Player Matchup

Cabrakan
Cabrakan
Darkess13
Cabrakan
Level 68
God Stats
21W - 14L
1,718 SR
Queue Stats
33W - 24L
1,584 Elo+
Party 1
Thanatos
Thanatos
DunkinDoenitz
Thanatos
Level 84
God Stats
28W - 17L
1,597 SR
Queue Stats
72W - 62L
1,458 Elo+
Party 1
Bellona
Bellona
MashedPotatos3
Bellona
Level 82
God Stats
20W - 9L
1,670 SR
Queue Stats
66W - 57L
1,560 Elo+
Party 1
Skadi
Skadi
SgtArtyom
Skadi
Level 29
God Stats
15W - 8L
1,641 SR
Queue Stats
37W - 32L
1,513 Elo+
Party 1
Hel
Hel
XIXJunkXIX
Hel
Level 103
God Stats
10W - 2L
1,720 SR
Queue Stats
84W - 67L
1,572 Elo+
Party 1
Team Averages
Level 73
1,669 SR
1,537 Elo+

VS

Team Averages
Level 87
1,527 SR
1,506 Elo+
Tyr
Tyr
KU13R0
Tyr
Level 126
God Stats
0W - 3L
1,635 SR
Queue Stats
21W - 25L
1,539 Elo+
Solo
Hun Batz
Hun Batz
MrHustler
Hun Batz
Level 26
God Stats
3W - 4L
1,423 SR
Queue Stats
73W - 73L
1,531 Elo+
Party 2
Nemesis
Nemesis
X6Mr_BishoP9X
Nemesis
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 141L
1,524 Elo+
Party 2
Jing Wei
Jing Wei
ZeonWilder
Jing Wei
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
402W - 376L
1,527 Elo+
Party 3
Eset
Eset
oValeriya
Eset
Level 28
God Stats
4W - 5L
1,578 SR
Queue Stats
26W - 45L
1,412 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Darkess13
Cabrakan
11
5 / 0 / 4
7,064
505
7,538
8,144
4,135
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
DunkinDoenitz
Thanatos
14
9 / 0 / 3
8,783
627
6,181
7,568
3,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 1 / 3
8,055
575
3,851
8,040
6,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
SgtArtyom
Skadi
11
2 / 3 / 6
6,811
487
4,990
8,671
2,471
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 0 / 9
9,071
648
8,033
6,635
1,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
KU13R0
Tyr
11
1 / 2 / 0
6,582
470
4,508
7,274
4,587
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hun Batz
MrHustler
Hun Batz
10
0 / 4 / 1
6,033
431
2,365
9,493
2,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
9
1 / 5 / 2
5,805
415
3,752
11,468
4,552
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jing Wei
ZeonWilder
Jing Wei
11
2 / 4 / 1
6,557
468
8,398
9,412
2,255
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eset
9
0 / 4 / 0
5,717
408
4,068
6,540
1,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
19
Kills
4
4
Deaths
19
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Darkess13
Cabrakan
5
0
4
7
W
Thanatos
DunkinDoenitz
Thanatos
9
0
3
10.5
L
Tyr
KU13R0
Tyr
1
2
0
0.5
W
0
1
3
1.5
L
Hun Batz
MrHustler
Hun Batz
0
4
1
0.13
W
Skadi
SgtArtyom
Skadi
2
3
6
1.67
L
Nemesis
1
5
2
0.4
W
3
0
9
7.5
L
Jing Wei
ZeonWilder
Jing Wei
2
4
1
0.63
L
Eset
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,593
Damage
23,091
39,058
Taken
44,187
18,204
Mitigated
16,152
25,198
Healing
12,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Darkess13
Cabrakan
7,538
588
630
2,661
8,144
4,135
180
980
7,104
23,648
0
W
Thanatos
DunkinDoenitz
Thanatos
6,181
675
0
9,988
7,568
3,426
0
485
7,074
0
56,732
L
Tyr
KU13R0
Tyr
4,508
460
0
3,289
7,274
4,587
0
404
6,858
0
38,425
W
3,851
863
0
3,019
8,040
6,184
615
0
8,040
0
50,300
L
Hun Batz
MrHustler
Hun Batz
2,365
388
0
2,599
9,493
2,834
0
2,865
6,488
0
33,373
W
Skadi
SgtArtyom
Skadi
4,990
1,843
443
1,572
8,671
2,471
1,002
587
8,035
0
32,419
L
Nemesis
3,752
1,578
289
3,024
11,468
4,552
0
5,246
6,078
0
15,229
W
8,033
328
3,113
3,772
6,635
1,988
427
1,636
4,737
58,848
0
L
Jing Wei
ZeonWilder
Jing Wei
8,398
6,627
0
2,603
9,412
2,255
0
2,706
6,706
0
39,141
L
Eset
4,068
422
31
981
6,540
1,924
0
3,707
2,486
28,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,784
Gold Earned
30,694
441
Minions Killed
319
0
Camps Cleared
0
1,415,044
Distance Traveled
1,284,345
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,064
505
44
3
0
291,612
1
W
Thanatos
8,783
627
99
7
0
323,418
10
L
Tyr
6,582
470
88
6
0
269,786
1
W
Bellona
8,055
575
128
9
0
276,379
2
L
Hun Batz
6,033
431
66
5
0
269,509
3
W
Skadi
6,811
487
49
4
0
243,091
4
L
Nemesis
5,805
415
35
3
0
229,377
0
W
Hel
9,071
648
121
9
0
280,544
5
L
Jing Wei
6,557
468
69
5
0
265,074
3
L
Eset
5,717
408
61
4
0
250,599
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role