Player Matchup

Bellona
Bellona
FatIdiot69
Bellona
Level 13
God Stats
7W - 4L
1,687 SR
Queue Stats
15W - 14L
1,498 Elo+
Party 1
Fenrir
Fenrir
HomieJ
Fenrir
Level 18
God Stats
3W - 0L
1,870 SR
Queue Stats
13W - 12L
1,537 Elo+
Party 1
Heimdallr
Heimdallr
Hyperpwner
Heimdallr
Level 12
God Stats
2W - 1L
1,678 SR
Queue Stats
13W - 10L
1,522 Elo+
Party 1
Baron Samedi
Baron Samedi
TheKing1969
Baron Samedi
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,421 Elo+
Party 1
Artio
Artio
creed12345
Artio
Level 15
God Stats
5W - 1L
1,597 SR
Queue Stats
29W - 21L
1,595 Elo+
Party 1
Team Averages
Level 14
1,666 SR
1,515 Elo+

VS

Team Averages
Level 16
1,500 SR
1,378 Elo+
Thanatos
Thanatos
 
Thanatos
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Herro232
Danzaburou
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 10L
1,194 Elo+
Party 2
Cerberus
Cerberus
MntPurple
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,194 Elo+
Party 2
Guan Yu
Guan Yu
Skazilla
Guan Yu
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 3
Scylla
Scylla
pharmdavey
Scylla
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FatIdiot69
Bellona
16
5 / 0 / 5
9,973
525
11,509
5,671
4,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
HomieJ
Fenrir
18
7 / 1 / 7
10,942
576
10,200
15,351
6,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heimdallr
Hyperpwner
Heimdallr
16
6 / 3 / 2
10,316
543
9,258
7,305
2,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Baron Samedi
TheKing1969
Baron Samedi
14
3 / 5 / 3
9,246
487
11,202
11,409
3,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
14
3 / 2 / 11
9,796
516
7,468
15,995
18,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
5 / 4 / 0
9,201
484
10,390
17,506
8,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
Herro232
Danzaburou
13
2 / 4 / 2
7,882
415
4,975
9,619
3,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
MntPurple
Cerberus
12
1 / 5 / 4
7,726
407
6,283
17,630
12,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
Skazilla
Guan Yu
14
0 / 4 / 3
8,245
434
2,869
10,567
8,104
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
pharmdavey
Scylla
12
2 / 7 / 3
7,780
409
3,730
11,929
3,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
24
Kills
10
11
Deaths
24
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
5
4
0
1.25
W
Bellona
FatIdiot69
Bellona
5
0
5
7.5
L
Danzaburou
Herro232
Danzaburou
2
4
2
0.75
W
Fenrir
HomieJ
Fenrir
7
1
7
10.5
W
Heimdallr
Hyperpwner
Heimdallr
6
3
2
2.33
L
Cerberus
MntPurple
Cerberus
1
5
4
0.6
L
Guan Yu
Skazilla
Guan Yu
0
4
3
0.38
W
Baron Samedi
TheKing1969
Baron Samedi
3
5
3
0.9
W
Artio
3
2
11
4.25
L
Scylla
pharmdavey
Scylla
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,637
Damage
28,247
55,731
Taken
67,251
35,459
Mitigated
35,462
19,575
Healing
18,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
10,390
3,967
0
11,399
17,506
8,032
0
3,700
13,802
0
70,050
W
Bellona
FatIdiot69
Bellona
11,509
2,602
0
1,538
5,671
4,934
1,425
919
4,752
1,941
52,269
L
Danzaburou
Herro232
Danzaburou
4,975
2,190
0
999
9,619
3,059
0
3,914
5,705
0
36,192
W
Fenrir
HomieJ
Fenrir
10,200
3,061
0
5,778
15,351
6,129
0
920
14,431
0
79,143
W
Heimdallr
Hyperpwner
Heimdallr
9,258
5,742
0
1,664
7,305
2,463
2,426
1,632
5,673
0
59,366
L
Cerberus
MntPurple
Cerberus
6,283
431
0
3,834
17,630
12,932
0
7,235
10,395
23,236
0
L
Guan Yu
Skazilla
Guan Yu
2,869
437
199
1,084
10,567
8,104
561
2,586
7,981
0
43,067
W
Baron Samedi
TheKing1969
Baron Samedi
11,202
1,313
365
3,150
11,409
3,386
1,285
2,601
8,808
59,839
0
W
Artio
7,468
754
811
6,269
15,995
18,547
154
4,233
11,762
30,070
0
L
Scylla
pharmdavey
Scylla
3,730
329
0
1,022
11,929
3,335
875
1,946
9,983
26,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,273
Gold Earned
40,834
502
Minions Killed
367
0
Camps Cleared
0
1,911,320
Distance Traveled
1,783,232
24
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,201
484
102
5
0
373,156
1
W
Bellona
9,973
525
107
6
0
447,607
1
L
Danzaburou
7,882
415
80
4
0
330,090
0
W
Fenrir
10,942
576
125
7
0
399,773
1
W
Heimdallr
10,316
543
115
6
0
354,698
0
L
Cerberus
7,726
407
36
2
0
339,590
0
L
Guan Yu
8,245
434
95
5
0
390,382
3
W
Baron Samedi
9,246
487
124
7
0
316,025
5
W
Artio
9,796
516
31
2
0
393,217
17
L
Scylla
7,780
409
54
3
0
350,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role