Player Matchup

Nox
Nox
Dooodito
Nox
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,050 Elo+
Party 1
King Arthur
King Arthur
Dracoian
King Arthur
Level 25
God Stats
1W - 2L
1,296 SR
Queue Stats
1W - 2L
1,050 Elo+
Party 1
Scylla
Scylla
hadorgoldenhend
Scylla
Level 20
God Stats
1W - 0L
1,773 SR
Queue Stats
1W - 2L
1,050 Elo+
Party 1
Team Averages
Level 17
1,523 SR
1,050 Elo+

VS

Team Averages
Level 67
1,430 SR
1,448 Elo+
Ao Kuang
Ao Kuang
FranADM
Ao Kuang
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 109L
1,454 Elo+
Solo
Geb
Geb
esty2005
Geb
Level 28
God Stats
0W - 1L
1,235 SR
Queue Stats
11W - 10L
1,429 Elo+
Party 2
Heimdallr
Heimdallr
rams140
Heimdallr
Level 69
God Stats
8W - 4L
1,554 SR
Queue Stats
33W - 27L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 7
6,840
684
3,921
6,744
2,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Dracoian
King Arthur
12
7 / 3 / 3
8,080
808
7,186
10,635
7,002
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
4 / 1 / 8
7,740
774
10,842
5,898
1,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
FranADM
Ao Kuang
12
6 / 2 / 3
7,976
798
5,316
8,122
3,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 5 / 5
6,232
623
3,110
9,781
7,735
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
rams140
Heimdallr
11
3 / 6 / 5
7,114
711
9,513
8,523
3,479
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
13
Kills
9
9
Deaths
13
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
5
7
1.1
W
King Arthur
Dracoian
King Arthur
7
3
3
2.83
L
Ao Kuang
FranADM
Ao Kuang
6
2
3
3.75
L
0
5
5
0.5
W
4
1
8
8
L
Heimdallr
rams140
Heimdallr
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,949
Damage
17,939
23,277
Taken
26,426
11,229
Mitigated
14,538
1,945
Healing
3,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,921
181
43
750
6,744
2,404
0
2,812
3,932
12,530
0
W
King Arthur
Dracoian
King Arthur
7,186
1,070
0
0
10,635
7,002
279
4,853
5,782
0
24,042
L
Ao Kuang
FranADM
Ao Kuang
5,316
1,031
0
1,488
8,122
3,324
0
4,386
3,736
17,618
1,149
L
3,110
66
165
120
9,781
7,735
0
6,184
3,597
6,586
0
W
10,842
1,893
86
1,066
5,898
1,823
549
1,379
4,519
22,310
0
L
Heimdallr
rams140
Heimdallr
9,513
5,397
0
1,409
8,523
3,479
0
4,305
4,218
0
26,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,660
Gold Earned
21,322
93
Minions Killed
77
5
Camps Cleared
2
553,753
Distance Traveled
477,093
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,840
684
19
2
1
171,165
0
W
King Arthur
8,080
808
29
3
4
212,443
0
L
Ao Kuang
7,976
798
33
3
2
178,723
3
L
Geb
6,232
623
3
0
0
158,453
1
W
Scylla
7,740
774
45
5
0
170,145
0
L
Heimdallr
7,114
711
41
4
0
139,917
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role