Player Matchup

Bastet
Bastet
Diamond IV
 
Bastet
Diamond IV
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Diamond IV
 
Medusa
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Platinum I
 
Merlin
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Platinum III
IbaiLlanos
Sol
Platinum III
Level 38
God Stats
3W - 1L
1,896 SR
Queue Stats
71W - 49L
1,978 MMR
Solo
Terra
Terra
Platinum V
Xcaliburst
Terra
Platinum V
Level 157
God Stats
536W - 521L
1,591 SR
Queue Stats
625W - 639L
1,725 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 131
1,598 SR
1,641 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 116
1,553 SR
1,834 MMR
Raijin
Raijin
Diamond IV
 
Raijin
Diamond IV
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Platinum IV
 
Apollo
Platinum IV
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Masters
HiImCameron
Janus
Masters
Level 159
God Stats
12W - 23L
1,394 SR
Queue Stats
402W - 389L
2,242 MMR
Party 2
Fenrir
Fenrir
Masters
JihadiAlex
Fenrir
Masters
Level 89
God Stats
30W - 23L
1,660 SR
Queue Stats
256W - 236L
2,310 MMR
Party 2
Achilles
Achilles
Platinum V
iDeliqen
Achilles
Platinum V
Level 154
God Stats
10W - 7L
1,709 SR
Queue Stats
338W - 318L
1,619 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
5
1 / 1 / 0
3,266
653
1,327
3,235
703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
 
Medusa
5
0 / 1 / 1
3,034
607
2,093
2,276
393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
 
Merlin
4
0 / 3 / 0
2,736
547
284
2,316
433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

4
0 / 2 / 0
2,935
587
1,445
2,192
663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Terra
5
0 / 2 / 2
3,371
674
966
4,624
1,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
LokiUllrTiamatOdin

VS

Bans
GebArtioAnhurSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
7
2 / 1 / 1
3,910
782
2,774
3,953
1,256
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
 
Apollo
5
0 / 1 / 2
3,234
647
1,404
2,692
505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 0 / 2
3,714
743
1,362
1,403
262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
JihadiAlex
Fenrir
6
5 / 0 / 0
4,214
843
2,275
3,273
942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Achilles
iDeliqen
Achilles
5
1 / 0 / 1
3,350
670
2,268
3,631
1,518
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
1
Kills
9
9
Deaths
2
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
1
0
1
L
Medusa
 
Medusa
0
1
1
0.5
L
Merlin
 
Merlin
0
3
0
0
W
Raijin
 
Raijin
2
1
1
2.5
W
Apollo
 
Apollo
0
1
2
1
W
1
0
2
2
L
0
2
0
0
W
Fenrir
JihadiAlex
Fenrir
5
0
0
5
L
Terra
0
2
2
0.5
W
Achilles
iDeliqen
Achilles
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,115
Damage
10,083
14,643
Taken
14,952
3,706
Mitigated
4,483
4,643
Healing
7,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
1,327
346
0
1,368
3,235
703
0
631
2,604
0
11,461
L
Medusa
 
Medusa
2,093
1,167
0
800
2,276
393
0
0
2,276
0
10,665
L
Merlin
 
Merlin
284
0
0
20
2,316
433
0
731
1,585
6,489
0
W
Raijin
 
Raijin
2,774
448
0
1,981
3,953
1,256
0
1,209
2,744
19,716
0
W
Apollo
 
Apollo
1,404
932
0
932
2,692
505
0
377
2,315
0
13,807
W
1,362
442
0
576
1,403
262
0
66
1,337
17,101
0
L
1,445
658
0
855
2,192
663
0
1,175
1,017
5,983
1,445
W
Fenrir
JihadiAlex
Fenrir
2,275
760
0
2,279
3,273
942
0
243
3,030
0
13,509
L
Terra
966
96
345
1,255
4,624
1,514
0
1,599
3,025
7,344
0
W
Achilles
iDeliqen
Achilles
2,268
785
114
1,643
3,631
1,518
0
537
3,094
0
6,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,342
Gold Earned
18,422
96
Minions Killed
133
0
Camps Cleared
0
457,368
Distance Traveled
486,900
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
3,266
653
31
6
0
108,095
1
L
Medusa
3,034
607
25
5
0
96,265
1
L
Merlin
2,736
547
12
2
0
105,613
0
W
Raijin
3,910
782
37
7
0
86,062
1
W
Apollo
3,234
647
22
4
0
91,088
0
W
Janus
3,714
743
30
6
0
98,265
1
L
Sol
2,935
587
17
3
0
52,976
0
W
Fenrir
4,214
843
32
6
0
110,952
1
L
Terra
3,371
674
11
2
0
94,419
1
W
Achilles
3,350
670
12
2
0
100,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role