Player Matchup

Hel
Hel
Silver III
DrCrane624
Hel
Silver III
Level 120
God Stats
1W - 2L
1,480 SR
Queue Stats
11W - 19L
1,495 MMR
Party 1
Artio
Artio
Gold V
NoTatx
Artio
Gold V
Level 158
God Stats
0W - 1L
1,337 SR
Queue Stats
8W - 11L
1,606 MMR
Party 1
Hou Yi
Hou Yi
Gold IV
ShowmoPlay
Hou Yi
Gold IV
Level 149
God Stats
2W - 2L
1,705 SR
Queue Stats
67W - 93L
1,464 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 142
1,507 SR
1,522 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 112
1,529 SR
1,593 MMR
Apollo
Apollo
Silver I
NinjaNick11
Apollo
Silver I
Level 128
God Stats
1W - 0L
1,239 SR
Queue Stats
9W - 7L
1,593 MMR
Party 2
Eset
Eset
Silver I
SniperZ00
Eset
Silver I
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 7L
1,593 MMR
Party 2
Gilgamesh
Gilgamesh
Silver I
Telepathichamstr
Gilgamesh
Silver I
Level 128
God Stats
1W - 0L
1,848 SR
Queue Stats
10W - 7L
1,593 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 12
10,485
617
9,752
14,274
5,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
NoTatx
Artio
14
2 / 3 / 11
10,084
593
8,756
22,930
26,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hou Yi
ShowmoPlay
Hou Yi
15
10 / 4 / 3
11,672
687
16,847
18,352
7,098
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AphroditeHe BoSobekPersephoneThoth

VS

Bans
BacchusCthulhuMorgan Le FayKuzenboBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
4 / 3 / 6
11,778
693
15,779
12,158
4,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Eset
15
2 / 4 / 9
11,289
664
17,589
12,950
5,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
15
6 / 6 / 6
12,320
725
14,826
21,198
17,319
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
33
13
Kills
12
12
Deaths
13
26
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
5
12
1.4
W
Apollo
4
3
6
2.33
L
Artio
NoTatx
Artio
2
3
11
2.5
L
Hou Yi
ShowmoPlay
Hou Yi
10
4
3
2.88
W
Eset
2
4
9
1.63
W
Gilgamesh
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,355
Damage
48,194
55,556
Taken
46,306
38,130
Mitigated
27,170
24,764
Healing
12,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,752
316
8,611
5,950
14,274
5,027
235
3,722
10,266
49,734
0
W
Apollo
15,779
7,825
0
2,243
12,158
4,838
1,573
5,407
6,255
0
75,095
L
Artio
NoTatx
Artio
8,756
495
663
3,991
22,930
26,005
214
8,300
14,188
16,161
0
L
Hou Yi
ShowmoPlay
Hou Yi
16,847
6,117
0
5,549
18,352
7,098
1,487
4,703
13,347
0
44,417
W
Eset
17,589
402
2,117
4,167
12,950
5,013
1,064
5,816
6,591
38,773
0
W
Gilgamesh
14,826
4,680
0
3,529
21,198
17,319
282
6,179
14,538
0
33,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,241
Gold Earned
35,387
169
Minions Killed
191
8
Camps Cleared
6
938,610
Distance Traveled
939,837
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,485
617
96
6
5
324,887
4
W
Apollo
11,778
693
121
7
5
311,737
1
L
Artio
10,084
593
11
1
0
312,530
6
L
Hou Yi
11,672
687
62
4
3
301,193
5
W
Eset
11,289
664
46
3
0
310,614
0
W
Gilgamesh
12,320
725
24
1
1
317,486
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role