Player Matchup

Arachne
Arachne
BaeChill
Arachne
Level 17
God Stats
25W - 18L
1,607 SR
Queue Stats
51W - 44L
1,484 Elo+
Party 1
Hachiman
Hachiman
Beastshark59
Hachiman
Level 8
God Stats
9W - 8L
1,444 SR
Queue Stats
28W - 37L
1,511 Elo+
Party 4
Danzaburou
Danzaburou
LilMinty
Danzaburou
Level 16
God Stats
12W - 8L
1,489 SR
Queue Stats
36W - 37L
1,391 Elo+
Party 1
Bakasura
Bakasura
Ting3
Bakasura
Level 8
God Stats
4W - 6L
1,417 SR
Queue Stats
20W - 19L
1,402 Elo+
Party 1
Cabrakan
Cabrakan
cmanultra
Cabrakan
Level 26
God Stats
2W - 0L
1,722 SR
Queue Stats
64W - 61L
1,328 Elo+
Party 4
Team Averages
Level 15
1,536 SR
1,423 Elo+

VS

Team Averages
Level 18
1,535 SR
1,380 Elo+
Ravana
Ravana
DRAGONIOD101
Ravana
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 122L
1,437 Elo+
Solo
Skadi
Skadi
Lost_Renegade33
Skadi
Level 29
God Stats
3W - 2L
1,845 SR
Queue Stats
244W - 280L
1,499 Elo+
Party 2
Artemis
Artemis
SebaRemix
Artemis
Level 4
God Stats
0W - 3L
1,338 SR
Queue Stats
31W - 62L
1,165 Elo+
Party 3
King Arthur
King Arthur
SupermanKalEl
King Arthur
Level 28
God Stats
35W - 44L
1,491 SR
Queue Stats
193W - 205L
1,457 Elo+
Party 2
Hun Batz
Hun Batz
gordura_acustico
Hun Batz
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 33L
1,342 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BaeChill
Arachne
20
17 / 3 / 6
15,585
577
21,783
19,482
11,445
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hachiman
Beastshark59
Hachiman
17
1 / 5 / 6
11,132
412
5,678
12,682
4,372
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
LilMinty
Danzaburou
19
5 / 3 / 13
14,007
519
15,471
17,006
7,615
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
Ting3
Bakasura
20
11 / 4 / 8
15,847
587
24,752
22,982
13,840
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cabrakan
cmanultra
Cabrakan
19
5 / 3 / 9
13,699
507
7,174
15,688
18,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
18
5 / 8 / 3
12,296
455
11,795
19,123
9,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

18
7 / 7 / 3
12,357
458
17,074
18,911
7,778
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
SebaRemix
Artemis
16
0 / 11 / 1
9,324
345
2,153
14,818
5,346
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
SupermanKalEl
King Arthur
19
4 / 4 / 7
12,652
469
17,366
27,378
26,098
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
2 / 9 / 1
10,787
400
3,758
16,282
7,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
33
39
Kills
18
18
Deaths
39
42
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Arachne
BaeChill
Arachne
17
3
6
6.67
W
Hachiman
Beastshark59
Hachiman
1
5
6
0.8
L
Ravana
5
8
3
0.81
W
Danzaburou
LilMinty
Danzaburou
5
3
13
3.83
L
7
7
3
1.21
L
Artemis
SebaRemix
Artemis
0
11
1
0.05
L
King Arthur
SupermanKalEl
King Arthur
4
4
7
1.88
W
Bakasura
Ting3
Bakasura
11
4
8
3.75
W
Cabrakan
cmanultra
Cabrakan
5
3
9
3.17
L
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,858
Damage
52,146
87,840
Taken
96,512
55,701
Mitigated
56,125
28,446
Healing
16,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BaeChill
Arachne
21,783
15,057
0
7,437
19,482
11,445
0
0
19,482
0
137,543
W
Hachiman
Beastshark59
Hachiman
5,678
3,091
0
3,532
12,682
4,372
1,036
353
12,329
0
65,368
L
Ravana
11,795
2,629
0
3,642
19,123
9,038
0
1,053
17,300
0
78,982
W
Danzaburou
LilMinty
Danzaburou
15,471
6,748
0
5,733
17,006
7,615
1,836
171
16,835
0
79,889
L
17,074
7,153
0
2,647
18,911
7,778
803
1,759
16,942
0
87,621
L
Artemis
SebaRemix
Artemis
2,153
581
0
942
14,818
5,346
512
2,118
12,700
0
36,326
L
King Arthur
SupermanKalEl
King Arthur
17,366
3,624
209
8,113
27,378
26,098
0
2,463
24,277
0
81,233
W
Bakasura
Ting3
Bakasura
24,752
16,506
127
6,613
22,982
13,840
2,478
356
22,626
4,003
101,494
W
Cabrakan
cmanultra
Cabrakan
7,174
2,041
82
4,922
15,688
18,429
324
270
15,418
33,384
0
L
3,758
1,176
0
539
16,282
7,865
234
1,537
14,418
0
52,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,270
Gold Earned
57,416
605
Minions Killed
531
0
Camps Cleared
0
2,514,623
Distance Traveled
2,406,559
7
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,585
577
155
6
0
576,698
2
W
Hachiman
11,132
412
115
4
0
452,385
2
L
Ravana
12,296
455
121
4
0
493,391
6
W
Danzaburou
14,007
519
120
4
0
520,440
1
L
Skadi
12,357
458
120
4
0
450,705
4
L
Artemis
9,324
345
68
3
0
472,700
0
L
King Arthur
12,652
469
123
5
0
504,394
14
W
Bakasura
15,847
587
174
6
0
530,939
0
W
Cabrakan
13,699
507
41
2
0
434,161
2
L
Hun Batz
10,787
400
99
4
0
485,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role