Player Matchup

Thoth
Thoth
Atom8ombX
Thoth
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,720 Elo+
Party 3
Charybdis
Charybdis
CHARMAR FARLAR
Charybdis
Level 41
God Stats
4W - 3L
1,328 SR
Queue Stats
39W - 31L
1,495 Elo+
Party 1
Achilles
Achilles
SmiteIsBuns
Achilles
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,720 Elo+
Party 3
Nemesis
Nemesis
UchihaSazuke
Nemesis
Level 6
God Stats
0W - 2L
1,283 SR
Queue Stats
11W - 19L
1,286 Elo+
Solo
Ares
Ares
UrDadsYumSauce
Ares
Level 15
God Stats
13W - 8L
1,500 SR
Queue Stats
97W - 74L
1,541 Elo+
Party 1
Team Averages
Level 15
1,422 SR
1,552 Elo+

VS

Team Averages
Level 21
1,642 SR
1,530 Elo+
Sol
Sol
DTA_Daddy
Sol
Level 28
God Stats
8W - 8L
1,476 SR
Queue Stats
124W - 127L
1,570 Elo+
Party 2
Arachne
Arachne
Its Senpai G
Arachne
Level 14
God Stats
12W - 6L
1,845 SR
Queue Stats
60W - 50L
1,589 Elo+
Party 2
Izanami
Izanami
Moon_God69s
Izanami
Level 23
God Stats
5W - 1L
1,833 SR
Queue Stats
40W - 39L
1,507 Elo+
Solo
Danzaburou
Danzaburou
l Science I
Danzaburou
Level 23
God Stats
6W - 7L
1,558 SR
Queue Stats
12W - 14L
1,488 Elo+
Solo
Erlang Shen
Erlang Shen
tee-solo_lvling
Erlang Shen
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 73L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Atom8ombX
Thoth
15
0 / 9 / 4
10,167
407
3,444
11,244
3,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charybdis
CHARMAR FARLAR
Charybdis
15
0 / 11 / 3
9,496
380
5,622
19,693
7,682
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
SmiteIsBuns
Achilles
20
17 / 1 / 2
16,936
677
34,497
25,784
27,057
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Nemesis
UchihaSazuke
Nemesis
16
1 / 12 / 4
10,397
416
4,794
19,068
9,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
3 / 10 / 3
10,587
423
9,869
29,628
33,639
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 5 / 11
13,560
542
20,973
16,281
7,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Its Senpai G
Arachne
20
13 / 1 / 9
15,993
640
26,616
29,168
18,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
Moon_God69s
Izanami
19
11 / 4 / 8
13,860
554
15,597
18,697
7,586
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Danzaburou
l Science I
Danzaburou
17
1 / 6 / 4
12,166
487
4,123
19,951
7,734
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
tee-solo_lvling
Erlang Shen
20
8 / 5 / 9
14,042
562
9,844
20,687
14,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
82
21
Kills
41
43
Deaths
21
16
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Thoth
Atom8ombX
Thoth
0
9
4
0.22
L
Charybdis
CHARMAR FARLAR
Charybdis
0
11
3
0.14
W
8
5
11
2.7
W
Arachne
Its Senpai G
Arachne
13
1
9
17.5
W
Izanami
Moon_God69s
Izanami
11
4
8
3.75
L
Achilles
SmiteIsBuns
Achilles
17
1
2
18
L
Nemesis
UchihaSazuke
Nemesis
1
12
4
0.25
L
3
10
3
0.45
W
Danzaburou
l Science I
Danzaburou
1
6
4
0.5
W
Erlang Shen
tee-solo_lvling
Erlang Shen
8
5
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,226
Damage
77,153
105,417
Taken
104,784
81,252
Mitigated
54,957
13,727
Healing
45,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Atom8ombX
Thoth
3,444
562
0
0
11,244
3,546
679
1,218
10,026
31,481
0
L
Charybdis
CHARMAR FARLAR
Charybdis
5,622
2,687
0
2,987
19,693
7,682
128
3,336
16,357
0
56,394
W
20,973
7,670
0
5,816
16,281
7,015
4,850
4,241
12,040
71,832
7,713
W
Arachne
Its Senpai G
Arachne
26,616
17,894
12
20,605
29,168
18,602
1,735
4,162
25,006
0
169,142
W
Izanami
Moon_God69s
Izanami
15,597
8,949
524
5,295
18,697
7,586
4,312
3,201
15,368
0
103,341
L
Achilles
SmiteIsBuns
Achilles
34,497
11,274
0
4,769
25,784
27,057
234
5,036
20,748
1,478
133,131
L
Nemesis
UchihaSazuke
Nemesis
4,794
1,846
0
2,875
19,068
9,328
0
2,342
16,726
0
73,875
L
9,869
432
90
3,006
29,628
33,639
77
8,542
21,086
35,293
0
W
Danzaburou
l Science I
Danzaburou
4,123
2,006
84
8,023
19,951
7,734
1,569
781
19,124
0
70,340
W
Erlang Shen
tee-solo_lvling
Erlang Shen
9,844
4,377
0
5,480
20,687
14,020
1,518
2,084
17,529
0
82,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,583
Gold Earned
69,621
520
Minions Killed
714
0
Camps Cleared
0
2,160,776
Distance Traveled
2,355,221
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,167
407
72
3
0
359,422
0
L
Charybdis
9,496
380
99
4
0
399,237
1
W
Sol
13,560
542
110
4
0
376,026
0
W
Arachne
15,993
640
206
8
0
597,190
1
W
Izanami
13,860
554
153
6
0
427,405
3
L
Achilles
16,936
677
220
9
0
522,135
1
L
Nemesis
10,397
416
100
4
0
476,393
0
L
Ares
10,587
423
29
1
0
403,589
4
W
Danzaburou
12,166
487
120
5
0
448,513
2
W
Erlang Shen
14,042
562
125
5
0
506,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role