Player Matchup

Skadi
Skadi
Platinum III
 
Skadi
Platinum III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Platinum V
BobEaterOfBread
Terra
Platinum V
Level 160
God Stats
2W - 7L
1,472 SR
Queue Stats
248W - 244L
1,820 MMR
Solo
Thanatos
Thanatos
Platinum IV
Chachiiperry
Thanatos
Platinum IV
Level 157
God Stats
1W - 1L
1,473 SR
Queue Stats
111W - 96L
1,796 MMR
Solo
Fenrir
Fenrir
Platinum V
EpikControlla
Fenrir
Platinum V
Level 105
God Stats
10W - 7L
1,581 SR
Queue Stats
93W - 90L
1,780 MMR
Solo
Sylvanus
Sylvanus
Platinum II
OGJRKILLA
Sylvanus
Platinum II
Level 128
God Stats
98W - 124L
1,503 SR
Queue Stats
965W - 961L
1,886 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 140
1,506 SR
1,756 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 105
1,587 SR
1,835 MMR
Horus
Horus
Platinum IV
HI IM IZEKS DAD
Horus
Platinum IV
Level 105
God Stats
7W - 5L
1,547 SR
Queue Stats
98W - 91L
1,786 MMR
Solo
Medusa
Medusa
Diamond V
huesoscerebron
Medusa
Diamond V
Level 127
God Stats
3W - 4L
1,602 SR
Queue Stats
277W - 274L
1,944 MMR
Solo
Pele
Pele
Platinum V
leoorchid
Pele
Platinum V
Level 148
God Stats
70W - 59L
1,691 SR
Queue Stats
480W - 479L
1,818 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum IV
xX_KI773R-305_Xx
Tsukuyomi
Platinum IV
Level 104
God Stats
8W - 9L
1,595 SR
Queue Stats
150W - 151L
1,857 MMR
Solo
Anubis
Anubis
Gold II
zurielhz
Anubis
Gold II
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 23L
1,771 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
2 / 4 / 8
10,895
519
9,395
14,673
3,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
2 / 4 / 10
9,622
458
10,268
15,092
15,590
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thanatos
Chachiiperry
Thanatos
17
7 / 5 / 1
11,609
553
12,168
20,755
9,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
8 / 6 / 4
11,682
556
10,903
19,182
7,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
OGJRKILLA
Sylvanus
16
2 / 7 / 6
9,901
471
14,947
17,317
8,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
TiamatAthenaPersephoneArtioMorgan Le Fay

VS

Bans
GilgameshRaijinKumbhakarnaLokiOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 15
9,478
451
3,756
18,038
14,015
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
6 / 3 / 10
12,869
613
12,478
14,663
5,932
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pele
18
7 / 5 / 10
12,598
600
17,892
23,963
19,133
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
20
8 / 2 / 9
12,787
609
14,400
15,329
5,848
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
zurielhz
Anubis
17
4 / 6 / 5
11,036
526
10,477
15,974
6,663
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
75
21
Kills
26
26
Deaths
21
29
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
4
8
1.5
L
2
4
10
1.75
L
Thanatos
Chachiiperry
Thanatos
7
5
1
1.5
L
8
6
4
1.67
W
1
5
15
1.7
L
Sylvanus
OGJRKILLA
Sylvanus
2
7
6
0.71
W
6
3
10
3.67
W
Pele
7
5
10
2.4
W
Tsukuyomi
8
2
9
6.25
W
Anubis
zurielhz
Anubis
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,681
Damage
59,003
87,019
Taken
87,967
44,856
Mitigated
51,591
35,273
Healing
39,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
9,395
3,375
0
1,860
14,673
3,960
388
214
14,459
0
93,326
L
10,268
1,610
2,091
4,032
15,092
15,590
64
4,535
10,557
37,881
0
L
Thanatos
Chachiiperry
Thanatos
12,168
2,511
0
16,518
20,755
9,247
0
903
19,852
0
74,037
L
10,903
2,766
0
5,896
19,182
7,906
0
1,981
17,201
0
77,650
W
3,756
1,583
4,231
6,991
18,038
14,015
312
8,298
9,595
0
22,512
L
Sylvanus
OGJRKILLA
Sylvanus
14,947
4,437
1,231
3,645
17,317
8,153
910
3,359
13,958
58,629
13,633
W
12,478
4,609
0
3,748
14,663
5,932
679
2,860
11,700
0
113,873
W
Pele
17,892
4,492
0
10,707
23,963
19,133
576
4,488
18,597
0
79,694
W
Tsukuyomi
14,400
3,400
0
6,437
15,329
5,848
1,523
5,115
10,110
0
98,792
W
Anubis
zurielhz
Anubis
10,477
144
0
7,613
15,974
6,663
497
8,658
7,268
66,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,709
Gold Earned
58,768
563
Minions Killed
630
0
Camps Cleared
0
1,932,792
Distance Traveled
2,039,871
28
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,895
519
143
7
0
356,257
4
L
Terra
9,622
458
61
3
0
420,457
2
L
Thanatos
11,609
553
140
7
0
409,332
8
L
Fenrir
11,682
556
121
6
0
417,591
3
W
Horus
9,478
451
27
1
0
382,723
10
L
Sylvanus
9,901
471
98
5
0
329,155
11
W
Medusa
12,869
613
188
9
0
421,386
8
W
Pele
12,598
600
121
6
0
422,111
2
W
Tsukuyomi
12,787
609
155
7
0
470,191
3
W
Anubis
11,036
526
139
7
0
343,460
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role