Player Matchup

Eset
Eset
Rsxia
Eset
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,769 Elo+
Solo
Bellona
Bellona
XxspinettaxX
Bellona
Level 25
God Stats
1W - 7L
1,326 SR
Queue Stats
103W - 100L
1,573 Elo+
Solo
Ao Kuang
Ao Kuang
Ymir8359
Ao Kuang
Level 18
God Stats
0W - 3L
1,838 SR
Queue Stats
26W - 27L
1,596 Elo+
Solo
Odin
Odin
casprings4
Odin
Level 22
God Stats
13W - 7L
1,840 SR
Queue Stats
272W - 227L
1,716 Elo+
Solo
Anhur
Anhur
lospollos014
Anhur
Level 8
God Stats
0W - 2L
1,286 SR
Queue Stats
43W - 33L
1,567 Elo+
Solo
Team Averages
Level 16
1,558 SR
1,644 Elo+

VS

Team Averages
Level 38
1,428 SR
1,610 Elo+
Skadi
Skadi
CallMeCalebJ
Skadi
Level 95
God Stats
35W - 29L
1,579 SR
Queue Stats
708W - 596L
1,550 Elo+
Party 1
Vulcan
Vulcan
Danhibiki37
Vulcan
Level 28
God Stats
1W - 2L
1,206 SR
Queue Stats
166W - 119L
1,682 Elo+
Solo
Cthulhu
Cthulhu
MCHSCoach
Cthulhu
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 4L
1,556 Elo+
Party 1
Gilgamesh
Gilgamesh
MiniMinotaur204
Gilgamesh
Level 45
God Stats
46W - 14L
1,355 SR
Queue Stats
271W - 163L
1,546 Elo+
Party 1
Janus
Janus
SilverSnakes200
Janus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 12L
1,717 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Rsxia
Eset
5
0 / 3 / 1
5,605
311
522
2,196
575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
XxspinettaxX
Bellona
16
5 / 2 / 3
9,020
501
8,849
14,626
10,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
Ymir8359
Ao Kuang
15
3 / 2 / 5
8,752
486
9,140
13,594
10,349
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
6 / 3 / 2
9,657
537
9,951
13,117
4,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 4 / 6
8,445
469
5,745
12,082
3,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 4
8,569
476
7,090
11,518
3,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
15
2 / 4 / 3
9,484
527
11,946
9,043
3,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
MCHSCoach
Cthulhu
13
0 / 4 / 1
7,519
418
2,430
9,320
6,523
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
MiniMinotaur204
Gilgamesh
15
3 / 4 / 6
8,936
496
7,193
12,425
4,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
8 / 1 / 3
11,285
627
11,257
10,332
3,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
31
16
Kills
14
14
Deaths
16
17
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
3
4
1
W
Vulcan
2
4
3
0.88
W
Cthulhu
MCHSCoach
Cthulhu
0
4
1
0.13
W
Gilgamesh
MiniMinotaur204
Gilgamesh
3
4
6
1.5
L
Eset
Rsxia
Eset
0
3
1
0.17
W
8
1
3
9.5
L
Bellona
XxspinettaxX
Bellona
5
2
3
3.25
L
Ao Kuang
Ymir8359
Ao Kuang
3
2
5
2.75
L
6
3
2
2.33
L
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,207
Damage
39,916
55,615
Taken
52,638
30,095
Mitigated
21,694
17,278
Healing
12,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,090
3,228
0
3,556
11,518
3,694
394
2,956
8,415
0
63,913
W
Vulcan
11,946
2,929
0
1,500
9,043
3,767
0
502
8,079
66,304
0
W
Cthulhu
MCHSCoach
Cthulhu
2,430
631
0
1,190
9,320
6,523
197
3,910
5,318
28,754
0
W
Gilgamesh
MiniMinotaur204
Gilgamesh
7,193
1,132
0
3,276
12,425
4,468
0
2,538
9,706
0
53,874
L
Eset
Rsxia
Eset
522
72
0
420
2,196
575
0
1,170
884
9,113
0
W
11,257
319
0
3,139
10,332
3,242
56
1,574
8,521
75,970
0
L
Bellona
XxspinettaxX
Bellona
8,849
553
0
4,819
14,626
10,531
0
9,881
4,661
10,715
38,279
L
Ao Kuang
Ymir8359
Ao Kuang
9,140
1,841
45
4,689
13,594
10,349
0
2,271
11,309
52,800
0
L
9,951
919
0
3,650
13,117
4,798
0
7,135
5,790
0
58,235
L
5,745
2,491
0
3,655
12,082
3,842
400
4,636
7,338
0
60,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,479
Gold Earned
45,793
394
Minions Killed
533
0
Camps Cleared
0
1,423,942
Distance Traveled
1,816,585
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,569
476
103
6
0
358,852
2
W
Vulcan
9,484
527
122
7
0
326,521
3
W
Cthulhu
7,519
418
60
3
0
320,815
0
W
Gilgamesh
8,936
496
94
5
0
397,815
3
L
Eset
5,605
311
16
1
0
70,720
0
W
Janus
11,285
627
154
9
0
412,582
1
L
Bellona
9,020
501
96
5
0
321,096
0
L
Ao Kuang
8,752
486
77
4
0
357,691
1
L
Odin
9,657
537
103
6
0
364,151
0
L
Anhur
8,445
469
102
6
0
310,284
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role