Player Matchup

Yemoja
Yemoja
AthenaSky
Yemoja
Level 11
God Stats
3W - 2L
1,707 SR
Queue Stats
6W - 6L
1,495 Elo+
Party 2
Bellona
Bellona
DragonSage7682
Bellona
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 71L
1,509 Elo+
Party 2
Neith
Neith
KAoS goHAM
Neith
Level 29
God Stats
11W - 13L
1,519 SR
Queue Stats
139W - 146L
1,456 Elo+
Solo
Thanatos
Thanatos
RubyRoobster1
Thanatos
Level 29
God Stats
6W - 5L
1,708 SR
Queue Stats
40W - 39L
1,619 Elo+
Solo
Kukulkan
Kukulkan
scalar-sake3
Kukulkan
Level 25
God Stats
2W - 1L
1,830 SR
Queue Stats
161W - 151L
1,599 Elo+
Solo
Team Averages
Level 24
1,653 SR
1,535 Elo+

VS

Team Averages
Level 49
1,381 SR
1,494 Elo+
Bastet
Bastet
CompletexTrash1
Bastet
Level 27
God Stats
5W - 5L
1,472 SR
Queue Stats
65W - 69L
1,456 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SwerveLy
Cu Chulainn
Level 155
God Stats
8W - 4L
1,395 SR
Queue Stats
55W - 38L
1,513 Elo+
Party 3
Ymir
Ymir
TheLoadedBean
Ymir
Level 29
God Stats
4W - 4L
1,469 SR
Queue Stats
26W - 24L
1,438 Elo+
Solo
Anhur
Anhur
ayoechris
Anhur
Level 5
God Stats
3W - 1L
1,285 SR
Queue Stats
95W - 71L
1,585 Elo+
Party 3
Scylla
Scylla
squatmaxx
Scylla
Level 29
God Stats
2W - 1L
1,282 SR
Queue Stats
61W - 63L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AthenaSky
Yemoja
9
0 / 8 / 1
6,082
338
1,497
10,702
5,679
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
0 / 4 / 1
7,996
444
5,044
14,830
13,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
13
1 / 4 / 4
8,169
454
5,155
10,596
2,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
RubyRoobster1
Thanatos
16
8 / 3 / 2
9,688
538
6,989
13,973
6,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
scalar-sake3
Kukulkan
17
10 / 4 / 3
11,026
613
17,187
11,176
4,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 2
9,194
511
6,073
10,493
3,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cu Chulainn
SwerveLy
Cu Chulainn
18
3 / 1 / 2
10,963
609
13,031
13,173
15,056
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
5 / 3 / 6
9,906
550
8,208
13,407
6,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anhur
ayoechris
Anhur
16
10 / 5 / 2
10,080
560
14,106
14,003
4,553
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
squatmaxx
Scylla
14
0 / 7 / 3
8,232
457
3,709
11,744
4,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
37
19
Kills
22
23
Deaths
19
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AthenaSky
Yemoja
0
8
1
0.06
W
4
3
2
1.67
L
0
4
1
0.13
L
Neith
1
4
4
0.75
L
Thanatos
RubyRoobster1
Thanatos
8
3
2
3
W
Cu Chulainn
SwerveLy
Cu Chulainn
3
1
2
4
W
5
3
6
2.67
W
Anhur
ayoechris
Anhur
10
5
2
2.2
L
Kukulkan
scalar-sake3
Kukulkan
10
4
3
2.88
W
Scylla
squatmaxx
Scylla
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,872
Damage
45,127
61,277
Taken
62,820
32,348
Mitigated
34,108
17,897
Healing
16,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AthenaSky
Yemoja
1,497
238
560
432
10,702
5,679
125
1,953
8,749
8,842
0
W
6,073
1,954
0
2,866
10,493
3,489
1,048
3,813
6,508
0
38,722
L
5,044
1,059
0
2,541
14,830
13,888
315
2,944
11,886
6,859
31,954
L
Neith
5,155
1,431
0
1,689
10,596
2,255
794
2,673
7,923
0
44,556
L
Thanatos
RubyRoobster1
Thanatos
6,989
2,530
0
10,961
13,973
6,319
248
2,166
11,807
0
58,367
W
Cu Chulainn
SwerveLy
Cu Chulainn
13,031
2,405
0
764
13,173
15,056
1,669
1,711
11,462
16,403
70,626
W
8,208
1,963
0
4,466
13,407
6,956
0
5,626
7,668
32,812
0
W
Anhur
ayoechris
Anhur
14,106
11,017
0
6,488
14,003
4,553
1,922
2,692
11,273
0
62,833
L
Kukulkan
scalar-sake3
Kukulkan
17,187
1,556
0
1,714
11,176
4,207
74
4,846
6,330
70,662
0
W
Scylla
squatmaxx
Scylla
3,709
137
87
1,484
11,744
4,054
1,332
6,006
5,452
38,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,961
Gold Earned
48,375
409
Minions Killed
473
0
Camps Cleared
0
1,642,512
Distance Traveled
1,736,901
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,082
338
8
0
0
291,466
2
W
Bastet
9,194
511
69
4
0
399,393
0
L
Bellona
7,996
444
85
5
0
356,274
5
L
Neith
8,169
454
83
5
0
306,797
4
L
Thanatos
9,688
538
97
5
0
365,941
1
W
Cu Chulainn
10,963
609
169
9
0
382,916
1
W
Ymir
9,906
550
61
3
0
338,087
6
W
Anhur
10,080
560
101
6
0
286,485
4
L
Kukulkan
11,026
613
136
8
0
322,034
3
W
Scylla
8,232
457
73
4
0
330,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role