Player Matchup

Yemoja
Yemoja
Darnok218
Yemoja
Level 63
God Stats
21W - 9L
1,666 SR
Queue Stats
566W - 205L
1,745 Elo+
Party 1
Baron Samedi
Baron Samedi
Gokuzzera
Baron Samedi
Level 66
God Stats
66W - 11L
1,998 SR
Queue Stats
969W - 332L
1,633 Elo+
Party 1
Pele
Pele
Jedazz
Pele
Level 108
God Stats
6W - 0L
1,985 SR
Queue Stats
948W - 336L
1,700 Elo+
Party 1
Team Averages
Level 79
1,883 SR
1,693 Elo+

VS

Team Averages
Level 129
1,571 SR
1,537 Elo+
Geb
Geb
 
Geb
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
MaravilhaAlice
Chang'e
Level 66
God Stats
16W - 11L
1,528 SR
Queue Stats
31W - 43L
1,417 Elo+
Solo
Heimdallr
Heimdallr
iNahueeL
Heimdallr
Level 160
God Stats
1W - 1L
1,685 SR
Queue Stats
45W - 29L
1,693 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Darnok218
Yemoja
15
3 / 1 / 14
13,468
673
10,496
19,102
28,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
Gokuzzera
Baron Samedi
18
8 / 2 / 9
13,997
700
27,316
21,936
10,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
Jedazz
Pele
16
6 / 7 / 8
12,971
649
16,715
17,706
6,888
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
0 / 2 / 10
11,468
573
10,996
25,114
31,992
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
2 / 11 / 3
11,322
566
12,046
19,895
7,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
iNahueeL
Heimdallr
16
8 / 4 / 1
13,134
657
21,123
18,741
7,513
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
24
17
Kills
10
10
Deaths
17
31
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
2
10
2.5
W
Yemoja
Darnok218
Yemoja
3
1
14
10
W
Baron Samedi
Gokuzzera
Baron Samedi
8
2
9
6.25
W
Pele
Jedazz
Pele
6
7
8
1.43
L
2
11
3
0.32
L
Heimdallr
iNahueeL
Heimdallr
8
4
1
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,527
Damage
44,165
58,744
Taken
63,750
46,147
Mitigated
46,731
26,375
Healing
14,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
10,996
1,506
0
5,303
25,114
31,992
368
12,860
12,254
27,459
0
W
Yemoja
Darnok218
Yemoja
10,496
2,702
3,212
5,092
19,102
28,870
866
6,341
12,260
25,155
0
W
Baron Samedi
Gokuzzera
Baron Samedi
27,316
3,483
4,214
13,003
21,936
10,389
1,965
10,826
10,668
87,789
0
W
Pele
Jedazz
Pele
16,715
2,813
0
854
17,706
6,888
271
5,253
12,187
0
64,511
L
12,046
355
2,235
5,102
19,895
7,226
0
12,958
6,937
32,816
0
L
Heimdallr
iNahueeL
Heimdallr
21,123
6,719
0
1,368
18,741
7,513
757
12,652
6,089
0
67,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,436
Gold Earned
35,924
237
Minions Killed
199
10
Camps Cleared
8
1,111,286
Distance Traveled
1,029,866
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
11,468
573
29
1
1
393,251
8
W
Yemoja
13,468
673
27
1
1
372,495
4
W
Baron Samedi
13,997
700
132
7
2
339,383
4
W
Pele
12,971
649
78
4
7
399,408
2
L
Chang'e
11,322
566
43
2
4
297,001
5
L
Heimdallr
13,134
657
127
6
3
339,614
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role