Player Matchup

Cu Chulainn
Cu Chulainn
CrossGamesYTT
Cu Chulainn
Level 17
God Stats
1W - 1L
1,547 SR
Queue Stats
6W - 4L
1,484 Elo+
Party 2
Ymir
Ymir
DottierCrown7
Ymir
Level 28
God Stats
15W - 8L
1,686 SR
Queue Stats
226W - 265L
1,420 Elo+
Solo
Cthulhu
Cthulhu
KuroeShiro
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Set
Set
smurfinsanityGOD
Set
Level 17
God Stats
9W - 5L
1,313 SR
Queue Stats
30W - 20L
1,498 Elo+
Solo
Cerberus
Cerberus
somaisumcara
Cerberus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 13
1,509 SR
1,481 Elo+

VS

Team Averages
Level 23
1,555 SR
1,395 Elo+
Baba Yaga
Baba Yaga
Abductors
Baba Yaga
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 31L
1,419 Elo+
Solo
Medusa
Medusa
Kasvain
Medusa
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 10L
1,335 Elo+
Party 1
Arachne
Arachne
Marukiiin
Arachne
Level 28
God Stats
1W - 3L
1,474 SR
Queue Stats
15W - 23L
1,333 Elo+
Solo
Athena
Athena
SpaikerBasado
Athena
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 88L
1,582 Elo+
Party 1
Gilgamesh
Gilgamesh
vipigix
Gilgamesh
Level 29
God Stats
3W - 2L
1,802 SR
Queue Stats
45W - 61L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CrossGamesYTT
Cu Chulainn
11
4 / 1 / 4
6,325
575
5,371
5,449
2,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

8
0 / 2 / 3
5,294
481
1,005
6,825
3,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
KuroeShiro
Cthulhu
9
1 / 3 / 2
5,223
475
2,918
6,827
3,630
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
10 / 0 / 4
7,668
697
7,999
6,115
3,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
somaisumcara
Cerberus
9
2 / 3 / 6
5,497
500
1,714
5,744
2,557
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Abductors
Baba Yaga
9
1 / 4 / 0
5,086
462
4,030
5,883
1,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Kasvain
Medusa
11
4 / 1 / 3
6,599
600
4,189
3,218
879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arachne
Marukiiin
Arachne
8
0 / 5 / 4
5,086
462
3,745
8,592
3,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
2 / 2 / 5
5,516
501
2,461
6,198
3,636
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
vipigix
Gilgamesh
9
2 / 5 / 1
5,217
474
3,176
7,571
4,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
17
Kills
9
9
Deaths
17
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Abductors
Baba Yaga
1
4
0
0.25
W
Cu Chulainn
CrossGamesYTT
Cu Chulainn
4
1
4
6
W
0
2
3
0.75
L
Medusa
Kasvain
Medusa
4
1
3
5.5
W
Cthulhu
KuroeShiro
Cthulhu
1
3
2
0.67
L
Arachne
Marukiiin
Arachne
0
5
4
0.4
L
2
2
5
2.25
W
10
0
4
12
W
Cerberus
somaisumcara
Cerberus
2
3
6
1.67
L
Gilgamesh
vipigix
Gilgamesh
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,007
Damage
17,601
30,960
Taken
31,462
15,251
Mitigated
13,032
6,314
Healing
7,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Abductors
Baba Yaga
4,030
949
0
1,336
5,883
1,264
0
1,755
4,087
18,970
0
W
Cu Chulainn
CrossGamesYTT
Cu Chulainn
5,371
1,535
0
1,323
5,449
2,759
691
345
5,050
0
23,152
W
1,005
200
0
1,407
6,825
3,229
54
993
5,792
19,917
0
L
Medusa
Kasvain
Medusa
4,189
2,203
0
1,128
3,218
879
0
907
2,311
0
35,808
W
Cthulhu
KuroeShiro
Cthulhu
2,918
495
0
1,439
6,827
3,630
580
2,614
3,914
19,284
0
L
Arachne
Marukiiin
Arachne
3,745
1,946
0
2,834
8,592
3,063
23
1,045
7,376
0
22,594
L
2,461
688
102
680
6,198
3,636
0
1,538
4,618
20,571
0
W
7,999
2,619
0
1,184
6,115
3,076
0
947
5,130
0
43,355
W
Cerberus
somaisumcara
Cerberus
1,714
125
0
961
5,744
2,557
255
1,147
4,583
11,655
0
L
Gilgamesh
vipigix
Gilgamesh
3,176
1,029
0
1,464
7,571
4,190
0
392
6,664
0
20,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,007
Gold Earned
27,504
248
Minions Killed
239
0
Camps Cleared
0
1,080,092
Distance Traveled
1,000,186
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
5,086
462
46
4
0
184,283
2
W
Cu Chulainn
6,325
575
44
4
0
211,002
0
W
Ymir
5,294
481
42
4
0
182,488
4
L
Medusa
6,599
600
80
7
0
202,325
3
W
Cthulhu
5,223
475
30
3
0
218,743
0
L
Arachne
5,086
462
40
4
0
209,022
3
L
Athena
5,516
501
30
3
0
209,814
1
W
Set
7,668
697
80
7
0
244,819
5
W
Cerberus
5,497
500
52
5
0
223,040
2
L
Gilgamesh
5,217
474
43
4
0
194,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role