Player Matchup

Arachne
Arachne
 
Arachne
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
DieHardKiller14
Anubis
Level 31
God Stats
31W - 10L
1,560 SR
Queue Stats
289W - 192L
1,590 Elo+
Party 2
Ullr
Ullr
Lebbanon
Ullr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
199W - 117L
1,640 Elo+
Party 2
Team Averages
Level 31
1,520 SR
1,577 Elo+

VS

Team Averages
Level 43
1,521 SR
1,480 Elo+
Thoth
Thoth
Falsacht
Thoth
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,444 Elo+
Party 1
Fenrir
Fenrir
JLucky612
Fenrir
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,531 Elo+
Solo
Merlin
Merlin
Tdtank
Merlin
Level 11
God Stats
10W - 11L
1,563 SR
Queue Stats
21W - 28L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
8 / 4 / 2
11,121
741
8,837
15,632
5,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
5 / 8 / 7
10,891
726
11,290
11,262
5,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
14
2 / 4 / 10
10,193
680
5,061
11,522
3,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Falsacht
Thoth
14
6 / 4 / 7
10,174
678
12,261
6,392
1,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
JLucky612
Fenrir
14
5 / 9 / 7
10,406
694
8,994
18,017
12,038
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Tdtank
Merlin
15
5 / 2 / 10
10,836
722
12,508
7,114
2,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
40
15
Kills
16
16
Deaths
15
19
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
8
4
2
2.25
W
5
8
7
1.06
L
Thoth
Falsacht
Thoth
6
4
7
2.38
L
Fenrir
JLucky612
Fenrir
5
9
7
0.94
W
Ullr
2
4
10
1.75
L
Merlin
Tdtank
Merlin
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,188
Damage
33,763
38,416
Taken
31,523
14,197
Mitigated
15,197
7,406
Healing
3,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
8,837
5,625
367
2,956
15,632
5,317
277
10,570
5,062
0
23,162
W
11,290
193
0
2,327
11,262
5,134
0
6,200
5,062
38,261
0
L
Thoth
Falsacht
Thoth
12,261
564
0
158
6,392
1,017
715
4,959
1,433
29,493
0
L
Fenrir
JLucky612
Fenrir
8,994
2,185
0
2,502
18,017
12,038
39
6,058
11,959
0
30,212
W
Ullr
5,061
1,631
0
1,756
11,522
3,746
540
8,315
3,207
0
25,890
L
Merlin
Tdtank
Merlin
12,508
314
0
674
7,114
2,142
719
1,716
5,398
48,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,205
Gold Earned
31,416
136
Minions Killed
188
3
Camps Cleared
8
728,048
Distance Traveled
712,197
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,121
741
14
1
1
276,268
1
W
Anubis
10,891
726
74
5
2
194,607
2
L
Thoth
10,174
678
54
4
0
246,096
2
L
Fenrir
10,406
694
48
3
7
204,828
5
W
Ullr
10,193
680
48
3
0
257,173
8
L
Merlin
10,836
722
86
6
1
261,273
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role