1 / 14
11,354
1,032
14,395
11,544
15,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
tjima
Zeus
17
6 / 2 / 9
11,419
1,038
15,813
9,113
4,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

249

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Fze Nxm
Neith
16
1 / 3 / 3
9,451
859
5,859
9,431
3,476
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
LightingDresn
Thanatos
16
4 / 4 / 1
9,959
905
8,267
12,905
4,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
0 / 4 / 5
10,642
967
8,096
15,716
16,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
0 / 1 / 4
9,642
877
10,020
14,798
5,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
blumoe
Sun Wukong
17
4 / 4 / 2
10,847
986
13,645
18,622
21,572
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
24
16
Kills
9
9
Deaths
16
51
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Skadi
Audsi
Skadi
2
4
9
1.63
W
4
2
8
4
W
Horus
DarkMaddr
Horus
3
0
11
8.5
L
Neith
Fze Nxm
Neith
1
3
3
0.83
L
Thanatos
LightingDresn
Thanatos
4
4
1
1.13
W
1
1
14
8
L
0
4
5
0.63
L
0
1
4
2
L
Sun Wukong
blumoe
Sun Wukong
4
4
2
1.25
W
Zeus
tjima
Zeus
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,735
Damage
45,887
50,482
Taken
71,472
40,230
Mitigated
51,763
17,676
Healing
18,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Audsi
Skadi
12,261
6,761
0
604
9,914
4,137
0
2,539
7,375
0
25,975
W
13,939
1,372
2,730
3,062
9,461
4,632
0
3,249
6,212
36,944
0
W
Horus
DarkMaddr
Horus
9,327
4,742
4,441
4,284
10,450
12,219
0
3,878
6,572
0
18,311
L
Neith
Fze Nxm
Neith
5,859
1,862
0
1,122
9,431
3,476
0
3,728
5,703
0
13,665
L
Thanatos
LightingDresn
Thanatos
8,267
1,828
0
4,520
12,905
4,897
0
7,551
5,354
0
13,937
W
14,395
1,195
0
1,868
11,544
15,224
0
4,333
7,211
22,752
0
L
8,096
908
1,469
2,055
15,716
16,135
0
10,778
4,938
18,950
0
L
10,020
602
5,080
3,672
14,798
5,683
0
10,108
4,690
36,579
0
L
Sun Wukong
blumoe
Sun Wukong
13,645
1,453
0
521
18,622
21,572
0
11,982
6,640
0
46,272
W
Zeus
tjima
Zeus
15,813
2,515
0
687
9,113
4,018
0
4,117
4,996
42,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,692
Gold Earned
50,541
185
Minions Killed
191
5
Camps Cleared
4
1,094,431
Distance Traveled
984,077
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,017
911
36
3
3
201,483
1
W
Ra
10,719
974
46
4
0
202,075
0
W
Horus
11,183
1,017
20
2
1
252,412
0
L
Neith
9,451
859
12
1
1
170,495
1
L
Thanatos
9,959
905
15
1
2
200,824
0
W
Bacchus
11,354
1,032
19
2
0
248,613
1
L
Yemoja
10,642
967
17
2
1
171,581
0
L
Chang'e
9,642
877
71
6
0
233,124
0
L
Sun Wukong
10,847
986
76
7
0
208,053
0
W
Zeus
11,419
1,038
64
6
1
189,848
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role