Player Matchup

Cabrakan
Cabrakan
Silver IV
CapillaryMango
Cabrakan
Silver IV
Level 99
God Stats
36W - 23L
1,552 SR
Queue Stats
88W - 108L
807 MMR
Party 1
Geb
Geb
Bronze IV
I x6uNs I
Geb
Bronze IV
Level 68
God Stats
1W - 6L
1,257 SR
Queue Stats
2W - 16L
993 MMR
Solo
Yemoja
Yemoja
Bronze III
SuperLuminarious
Yemoja
Bronze III
Level 85
God Stats
82W - 84L
1,471 SR
Queue Stats
363W - 402L
22 MMR
Solo
Raijin
Raijin
Silver II
beer gut billy
Raijin
Silver II
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
362W - 360L
1,080 MMR
Solo
Neith
Neith
Silver III
iJonyGMA
Neith
Silver III
Level 115
God Stats
4W - 11L
1,477 SR
Queue Stats
117W - 125L
964 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 105
1,451 SR
773 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 134
1,458 SR
776 MMR
Nu Wa
Nu Wa
Bronze III
CheddarBoug2020
Nu Wa
Bronze III
Level 89
God Stats
5W - 6L
1,427 SR
Queue Stats
252W - 283L
-81 MMR
Solo
Nike
Nike
Silver IV
ChucklingBeef67
Nike
Silver IV
Level 149
God Stats
2W - 3L
1,107 SR
Queue Stats
17W - 33L
881 MMR
Solo
Artemis
Artemis
Gold V
CommieSlayer93
Artemis
Gold V
Level 146
God Stats
7W - 7L
1,614 SR
Queue Stats
131W - 136L
1,124 MMR
Solo
Athena
Athena
Silver I
Sandpitboii
Athena
Silver I
Level 160
God Stats
10W - 13L
1,331 SR
Queue Stats
435W - 455L
1,137 MMR
Solo
Vamana
Vamana
Silver IV
darkpug7539
Vamana
Silver IV
Level 125
God Stats
1W - 1L
1,809 SR
Queue Stats
343W - 358L
820 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
9
4 / 4 / 1
6,450
538
4,824
9,624
5,541
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
0 / 2 / 1
5,267
439
895
9,595
3,828
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 3 / 2
6,691
558
5,944
7,759
6,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
2 / 1 / 0
6,856
571
4,280
5,520
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
iJonyGMA
Neith
8
1 / 5 / 2
5,653
471
3,854
7,786
1,914
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
GilgameshPersephoneMorgan Le FayCthulhuTiamat

VS

Bans
ArtioChironThe MorriganIzanamiSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 4
6,738
562
5,606
4,685
1,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

10
1 / 2 / 8
5,795
483
5,664
7,298
3,259
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
4 / 2 / 3
6,182
515
6,242
6,383
2,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
12
5 / 0 / 4
7,200
600
5,181
7,314
2,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
12
2 / 3 / 1
6,750
563
5,040
11,185
5,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
8
Kills
14
15
Deaths
8
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
4
4
1
1.13
W
2
1
4
4
W
1
2
8
2.5
W
4
2
3
2.75
L
0
2
1
0.25
W
Athena
5
0
4
7
L
1
3
2
0.67
L
2
1
0
2
W
Vamana
2
3
1
0.83
L
Neith
iJonyGMA
Neith
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,797
Damage
27,733
40,284
Taken
36,865
19,317
Mitigated
14,870
8,315
Healing
12,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
4,824
477
0
1,410
9,624
5,541
0
3,097
6,370
25,518
0
W
5,606
1,311
0
500
4,685
1,552
569
3,335
1,304
32,044
0
W
5,664
869
0
1,512
7,298
3,259
494
1,549
5,635
0
17,488
W
6,242
2,506
0
2,144
6,383
2,203
726
1,898
4,371
0
35,786
L
895
92
0
1,493
9,595
3,828
24
2,653
6,546
13,175
0
W
Athena
5,181
1,276
0
4,418
7,314
2,714
0
2,022
5,240
35,359
0
L
5,944
1,533
27
1,288
7,759
6,141
408
572
7,143
34,905
3,705
L
4,280
416
0
1,508
5,520
1,893
165
2,071
3,449
46,647
0
W
Vamana
5,040
3,049
0
3,554
11,185
5,142
846
6,192
4,950
0
36,544
L
Neith
iJonyGMA
Neith
3,854
1,022
0
2,589
7,786
1,914
300
2,394
5,124
0
22,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,917
Gold Earned
32,665
281
Minions Killed
284
0
Camps Cleared
0
1,065,805
Distance Traveled
1,159,717
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,450
538
57
5
0
212,371
0
W
Nu Wa
6,738
562
64
5
0
202,707
2
W
Nike
5,795
483
23
2
0
246,532
0
W
Artemis
6,182
515
48
4
0
207,145
3
L
Geb
5,267
439
24
2
0
221,134
6
W
Athena
7,200
600
76
6
0
272,542
0
L
Yemoja
6,691
558
72
6
0
192,037
0
L
Raijin
6,856
571
92
8
0
230,681
0
W
Vamana
6,750
563
73
6
0
230,791
1
L
Neith
5,653
471
36
3
0
209,582
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role