Player Matchup

Ymir
Ymir
BexelGSK
Ymir
Level 28
God Stats
49W - 47L
1,457 SR
Queue Stats
89W - 100L
1,402 Elo+
Party 2
Medusa
Medusa
Gill_2233
Medusa
Level 26
God Stats
6W - 9L
1,440 SR
Queue Stats
14W - 17L
1,391 Elo+
Party 2
Ne Zha
Ne Zha
Mander_02
Ne Zha
Level 39
God Stats
6W - 9L
1,304 SR
Queue Stats
211W - 247L
1,409 Elo+
Party 2
Zhong Kui
Zhong Kui
Xx_Sran_xX
Zhong Kui
Level 68
God Stats
48W - 47L
1,507 SR
Queue Stats
131W - 155L
1,425 Elo+
Party 2
Arachne
Arachne
xx___A35
Arachne
Level 88
God Stats
1W - 2L
1,465 SR
Queue Stats
51W - 68L
1,403 Elo+
Party 2
Team Averages
Level 50
1,435 SR
1,406 Elo+

VS

Team Averages
Level 70
1,518 SR
1,481 Elo+
Mulan
Mulan
 
Mulan
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
 
Sol
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Killer b7439
Hercules
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 11L
1,462 Elo+
Party 3
Artio
Artio
spunika
Artio
Level 94
God Stats
27W - 21L
1,591 SR
Queue Stats
224W - 286L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 6 / 4
7,763
409
9,964
15,652
10,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
Gill_2233
Medusa
13
1 / 6 / 2
7,784
410
4,593
12,411
3,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
Mander_02
Ne Zha
13
1 / 8 / 2
7,748
408
7,956
15,361
13,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
Xx_Sran_xX
Zhong Kui
14
3 / 10 / 1
8,892
468
14,083
23,549
12,986
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
xx___A35
Arachne
13
3 / 7 / 1
8,252
434
5,087
14,348
4,396
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
20
17 / 0 / 8
12,636
665
19,541
14,885
9,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
 
Sol
17
11 / 3 / 5
11,150
587
20,805
14,867
5,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
 
Neith
17
3 / 1 / 8
10,901
574
8,944
7,968
2,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Killer b7439
Hercules
17
5 / 2 / 10
10,723
564
9,574
21,047
22,795
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artio
spunika
Artio
15
1 / 3 / 9
8,858
466
2,896
14,932
10,902
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
77
9
Kills
37
37
Deaths
9
10
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
17
0
8
21
W
Sol
 
Sol
11
3
5
4.5
W
Neith
 
Neith
3
1
8
7
L
Ymir
1
6
4
0.5
L
Medusa
Gill_2233
Medusa
1
6
2
0.33
W
Hercules
Killer b7439
Hercules
5
2
10
5
L
Ne Zha
Mander_02
Ne Zha
1
8
2
0.25
L
Zhong Kui
Xx_Sran_xX
Zhong Kui
3
10
1
0.35
W
Artio
spunika
Artio
1
3
9
1.83
L
Arachne
xx___A35
Arachne
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,683
Damage
61,760
81,321
Taken
73,699
45,622
Mitigated
51,431
22,393
Healing
30,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
19,541
5,505
0
6,744
14,885
9,257
0
4,374
10,511
0
94,187
W
Sol
 
Sol
20,805
9,353
839
7,325
14,867
5,605
9,704
7,791
7,076
71,530
0
W
Neith
 
Neith
8,944
2,326
211
3,627
7,968
2,872
886
2,817
5,151
0
83,117
L
Ymir
9,964
1,809
612
4,608
15,652
10,928
0
4,317
11,335
38,492
0
L
Medusa
Gill_2233
Medusa
4,593
1,975
0
1,999
12,411
3,604
0
3,252
9,159
0
32,882
W
Hercules
Killer b7439
Hercules
9,574
3,459
0
7,311
21,047
22,795
948
5,430
15,617
0
50,806
L
Ne Zha
Mander_02
Ne Zha
7,956
2,360
198
2,994
15,361
13,708
0
3,932
11,429
9,464
27,314
L
Zhong Kui
Xx_Sran_xX
Zhong Kui
14,083
2,050
0
8,838
23,549
12,986
367
9,696
13,853
62,028
0
W
Artio
spunika
Artio
2,896
0
701
3,351
14,932
10,902
765
6,497
8,435
27,488
0
L
Arachne
xx___A35
Arachne
5,087
3,352
0
3,144
14,348
4,396
0
2,504
11,844
0
35,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,439
Gold Earned
54,268
339
Minions Killed
502
0
Camps Cleared
0
1,502,790
Distance Traveled
1,802,803
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,636
665
140
7
0
434,185
0
W
Sol
11,150
587
103
5
0
303,767
4
W
Neith
10,901
574
134
7
0
334,208
2
L
Ymir
7,763
409
50
3
0
288,268
1
L
Medusa
7,784
410
69
4
0
319,697
1
W
Hercules
10,723
564
81
4
0
350,548
0
L
Ne Zha
7,748
408
73
4
0
310,494
3
L
Zhong Kui
8,892
468
87
5
0
283,181
2
W
Artio
8,858
466
44
2
0
380,095
4
L
Arachne
8,252
434
60
3
0
301,150
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role