Player Matchup

Sobek
Sobek
 
Sobek
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Kartoffelkriegr
Fenrir
Level 42
God Stats
0W - 2L
1,363 SR
Queue Stats
3W - 8L
1,335 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Shiddious
Morgan Le Fay
Level 119
God Stats
0W - 1L
1,092 SR
Queue Stats
4W - 8L
1,385 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Tarragon Cake
Cu Chulainn
Level 104
God Stats
0W - 1L
1,261 SR
Queue Stats
4W - 10L
1,336 Elo+
Party 1
Artemis
Artemis
ZiggyCosmo
Artemis
Level 8
God Stats
1W - 2L
1,685 SR
Queue Stats
1W - 3L
1,626 Elo+
Party 1
Team Averages
Level 76
1,380 SR
1,436 Elo+

VS

Team Averages
Level 68
1,507 SR
1,456 Elo+
Discordia
Discordia
 
Discordia
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Karonoze
Geb
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,267 Elo+
Party 2
Skadi
Skadi
Priest Desk
Skadi
Level 45
God Stats
52W - 47L
1,544 SR
Queue Stats
129W - 154L
1,438 Elo+
Party 3
Chaac
Chaac
Quesadilla212
Chaac
Level 103
God Stats
12W - 4L
1,775 SR
Queue Stats
249W - 193L
1,644 Elo+
Party 2
Izanami
Izanami
Sakio Kuki
Izanami
Level 87
God Stats
5W - 13L
1,215 SR
Queue Stats
236W - 265L
1,431 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
6
1 / 4 / 2
4,673
467
1,785
6,369
4,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

7
0 / 4 / 0
4,547
455
2,140
6,670
1,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Shiddious
Morgan Le Fay
7
0 / 5 / 1
4,602
460
2,102
5,673
1,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
Tarragon Cake
Cu Chulainn
9
1 / 4 / 0
5,539
554
4,052
8,762
4,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
ZiggyCosmo
Artemis
9
4 / 4 / 1
5,536
554
3,906
4,745
1,142
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
4 / 0 / 4
7,004
700
3,550
3,305
897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
3 / 2 / 5
5,764
576
1,792
7,565
4,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
9 / 2 / 4
6,806
681
6,564
5,699
1,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
4 / 0 / 1
6,660
666
5,713
6,182
6,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Sakio Kuki
Izanami
9
1 / 2 / 2
5,634
563
3,521
5,406
1,364
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
6
Kills
21
21
Deaths
6
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
4
2
0.5
W
Discordia
 
Discordia
4
0
4
6
W
3
2
5
2.75
L
0
4
0
0
W
9
2
4
5.5
W
4
0
1
4.5
W
Izanami
Sakio Kuki
Izanami
1
2
2
1
L
Morgan Le Fay
Shiddious
Morgan Le Fay
0
5
1
0.1
L
Cu Chulainn
Tarragon Cake
Cu Chulainn
1
4
0
0.25
L
Artemis
ZiggyCosmo
Artemis
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,985
Damage
21,140
32,219
Taken
28,157
12,988
Mitigated
14,761
7,312
Healing
9,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
1,785
224
0
1,706
6,369
4,162
0
1,165
5,204
6,416
0
W
Discordia
 
Discordia
3,550
445
0
1,726
3,305
897
484
761
2,544
44,109
0
W
1,792
458
0
1,111
7,565
4,179
0
1,303
6,262
9,142
0
L
2,140
915
0
2,154
6,670
1,835
0
500
6,081
0
21,927
W
6,564
3,635
0
1,902
5,699
1,537
0
1,209
4,490
0
25,083
W
5,713
1,468
0
3,544
6,182
6,784
757
0
6,182
0
36,926
W
Izanami
Sakio Kuki
Izanami
3,521
2,286
0
1,337
5,406
1,364
644
614
4,792
0
29,868
L
Morgan Le Fay
Shiddious
Morgan Le Fay
2,102
90
0
538
5,673
1,494
287
2,980
2,693
18,264
0
L
Cu Chulainn
Tarragon Cake
Cu Chulainn
4,052
1,818
0
2,304
8,762
4,355
0
205
7,964
0
23,463
L
Artemis
ZiggyCosmo
Artemis
3,906
2,103
0
610
4,745
1,142
0
492
4,253
0
19,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,897
Gold Earned
31,868
173
Minions Killed
294
0
Camps Cleared
0
951,593
Distance Traveled
981,574
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,673
467
7
1
0
196,823
3
W
Discordia
7,004
700
99
10
0
195,680
2
W
Geb
5,764
576
10
1
0
214,092
4
L
Fenrir
4,547
455
44
4
0
202,177
2
W
Skadi
6,806
681
44
4
0
196,770
0
W
Chaac
6,660
666
82
8
0
201,826
2
W
Izanami
5,634
563
59
6
0
173,206
3
L
Morgan Le Fay
4,602
460
27
3
0
182,711
0
L
Cu Chulainn
5,539
554
52
5
0
183,935
0
L
Artemis
5,536
554
43
4
0
185,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role