Player Matchup

Ares
Ares
DullerMonk
Ares
Level 128
God Stats
27W - 22L
1,540 SR
Queue Stats
488W - 398L
1,479 Elo+
Party 2
Sylvanus
Sylvanus
IDontMoan
Sylvanus
Level 27
God Stats
3W - 0L
1,891 SR
Queue Stats
74W - 31L
1,688 Elo+
Party 2
Yemoja
Yemoja
justasadman
Yemoja
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 36L
1,583 Elo+
Party 2
Team Averages
Level 93
1,643 SR
1,583 Elo+

VS

Team Averages
Level 50
1,550 SR
1,454 Elo+
Ra
Ra
GONCHI1909
Ra
Level 11
God Stats
5W - 4L
1,756 SR
Queue Stats
69W - 46L
1,533 Elo+
Party 1
Baron Samedi
Baron Samedi
SantiRedondo
Baron Samedi
Level 52
God Stats
18W - 24L
1,454 SR
Queue Stats
108W - 114L
1,369 Elo+
Party 1
Sol
Sol
bart_allen26
Sol
Level 87
God Stats
6W - 7L
1,440 SR
Queue Stats
206W - 199L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 12
11,365
758
8,018
16,132
18,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sylvanus
IDontMoan
Sylvanus
14
6 / 2 / 9
10,567
704
8,516
15,939
12,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
15
7 / 0 / 10
10,959
731
17,557
8,412
3,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 1
8,631
575
7,155
11,125
3,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
SantiRedondo
Baron Samedi
11
0 / 7 / 3
8,516
568
5,841
12,754
5,000
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
2 / 4 / 1
9,194
613
6,631
12,753
4,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
18
Kills
3
3
Deaths
18
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
1
12
11
L
1
7
1
0.21
W
Sylvanus
IDontMoan
Sylvanus
6
2
9
5.25
L
Baron Samedi
SantiRedondo
Baron Samedi
0
7
3
0.21
L
2
4
1
0.63
W
Yemoja
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,091
Damage
19,627
40,483
Taken
36,632
35,185
Mitigated
12,744
20,579
Healing
10,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,018
81
203
4,145
16,132
18,369
44
7,699
8,433
13,756
0
L
7,155
643
1,206
2,509
11,125
3,535
0
9,861
786
37,217
0
W
Sylvanus
IDontMoan
Sylvanus
8,516
2,065
3,481
7,042
15,939
12,851
760
7,031
8,908
37,167
8,708
L
Baron Samedi
SantiRedondo
Baron Samedi
5,841
524
1,341
2,831
12,754
5,000
0
11,534
751
17,443
0
L
6,631
1,622
0
2,440
12,753
4,209
0
11,098
1,143
21,068
2,474
W
Yemoja
17,557
981
2,829
2,879
8,412
3,965
642
4,511
3,901
46,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,891
Gold Earned
26,341
164
Minions Killed
164
7
Camps Cleared
4
787,680
Distance Traveled
777,973
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,365
758
16
1
0
261,834
0
L
Ra
8,631
575
68
5
1
260,427
2
W
Sylvanus
10,567
704
76
5
4
251,002
1
L
Baron Samedi
8,516
568
38
3
1
240,158
0
L
Sol
9,194
613
58
4
2
277,388
1
W
Yemoja
10,959
731
72
5
3
274,844
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role