Player Matchup

Bastet
Bastet
Dino-Dills
Bastet
Level 102
God Stats
13W - 5L
1,770 SR
Queue Stats
534W - 696L
1,314 Elo+
Party 1
Thoth
Thoth
Majormoe402
Thoth
Level 86
God Stats
11W - 14L
1,356 SR
Queue Stats
473W - 635L
1,355 Elo+
Party 1
Mulan
Mulan
MiakoTheThief
Mulan
Level 11
God Stats
18W - 23L
1,859 SR
Queue Stats
31W - 44L
1,138 Elo+
Party 1
Bellona
Bellona
Skii_OG
Bellona
Level 41
God Stats
23W - 17L
1,509 SR
Queue Stats
108W - 155L
1,327 Elo+
Solo
Ganesha
Ganesha
heartofwolfblood
Ganesha
Level 81
God Stats
19W - 12L
1,568 SR
Queue Stats
180W - 265L
1,338 Elo+
Party 1
Team Averages
Level 64
1,613 SR
1,294 Elo+

VS

Team Averages
Level 38
1,327 SR
1,262 Elo+
King Arthur
King Arthur
FinalRonin-
King Arthur
Level 52
God Stats
7W - 13L
1,334 SR
Queue Stats
73W - 103L
1,285 Elo+
Party 2
Aphrodite
Aphrodite
Hellbornmage
Aphrodite
Level 33
God Stats
4W - 12L
1,224 SR
Queue Stats
169W - 162L
1,307 Elo+
Solo
Hades
Hades
JustCallMeMexTTV
Hades
Level 54
God Stats
10W - 18L
1,377 SR
Queue Stats
150W - 186L
1,320 Elo+
Party 2
Izanami
Izanami
Lil_KILLA_1433
Izanami
Level 24
God Stats
7W - 15L
1,390 SR
Queue Stats
12W - 28L
1,220 Elo+
Party 2
Loki
Loki
dbot360
Loki
Level 27
God Stats
1W - 5L
1,312 SR
Queue Stats
8W - 20L
1,176 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Dino-Dills
Bastet
12
6 / 3 / 4
8,029
472
7,434
10,988
4,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 1 / 2
8,137
479
7,461
8,601
2,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
12 / 0 / 1
9,315
548
7,926
8,485
8,040
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bellona
Skii_OG
Bellona
14
4 / 4 / 2
8,794
517
8,289
13,539
12,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 0 / 13
7,877
463
7,571
10,255
9,178
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FinalRonin-
King Arthur
12
1 / 5 / 4
7,620
448
7,741
15,058
10,970
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
Hellbornmage
Aphrodite
10
0 / 1 / 3
6,802
400
2,185
7,722
2,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
5 / 3 / 0
8,581
505
12,574
14,888
5,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 9 / 0
6,699
394
1,859
8,873
1,746
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
dbot360
Loki
11
1 / 8 / 4
7,068
416
4,898
9,166
2,108
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
25
Kills
7
8
Deaths
26
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bastet
Dino-Dills
Bastet
6
3
4
2.67
L
King Arthur
FinalRonin-
King Arthur
1
5
4
0.6
L
Aphrodite
Hellbornmage
Aphrodite
0
1
3
1.5
L
5
3
0
1.67
L
0
9
0
0
W
3
1
2
4
W
12
0
1
12.5
W
Bellona
Skii_OG
Bellona
4
4
2
1.25
L
Loki
dbot360
Loki
1
8
4
0.38
W
0
0
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,681
Damage
29,257
51,868
Taken
55,707
37,007
Mitigated
23,037
12,419
Healing
15,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Dino-Dills
Bastet
7,434
3,203
0
3,262
10,988
4,751
790
3,869
7,119
0
27,464
L
King Arthur
FinalRonin-
King Arthur
7,741
1,092
0
2,350
15,058
10,970
26
2,071
12,987
0
39,499
L
Aphrodite
Hellbornmage
Aphrodite
2,185
114
1,266
4,770
7,722
2,893
0
2,341
5,381
28,392
0
L
12,574
975
240
7,043
14,888
5,320
0
7,744
7,144
55,104
0
L
1,859
1,330
0
0
8,873
1,746
1,562
1,296
7,577
0
29,510
W
7,461
525
0
1,384
8,601
2,843
2,098
3,256
5,345
45,758
0
W
7,926
1,405
0
1,228
8,485
8,040
1,604
2,771
5,714
0
39,919
W
Bellona
Skii_OG
Bellona
8,289
3,897
0
5,305
13,539
12,195
578
529
13,010
735
52,494
L
Loki
dbot360
Loki
4,898
1,165
0
0
9,166
2,108
0
1,580
7,586
0
22,733
W
7,571
273
250
990
10,255
9,178
383
4,334
5,921
37,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,152
Gold Earned
36,770
329
Minions Killed
313
0
Camps Cleared
0
1,533,993
Distance Traveled
1,481,531
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,029
472
31
2
0
369,303
2
L
King Arthur
7,620
448
73
4
0
304,956
4
L
Aphrodite
6,802
400
49
3
0
305,589
13
L
Hades
8,581
505
97
6
0
306,355
2
L
Izanami
6,699
394
57
3
0
259,222
0
W
Thoth
8,137
479
80
5
0
296,059
1
W
Mulan
9,315
548
103
6
0
281,068
0
W
Bellona
8,794
517
98
6
0
252,842
3
L
Loki
7,068
416
37
2
0
305,409
0
W
Ganesha
7,877
463
17
1
0
334,721
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role