Player Matchup

Jormungandr
Jormungandr
CARNITAASADA28
Jormungandr
Level 29
God Stats
14W - 17L
1,465 SR
Queue Stats
100W - 122L
1,373 Elo+
Party 1
Fenrir
Fenrir
MLG XemiX
Fenrir
Level 28
God Stats
25W - 29L
1,373 SR
Queue Stats
82W - 92L
1,345 Elo+
Party 1
Gilgamesh
Gilgamesh
PimpGaurdian
Gilgamesh
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 32L
1,131 Elo+
Solo
Hel
Hel
XxSnxkeEyezxX
Hel
Level 27
God Stats
2W - 2L
1,776 SR
Queue Stats
184W - 194L
1,320 Elo+
Party 1
Osiris
Osiris
iSwxrvo
Osiris
Level 26
God Stats
6W - 5L
1,415 SR
Queue Stats
111W - 107L
1,404 Elo+
Solo
Team Averages
Level 25
1,506 SR
1,315 Elo+

VS

Team Averages
Level 23
1,524 SR
1,369 Elo+
Cernunnos
Cernunnos
ColinForsecs492
Cernunnos
Level 27
God Stats
5W - 5L
1,730 SR
Queue Stats
92W - 109L
1,456 Elo+
Party 2
Awilix
Awilix
JuannithoRG
Awilix
Level 27
God Stats
4W - 4L
1,522 SR
Queue Stats
56W - 64L
1,433 Elo+
Solo
Sobek
Sobek
MixmasterTools
Sobek
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Bellona
Bellona
PernalongaBr887
Bellona
Level 26
God Stats
8W - 9L
1,340 SR
Queue Stats
77W - 98L
1,227 Elo+
Solo
Tiamat
Tiamat
TheGrandOstrich
Tiamat
Level 15
God Stats
1W - 1L
1,528 SR
Queue Stats
69W - 76L
1,231 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CARNITAASADA28
Jormungandr
7
1 / 2 / 1
5,364
413
4,086
8,548
2,228
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fenrir
MLG XemiX
Fenrir
9
3 / 4 / 1
6,057
466
5,079
9,505
2,737
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
PimpGaurdian
Gilgamesh
8
0 / 6 / 0
5,000
385
1,638
7,492
3,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
4 / 3 / 0
7,348
565
6,816
8,442
2,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
iSwxrvo
Osiris
13
0 / 2 / 1
7,417
571
2,660
6,801
4,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ColinForsecs492
Cernunnos
10
7 / 1 / 1
6,887
530
12,056
8,017
2,437
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
13
3 / 3 / 1
7,279
560
4,279
11,100
3,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

10
2 / 1 / 6
6,721
517
4,153
8,372
6,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
5 / 0 / 0
7,722
594
5,071
5,133
4,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 3 / 2
6,034
464
4,715
9,314
5,426
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
8
Kills
17
17
Deaths
8
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
CARNITAASADA28
Jormungandr
1
2
1
0.75
W
Cernunnos
ColinForsecs492
Cernunnos
7
1
1
7.5
W
Awilix
3
3
1
1.17
L
Fenrir
MLG XemiX
Fenrir
3
4
1
0.88
W
2
1
6
5
W
5
0
0
5
L
Gilgamesh
PimpGaurdian
Gilgamesh
0
6
0
0
W
0
3
2
0.33
L
4
3
0
1.33
L
Osiris
iSwxrvo
Osiris
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,279
Damage
30,274
40,788
Taken
41,936
16,054
Mitigated
22,524
10,199
Healing
8,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
CARNITAASADA28
Jormungandr
4,086
1,102
0
743
8,548
2,228
0
1,407
7,141
16,388
0
W
Cernunnos
ColinForsecs492
Cernunnos
12,056
6,529
0
1,862
8,017
2,437
252
1,840
6,177
0
41,568
W
Awilix
4,279
1,693
0
964
11,100
3,588
0
979
10,055
0
53,608
L
Fenrir
MLG XemiX
Fenrir
5,079
1,764
0
2,835
9,505
2,737
0
1,590
7,915
0
12,783
W
4,153
456
0
2,870
8,372
6,542
162
2,182
6,158
12,255
0
W
5,071
1,192
0
1,055
5,133
4,531
1,388
774
4,277
6,781
25,032
L
Gilgamesh
PimpGaurdian
Gilgamesh
1,638
329
0
296
7,492
3,777
257
1,347
6,145
0
10,566
W
4,715
1,295
0
1,924
9,314
5,426
28
4,523
4,367
27,534
0
L
6,816
1,132
0
3,571
8,442
2,869
869
4,983
3,459
38,992
0
L
Osiris
iSwxrvo
Osiris
2,660
1,348
0
2,754
6,801
4,443
783
150
6,651
0
42,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,186
Gold Earned
34,643
244
Minions Killed
276
0
Camps Cleared
0
1,189,217
Distance Traveled
1,272,955
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,364
413
19
1
0
228,630
4
W
Cernunnos
6,887
530
71
5
0
243,295
0
W
Awilix
7,279
560
95
7
0
273,802
1
L
Fenrir
6,057
466
17
1
0
251,497
0
W
Sobek
6,721
517
16
1
0
242,683
5
W
Bellona
7,722
594
54
4
0
283,386
0
L
Gilgamesh
5,000
385
17
1
0
238,794
0
W
Tiamat
6,034
464
40
3
0
229,789
0
L
Hel
7,348
565
82
6
0
221,210
2
L
Osiris
7,417
571
109
8
0
249,086
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role