Player Matchup

Chiron
Chiron
Bronze III
Bazey
Chiron
Bronze III
Level 125
God Stats
32W - 16L
1,712 SR
Queue Stats
48W - 24L
1,506 MMR
Party 1
Chaac
Chaac
Silver III
YOUFEELTHEHEAT
Chaac
Silver III
Level 77
God Stats
5W - 6L
1,690 SR
Queue Stats
21W - 25L
1,441 MMR
Party 1
Ah Puch
Ah Puch
Bronze III
egyptiankimg
Ah Puch
Bronze III
Level 129
God Stats
3W - 3L
1,795 SR
Queue Stats
45W - 27L
1,479 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 110
1,732 SR
1,475 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 108
1,624 SR
1,370 MMR
Artemis
Artemis
Bronze III
IvanCepheus
Artemis
Bronze III
Level 115
God Stats
0W - 1L
1,625 SR
Queue Stats
13W - 17L
1,469 MMR
Party 2
Horus
Horus
Bronze III
SempaiP
Horus
Bronze III
Level 83
God Stats
2W - 1L
1,575 SR
Queue Stats
13W - 14L
1,365 MMR
Party 2
Zeus
Zeus
Gold V
Yami-X9
Zeus
Gold V
Level 126
God Stats
10W - 6L
1,671 SR
Queue Stats
75W - 66L
1,277 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Bazey
Chiron
14
6 / 2 / 3
9,029
821
8,361
9,831
2,915
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 2 / 5
8,114
738
7,237
13,288
12,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Puch
egyptiankimg
Ah Puch
12
3 / 0 / 7
8,401
764
10,485
5,476
1,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
SkadiMorgan Le FayGilgameshYmir

VS

Bans
GebCerberusCabrakanSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
IvanCepheus
Artemis
10
1 / 6 / 3
7,179
653
5,207
9,317
2,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
SempaiP
Horus
9
1 / 2 / 3
7,142
649
4,640
12,752
10,025
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
Yami-X9
Zeus
10
2 / 4 / 2
7,196
654
11,288
9,511
2,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
12
Kills
4
4
Deaths
12
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chiron
Bazey
Chiron
6
2
3
3.75
L
Artemis
IvanCepheus
Artemis
1
6
3
0.42
L
Horus
SempaiP
Horus
1
2
3
1.25
W
3
2
5
2.75
L
Zeus
Yami-X9
Zeus
2
4
2
0.75
W
Ah Puch
egyptiankimg
Ah Puch
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,083
Damage
21,135
28,595
Taken
31,580
17,226
Mitigated
15,389
9,175
Healing
5,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Bazey
Chiron
8,361
2,249
342
2,630
9,831
2,915
1,539
3,995
5,836
0
39,584
L
Artemis
IvanCepheus
Artemis
5,207
2,701
0
102
9,317
2,738
0
2,325
6,787
0
15,137
L
Horus
SempaiP
Horus
4,640
1,724
535
3,438
12,752
10,025
0
5,102
6,922
0
7,993
W
7,237
1,010
0
5,003
13,288
12,552
349
4,148
9,140
0
17,132
L
Zeus
Yami-X9
Zeus
11,288
1,543
0
1,459
9,511
2,626
0
3,306
6,035
31,291
0
W
Ah Puch
egyptiankimg
Ah Puch
10,485
415
0
1,200
5,476
1,759
351
3,655
1,821
34,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,544
Gold Earned
21,517
137
Minions Killed
93
6
Camps Cleared
3
663,617
Distance Traveled
560,750
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,029
821
68
6
3
228,367
3
L
Artemis
7,179
653
35
3
0
187,745
2
L
Horus
7,142
649
10
1
2
212,317
3
W
Chaac
8,114
738
24
2
0
219,352
4
L
Zeus
7,196
654
48
4
1
160,688
1
W
Ah Puch
8,401
764
45
4
3
215,898
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role