Player Matchup

Zhong Kui
Zhong Kui
HoosierPapi-_-
Zhong Kui
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
110W - 74L
1,605 Elo+
Party 2
Danzaburou
Danzaburou
LordOfDirtySocks
Danzaburou
Level 90
God Stats
5W - 4L
1,522 SR
Queue Stats
114W - 78L
1,539 Elo+
Party 2
Agni
Agni
PaxNastyy
Agni
Level 108
God Stats
8W - 3L
1,502 SR
Queue Stats
333W - 213L
1,631 Elo+
Party 2
Team Averages
Level 75
1,508 SR
1,591 Elo+

VS

Team Averages
Level 35
1,497 SR
1,433 Elo+
Xing Tian
Xing Tian
FerociousHybrid
Xing Tian
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 77L
1,162 Elo+
Solo
Chernobog
Chernobog
HPNOTIQ-JOE
Chernobog
Level 64
God Stats
62W - 49L
1,492 SR
Queue Stats
222W - 230L
1,414 Elo+
Party 1
Baron Samedi
Baron Samedi
xxwalkerxx22
Baron Samedi
Level 23
God Stats
3W - 5L
1,500 SR
Queue Stats
27W - 32L
1,722 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HoosierPapi-_-
Zhong Kui
14
2 / 2 / 7
11,794
655
7,897
13,606
19,936
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Danzaburou
LordOfDirtySocks
Danzaburou
16
3 / 7 / 6
12,648
703
12,950
15,075
5,531
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
16
5 / 3 / 4
12,607
700
22,260
10,263
3,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FerociousHybrid
Xing Tian
14
5 / 1 / 6
11,327
629
6,180
14,939
13,464
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chernobog
HPNOTIQ-JOE
Chernobog
15
5 / 5 / 6
11,597
644
8,794
16,694
6,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
xxwalkerxx22
Baron Samedi
16
2 / 4 / 9
11,752
653
13,645
19,579
8,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
33
10
Kills
12
12
Deaths
10
17
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
FerociousHybrid
Xing Tian
5
1
6
8
L
Chernobog
HPNOTIQ-JOE
Chernobog
5
5
6
1.6
W
Zhong Kui
HoosierPapi-_-
Zhong Kui
2
2
7
2.75
W
Danzaburou
LordOfDirtySocks
Danzaburou
3
7
6
0.86
W
Agni
5
3
4
2.33
L
Baron Samedi
xxwalkerxx22
Baron Samedi
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,107
Damage
28,619
38,944
Taken
51,212
29,341
Mitigated
27,821
8,981
Healing
15,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
FerociousHybrid
Xing Tian
6,180
389
321
2,960
14,939
13,464
337
9,039
5,544
13,502
0
L
Chernobog
HPNOTIQ-JOE
Chernobog
8,794
4,697
0
2,881
16,694
6,038
384
10,175
5,996
0
49,316
W
Zhong Kui
HoosierPapi-_-
Zhong Kui
7,897
812
627
650
13,606
19,936
132
6,411
7,195
16,377
0
W
Danzaburou
LordOfDirtySocks
Danzaburou
12,950
4,254
0
3,357
15,075
5,531
1,949
7,560
7,515
0
61,286
W
Agni
22,260
2,728
830
3,517
10,263
3,874
679
6,498
3,765
53,321
0
L
Baron Samedi
xxwalkerxx22
Baron Samedi
13,645
428
1,032
8,581
19,579
8,319
483
9,807
9,095
62,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,049
Gold Earned
34,676
193
Minions Killed
187
8
Camps Cleared
9
917,574
Distance Traveled
887,889
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
11,327
629
15
1
1
309,435
5
L
Chernobog
11,597
644
60
3
4
305,299
1
W
Zhong Kui
11,794
655
26
1
1
306,589
1
W
Danzaburou
12,648
703
96
5
3
288,269
7
W
Agni
12,607
700
71
4
4
322,716
6
L
Baron Samedi
11,752
653
112
6
4
273,155
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role